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-rw-r--r--engines/titanic/core/game_object.cpp50
-rw-r--r--engines/titanic/core/game_object.h30
-rw-r--r--engines/titanic/core/mail_man.cpp6
-rw-r--r--engines/titanic/core/room_item.cpp9
-rw-r--r--engines/titanic/core/room_item.h4
5 files changed, 72 insertions, 27 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index 154d2aeefc..0bf54647f5 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -63,7 +63,7 @@ CGameObject::CGameObject(): CNamedItem() {
_field4C = 0xFF;
_isMail = false;
_id = 0;
- _field58 = 0;
+ _roomFlags = 0;
_visible = true;
_field60 = 0;
_cursorId = CURSOR_ARROW;
@@ -126,7 +126,7 @@ void CGameObject::load(SimpleFile *file) {
_visible = file->readNumber() != 0;
_isMail = file->readNumber();
_id = file->readNumber();
- _field58 = file->readNumber();
+ _roomFlags = file->readNumber();
resourceKey.load(file);
_surface = nullptr;
@@ -688,24 +688,29 @@ CGameObject *CGameObject::getMailManNextObject(CGameObject *prior) const {
return mailMan ? mailMan->getNextObject(prior) : nullptr;
}
-CGameObject *CGameObject::findRoomObject(const CString &name) const {
- return static_cast<CGameObject *>(findRoom()->findByName(name));
-}
-
-CGameObject *CGameObject::findUnder(CTreeItem *parent, const CString &name) {
- if (!parent)
+CGameObject *CGameObject::findMailByFlags(int mode, uint roomFlags) {
+ CMailMan *mailMan = getMailMan();
+ if (!mailMan)
return nullptr;
-
- for (CTreeItem *treeItem = parent->getFirstChild(); treeItem;
- treeItem = treeItem->scan(parent)) {
- if (!treeItem->getName().compareTo(name)) {
- return dynamic_cast<CGameObject *>(treeItem);
- }
+
+ for (CGameObject *obj = mailMan->getFirstObject(); obj;
+ obj = mailMan->getNextObject(obj)) {
+ if (compareRoomFlags(mode, roomFlags, obj->_roomFlags))
+ return obj;
}
return nullptr;
}
+CGameObject *CGameObject::getNextMail(CGameObject *prior) {
+ CMailMan *mailMan = getMailMan();
+ return mailMan ? mailMan->getNextObject(prior) : nullptr;
+}
+
+CGameObject *CGameObject::findRoomObject(const CString &name) const {
+ return static_cast<CGameObject *>(findRoom()->findByName(name));
+}
+
Found CGameObject::find(const CString &name, CGameObject **item, int findAreas) {
CGameObject *go;
*item = nullptr;
@@ -897,6 +902,23 @@ CRoomItem *CGameObject::getHiddenRoom() const {
return root ? root->findHiddenRoom() : nullptr;
}
+CGameObject *CGameObject::getHiddenObject(const CString &name) const {
+ CRoomItem *room = getHiddenRoom();
+ return room ? static_cast<CGameObject *>(findUnder(room, name)) : nullptr;
+}
+
+CTreeItem *CGameObject::findUnder(CTreeItem *parent, const CString &name) const {
+ if (!parent)
+ return nullptr;
+
+ for (CTreeItem *item = parent->getFirstChild(); item; item = item->scan(parent)) {
+ if (item->getName() == name)
+ return item;
+ }
+
+ return nullptr;
+}
+
CMusicRoom *CGameObject::getMusicRoom() const {
CGameManager *gameManager = getGameManager();
return gameManager ? &gameManager->_musicRoom : nullptr;
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index d372b40f88..67bf13141d 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -196,11 +196,6 @@ protected:
int compareRoomNameTo(const CString &name);
/**
- * Display a message
- */
- void displayMessage(const CString &msg) const;
-
- /**
* Gets the first object under the system MailMan
*/
CGameObject *getMailManFirstObject() const;
@@ -211,14 +206,19 @@ protected:
CGameObject *getMailManNextObject(CGameObject *prior) const;
/**
- * Finds an object by name within the object's room
+ * Find mail by room flags
*/
- CGameObject *findRoomObject(const CString &name) const;
+ CGameObject *findMailByFlags(int mode, uint roomFlags);
/**
- * Scan the specified room for an item by name
+ * Find next mail from a given prior one
+ */
+ CGameObject *getNextMail(CGameObject *prior);
+
+ /**
+ * Finds an object by name within the object's room
*/
- static CGameObject *findUnder(CTreeItem *parent, const CString &name);
+ CGameObject *findRoomObject(const CString &name) const;
/**
* Moves the item from it's original position to be under the current view
@@ -300,6 +300,16 @@ protected:
CRoomItem *getHiddenRoom() const;
/**
+ * Returns a hidden object
+ */
+ CGameObject *getHiddenObject(const CString &name) const;
+
+ /**
+ * Scan the specified room for an item by name
+ */
+ CTreeItem *findUnder(CTreeItem *parent, const CString &name) const;
+
+ /**
* Returns the music room instance from the game manager
*/
CMusicRoom *getMusicRoom() const;
@@ -366,7 +376,7 @@ protected:
public:
bool _isMail;
int _id;
- int _field58;
+ uint _roomFlags;
int _field60;
CursorId _cursorId;
bool _visible;
diff --git a/engines/titanic/core/mail_man.cpp b/engines/titanic/core/mail_man.cpp
index 8ac50e9767..8226ebfc80 100644
--- a/engines/titanic/core/mail_man.cpp
+++ b/engines/titanic/core/mail_man.cpp
@@ -55,7 +55,7 @@ void CMailMan::addMail(CGameObject *obj, int id) {
void CMailMan::setMailId(CGameObject *obj, int id) {
obj->_id = id;
- obj->_field58 = 0;
+ obj->_roomFlags = 0;
obj->_isMail = true;
}
@@ -68,11 +68,11 @@ CGameObject *CMailMan::findMail(int id) const {
return nullptr;
}
-void CMailMan::removeMail(int id, int v) {
+void CMailMan::removeMail(int id, int roomFlags) {
for (CGameObject *obj = getFirstObject(); obj; obj = getNextObject(obj)) {
if (obj->_isMail && obj->_id == id) {
obj->_isMail = false;
- obj->_field58 = v;
+ obj->_roomFlags = roomFlags;
break;
}
}
diff --git a/engines/titanic/core/room_item.cpp b/engines/titanic/core/room_item.cpp
index 6143849661..e33d0c41dd 100644
--- a/engines/titanic/core/room_item.cpp
+++ b/engines/titanic/core/room_item.cpp
@@ -183,4 +183,13 @@ int CRoomItem::getScriptId() const {
return 0;
}
+CResourceKey CRoomItem::getTransitionMovieKey() {
+ _transitionMovieKey.scanForFile();
+ return _transitionMovieKey;
+}
+
+CResourceKey CRoomItem::getExitMovieKey() {
+ return _exitMovieKey;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/core/room_item.h b/engines/titanic/core/room_item.h
index e3ba71c0ae..4692318419 100644
--- a/engines/titanic/core/room_item.h
+++ b/engines/titanic/core/room_item.h
@@ -72,6 +72,10 @@ public:
* Get the TrueTalk script Id associated with the room
*/
int getScriptId() const;
+
+ CResourceKey getTransitionMovieKey();
+
+ CResourceKey getExitMovieKey();
};
} // End of namespace Titanic