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-rw-r--r--engines/titanic/core/turn_on_play_sound.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/engines/titanic/core/turn_on_play_sound.cpp b/engines/titanic/core/turn_on_play_sound.cpp
new file mode 100644
index 0000000000..2f9dba24a6
--- /dev/null
+++ b/engines/titanic/core/turn_on_play_sound.cpp
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/core/turn_on_play_sound.h"
+
+namespace Titanic {
+
+CTurnOnPlaySound::CTurnOnPlaySound() : CTurnOnObject(),
+ _string3("NULL"), _fieldF8(80), _fieldFC(0) {
+}
+
+void CTurnOnPlaySound::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string3, indent);
+ file->writeNumberLine(_fieldF8, indent);
+ file->writeNumberLine(_fieldFC, indent);
+
+ CTurnOnObject::save(file, indent);
+}
+
+void CTurnOnPlaySound::load(SimpleFile *file) {
+ file->readNumber();
+ _string3 = file->readString();
+ _fieldF8 = file->readNumber();
+ _fieldFC = file->readNumber();
+
+ CTurnOnObject::load(file);
+}
+
+} // End of namespace Titanic