diff options
Diffstat (limited to 'engines/titanic/core/game_object.cpp')
| -rw-r--r-- | engines/titanic/core/game_object.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index ea3cb4ddac..27af509618 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -289,6 +289,27 @@ bool CGameObject::checkPoint(const Point &pt, bool ignoreSurface, bool visibleOn return pixel != transColor; } +bool CGameObject::findPoint(Point &pt) { + // Start by checking a centroid point in the bounds + if (!_bounds.isEmpty()) { + pt = Point((_bounds.left + _bounds.right) / 2, + (_bounds.top + _bounds.bottom) / 2); + if (checkPoint(pt, false, true)) + return true; + } + + // Scan through all the area of the bounds to find a valid point + for (pt.y = _bounds.top; pt.y < _bounds.bottom; ++pt.y) { + for (pt.x = _bounds.left; pt.x < _bounds.right; ++pt.x) { + if (checkPoint(pt, false, true)) + return true; + } + } + + pt = Point(0, 0); + return false; +} + bool CGameObject::clipRect(const Rect &rect1, Rect &rect2) const { if (!rect2.intersects(rect1)) return false; |
