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-rw-r--r--engines/titanic/core/game_object.cpp112
-rw-r--r--engines/titanic/core/game_object.h30
2 files changed, 64 insertions, 78 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index dcc66f569d..78b91c3375 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -85,12 +85,14 @@ void CGameObject::save(SimpleFile *file, int indent) {
_movieRangeInfoList.destroyContents();
if (_surface) {
- Common::List<CMovieRangeInfo *> rangeList = _surface->getMovieRangeInfo();
+ const CMovieRangeInfoList *rangeList = _surface->getMovieRangeInfo();
- for (Common::List<CMovieRangeInfo *>::const_iterator i = rangeList.begin();
- i != rangeList.end(); ++i) {
- CMovieRangeInfo *rangeInfo = new CMovieRangeInfo(*i);
- rangeInfo->_frameNumber = (i == rangeList.begin()) ? getMovieFrame() : -1;
+ if (rangeList) {
+ for (CMovieRangeInfoList::const_iterator i = rangeList->begin();
+ i != rangeList->end(); ++i) {
+ CMovieRangeInfo *rangeInfo = new CMovieRangeInfo(*i);
+ rangeInfo->_initialFrame = (i == rangeList->begin()) ? getMovieFrame() : -1;
+ }
}
}
@@ -403,21 +405,6 @@ void CGameObject::loadFrame(int frameNumber) {
makeDirty();
}
-void CGameObject::playMovie(int v1, int v2) {
- if (_surface && !_resource.empty()) {
- loadResource(_resource);
- _resource.clear();
- }
-
- if (_surface && _surface->loadIfReady()) {
- if (_surface->_movie) {
- disableMouse();
- _surface->_movie->play(_bounds, v1, v2);
- enableMouse();
- }
- }
-}
-
void CGameObject::processMoveRangeInfo() {
for (CMovieRangeInfoList::iterator i = _movieRangeInfoList.begin(); i != _movieRangeInfoList.end(); ++i)
(*i)->process(this);
@@ -518,23 +505,53 @@ void CGameObject::petSetRemoteTarget() {
pet->setRemoteTarget(this);
}
-void CGameObject::playMovie(uint startFrame, uint endFrame, uint flags) {
+void CGameObject::playMovie(uint flags) {
_frameNumber = -1;
+
+ if (_surface && !_resource.empty()) {
+ loadResource(_resource);
+ _resource.clear();
+ }
+
+ CGameObject *obj = (flags & MOVIE_NO_OBJECT) ? nullptr : this;
+ if (_surface) {
+ _surface->playMovie(flags, obj);
+ if (flags & MOVIE_GAMESTATE)
+ getGameManager()->_gameState.addMovie(_surface->_movie);
+ }
+}
+
+void CGameObject::playMovie(int startFrame, int endFrame, uint flags) {
+ _frameNumber = -1;
+
if (!_surface) {
if (!_resource.empty())
loadResource(_resource);
_resource.clear();
}
+ CGameObject *obj = (flags & MOVIE_NO_OBJECT) ? nullptr : this;
if (_surface) {
- // TODO: Figure out where to do this legitimately
- OSMovie *movie = static_cast<OSMovie *>(_surface->_movie);
- if (movie)
- movie->_gameObject = this;
+ _surface->playMovie(startFrame, endFrame, flags, obj);
+ if (flags & MOVIE_GAMESTATE)
+ getGameManager()->_gameState.addMovie(_surface->_movie);
+ }
+}
+
- _surface->playMovie(startFrame, endFrame, flags, flags != 0);
+void CGameObject::playMovie(int startFrame, int endFrame, int initialFrame, uint flags) {
+ _frameNumber = -1;
- if (flags & 0x10)
+ if (!_surface) {
+ if (!_resource.empty())
+ loadResource(_resource);
+ _resource.clear();
+ }
+
+ CGameObject *obj = (flags & MOVIE_NO_OBJECT) ? nullptr : this;
+ if (_surface) {
+ _surface->playMovie(startFrame, endFrame, initialFrame, flags, obj);
+ if (flags & MOVIE_GAMESTATE)
getGameManager()->_gameState.addMovie(_surface->_movie);
