diff options
Diffstat (limited to 'engines/titanic/core/room_item.h')
-rw-r--r-- | engines/titanic/core/room_item.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/titanic/core/room_item.h b/engines/titanic/core/room_item.h new file mode 100644 index 0000000000..cb343a15d2 --- /dev/null +++ b/engines/titanic/core/room_item.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_ROOM_ITEM_H +#define TITANIC_ROOM_ITEM_H + +#include "titanic/support/rect.h" +#include "titanic/core/list.h" +#include "titanic/support/movie_clip.h" +#include "titanic/core/named_item.h" +#include "titanic/core/resource_key.h" + +namespace Titanic { + +class CRoomItem : public CNamedItem { + DECLARE_MESSAGE_MAP; +private: + /** + * Handles post-load processing + */ + void postLoad(); +public: + Rect _roomRect; + CMovieClipList _clipList; + int _roomNumber; + CResourceKey _transitionMovieKey; + CResourceKey _exitMovieKey; + double _roomDimensionX, _roomDimensionY; +public: + CLASSDEF; + CRoomItem(); + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent); + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); + + /** + * Return a movie clip for the room by name + */ + CMovieClip *findClip(const CString &name) { return _clipList.findByName(name); } + + /** + * Calculates the positioning of a node within the overall room + */ + void calcNodePosition(const Point &nodePos, double &xVal, double &yVal) const; + + /** + * Get the TrueTalk script Id associated with the room + */ + int getScriptId() const; + + CResourceKey getTransitionMovieKey(); + + CResourceKey getExitMovieKey(); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_ROOM_ITEM_H */ |