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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DEBUGGER_H
+#define TITANIC_DEBUGGER_H
+
+#include "common/scummsys.h"
+#include "gui/debugger.h"
+#include "titanic/core/room_item.h"
+#include "titanic/core/node_item.h"
+#include "titanic/core/view_item.h"
+
+namespace Titanic {
+
+class TitanicEngine;
+
+class Debugger : public GUI::Debugger {
+private:
+ /**
+ * Converts a decimal or hexadecimal string into a number
+ */
+ int strToInt(const char *s);
+
+ /**
+ * Find a room by name or number
+ */
+ CRoomItem *findRoom(const char *name);
+
+ /**
+ * Find a node within a room by name or number
+ */
+ CNodeItem *findNode(CRoomItem *room, const char *name);
+
+ /**
+ * Find a view within a room node by name or number
+ */
+ CViewItem *findView(CNodeItem *node, const char *name);
+
+ /**
+ * List all the rooms in the game
+ */
+ void listRooms();
+
+ /**
+ * List the nodes within a room
+ */
+ void listRoom(CRoomItem *room);
+
+ /**
+ * List the views within a room node
+ */
+ void listNode(CNodeItem *node);
+
+ /**
+ * Dump a portion of the game project
+ */
+ bool cmdDump(int argc, const char **argv);
+
+ /**
+ * List room details, or jump to a specific view
+ */
+ bool cmdRoom(int argc, const char **argv);
+
+ /**
+ * Turn the PET on or off
+ */
+ bool cmdPET(int argc, const char **argv);
+
+ /**
+ * Item handling
+ */
+ bool cmdItem(int argc, const char **argv);
+protected:
+ TitanicEngine *_vm;
+public:
+ Debugger(TitanicEngine *vm);
+ virtual ~Debugger() {}
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DEBUGGER_H */