}
}
@@ -565,28 +582,6 @@ void CGameObject::playRandomClip(const char **names, uint flags) {
playClip(name, flags);
}
-void CGameObject::playMovie(uint flags) {
- _frameNumber = -1;
- if (!_surface && !_resource.empty()) {
- loadResource(_resource);
- _resource.clear();
- }
-
- CVideoSurface *surface = (flags & 4) ? _surface : nullptr;
- if (_surface) {
- _surface->playMovie(flags, surface);
-
- // TODO: Figure out where to do this legitimately
- OSMovie *movie = static_cast<OSMovie *>(_surface->_movie);
- if (movie)
- movie->_gameObject = this;
-
- if (flags & 0x10) {
- getGameManager()->_gameState.addMovie(_surface->_movie);
- }
- }
-}
-
void CGameObject::savePosition() {
_savedPos = _bounds;
}
@@ -1109,17 +1104,6 @@ bool CGameObject::clipExistsByEnd(const CString &name, int endFrame) const {
return _movieClips.existsByEnd(name, endFrame);
}
-void CGameObject::checkPlayMovie(int fieldC, int field10, int frameNumber, int flags) {
- if (!_surface && !_resource.empty())
- loadResource(_resource);
-
- if (_surface ) {
- _surface->proc35(fieldC, field10, frameNumber, flags, (flags & CLIPFLAG_4) ? this : nullptr);
- if (flags & CLIPFLAG_PLAY)
- getGameManager()->_gameState.addMovie(_surface->_movie);
- }
-}
-
void CGameObject::petClear() const {
CPetControl *petControl = getPetControl();
if (petControl)
@@ -1235,14 +1219,14 @@ void CGameObject::setMovie14(int v) {
_surface->_movie->_field14 = v;
}
-void CGameObject::surface38(int v1, int v2) {
+void CGameObject::movieEvent(int frameNumber) {
if (_surface)
- _surface->proc38(v1, v2);
+ _surface->addMovieEvent(frameNumber, this);
}
-void CGameObject::surface38(int v1) {
+void CGameObject::movieEvent() {
if (_surface)
- _surface->proc38(-1, v1);
+ _surface->addMovieEvent(-1, this);
}
int CGameObject::getClipDuration(const CString &name, int frameRate) const {
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index 20059539d9..58ae4c6123 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -294,11 +294,6 @@ protected:
Point getControid() const;
/**
- * Plays a movie
- */
- void playMovie(int v1, int v2);
-
- /**
* Play an arbitrary clip
*/
void playClip(const CString &name, uint flags);
@@ -561,11 +556,6 @@ public:
virtual bool isPet() const;
/**
- * Play the movie specified in _resource
- */
- void playMovie(uint startFrame, uint endFrame, uint flags);
-
- /**
* Checks the passed point is validly in the object,
* with extra checking of object flags status
*/
@@ -582,9 +572,14 @@ public:
void playMovie(uint flags);
/**
- * Checks and plays a pending clip
+ * Play the movie specified in _resource
+ */
+ void playMovie(int startFrame, int endFrame, uint flags);
+
+ /**
+ * Play the movie specified in _resource
*/
- void checkPlayMovie(int fieldC, int field10, int frameNumber, int flags);
+ void playMovie(int startFrame, int endFrame, int initialFrame, uint flags);
/**
* Returns true if the object has a currently active movie
@@ -842,9 +837,16 @@ public:
/*--- CVideoSurface Methods ---*/
- void surface38(int v1, int v2);
+ /**
+ * Signal a movie event for the given frame
+ */
+ void movieEvent(int frameNumber);
- void surface38(int v1);
+ /**
+ * Signal a movie event at the end of all currently
+ * playing ranges
+ */
+ void movieEvent();
};
} // End of namespace Titanic