diff options
Diffstat (limited to 'engines/titanic/game/bomb.cpp')
-rw-r--r-- | engines/titanic/game/bomb.cpp | 61 |
1 files changed, 32 insertions, 29 deletions
diff --git a/engines/titanic/game/bomb.cpp b/engines/titanic/game/bomb.cpp index f3f1129e22..1e00e4c694 100644 --- a/engines/titanic/game/bomb.cpp +++ b/engines/titanic/game/bomb.cpp @@ -36,19 +36,17 @@ BEGIN_MESSAGE_MAP(CBomb, CBackground) ON_MESSAGE(SetFrameMsg) END_MESSAGE_MAP() -static const char *const WAVE_NAMES1[] = { - "z#353.wav", "z#339.wav", "z#325.wav", "z#311.wav", "z#297.wav", +static const char *const HUNDREDS_WAVS[] = { + "", "z#353.wav", "z#339.wav", "z#325.wav", "z#311.wav", "z#297.wav", "z#283.wav", "z#269.wav", "z#255.wav", "z#241.wav" }; -static const char *const WAVE_NAMES2[] = { +static const char *const HUNDREDS_AND_WAVS[] = { "", "z#352.wav", "z#338.wav", "z#324.wav", "z#310.wav", "z#296.wav", - "z#281.wav", "z#268.wav", "z#254.wav", "z#240.wav", "", "z#351.wav", - "z#337.wav", "z#323.wav", "z#309.wav", "z#295.wav", "z#282.wav", - "z#267.wav", "z#253.wav", "z#239.wav" + "z#281.wav", "z#268.wav", "z#254.wav", "z#240.wav" }; -static const char *const WAVE_NAMES3[100] = { +static const char *const COUNTDOWN_WAVS[100] = { "bombcountdown_c0.wav", "z#355.wav", "z#341.wav", "z#327.wav", "z#313.wav", "z#299.wav", "z#285.wav", "z#271.wav", "z#257.wav", "z#243.wav", "z#354.wav", "z#350.wav", "z#349.wav", "z#348.wav", "z#347.wav", @@ -72,7 +70,7 @@ static const char *const WAVE_NAMES3[100] = { }; CBomb::CBomb() : CBackground() { - _fieldE0 = 0; + _active = false; _fieldE4 = 0; _fieldE8 = 17; _fieldEC = 9; @@ -86,7 +84,7 @@ CBomb::CBomb() : CBackground() { void CBomb::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldE0, indent); + file->writeNumberLine(_active, indent); file->writeNumberLine(_fieldE4, indent); file->writeNumberLine(_fieldE8, indent); file->writeNumberLine(_fieldEC, indent); @@ -102,7 +100,7 @@ void CBomb::save(SimpleFile *file, int indent) { void CBomb::load(SimpleFile *file) { file->readNumber(); - _fieldE0 = file->readNumber(); + _active = file->readNumber(); _fieldE4 = file->readNumber(); _fieldE8 = file->readNumber(); _fieldEC = file->readNumber(); @@ -166,7 +164,7 @@ bool CBomb::EnterViewMsg(CEnterViewMsg *msg) { bool CBomb::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { playSound("z#62.wav"); - if (_fieldE0) { + if (_active) { stopSound(_soundHandle); if (_fieldE4 < 23) { _fieldE8 = MIN(_fieldE8 + 1, 23); @@ -198,7 +196,7 @@ bool CBomb::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { } } else { _soundHandle = playSound("z#389.wav", _volume); - _fieldE0 = true; + _active = true; CActMsg actMsg("Arm Bomb"); actMsg.execute("EndExplodeShip"); } @@ -258,9 +256,9 @@ bool CBomb::ActMsg(CActMsg *msg) { } bool CBomb::TurnOn(CTurnOn *msg) { - if (!_fieldE0) { + if (!_active) { _soundHandle = playSound("z#389.wav", _volume); - _fieldE0 = true; + _active = true; CActMsg actMsg("Arm Bomb"); actMsg.execute("EndExplodeShip"); @@ -282,7 +280,7 @@ bool CBomb::TimerMsg(CTimerMsg *msg) { CActMsg actMsg1("Disarm Bomb"); actMsg1.execute("EndExplodeShip"); - _fieldE0 = false; + _active = false; CActMsg actMsg2("Titania.Node 5.N"); actMsg2.execute("BombNav"); actMsg2.execute("EnterBombNav"); @@ -294,49 +292,54 @@ bool CBomb::TimerMsg(CTimerMsg *msg) { if (compareRoomNameTo("Titania")) { if (msg->_actionVal == 1 && getRandomNumber(9) == 0) { - if (!_fieldE0) + if (!_active) return true; CParrotSpeakMsg speakMsg("Bomb", "BombCountdown"); speakMsg.execute("PerchedParrot"); } - if (_fieldE0) { - if (isSoundActive(_soundHandle)) { + if (_active) { + if (!isSoundActive(_soundHandle)) { if (msg->_actionVal == 0) { addTimer(1, 1000, 0); } else { _soundHandle = 0; - int section = _countdown / 100; - int index = _countdown % 100; + int hundreds = _countdown / 100; + int remainder = _countdown % 100; if (_countdown >= 100) { - CString name1 = index ? WAVE_NAMES2[section] : - WAVE_NAMES1[section]; - playSound(name1, _volume); + // Play "x hundred and" or just "x hundred" + CString hName = remainder ? HUNDREDS_AND_WAVS[hundreds] : HUNDREDS_WAVS[hundreds]; + _soundHandle = playSound(hName, _volume); } - CString name2 = WAVE_NAMES3[index]; + CString ctrName = COUNTDOWN_WAVS[remainder]; if (_countdown == 10) { - name2 = "z#229.wav"; + ctrName = "z#229.wav"; _countdown = 998; } + // Play the sub-hundred portion of the countdown amount if (_soundHandle > 0) { - _soundHandle = queueSound(name2, _soundHandle, _volume); + _soundHandle = queueSound(ctrName, _soundHandle, _volume); } else { - _soundHandle = playSound(name2, _volume); + _soundHandle = playSound(ctrName, _volume); } + // Reduce countdown and schedule another timer --_countdown; addTimer(0, 1000, 0); } } else { + // Bomb speech currently active, so schedule the method' + // to re-trigger after 100ms to check if speech is finished addTimer(0, 100, 0); } } } else { - if (_fieldE0) { + // In rooms other than the bomb room + if (_active) { --_countdown; addTimer(6000); @@ -350,7 +353,7 @@ bool CBomb::TimerMsg(CTimerMsg *msg) { bool CBomb::TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg) { if (msg->_stateNum == 10) - msg->_stateVal = _fieldE0; + msg->_stateVal = _active ? 1 : 0; return true; } |