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-rw-r--r--engines/titanic/game/chicken_cooler.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/engines/titanic/game/chicken_cooler.cpp b/engines/titanic/game/chicken_cooler.cpp
new file mode 100644
index 0000000000..d10405de38
--- /dev/null
+++ b/engines/titanic/game/chicken_cooler.cpp
@@ -0,0 +1,79 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/chicken_cooler.h"
+#include "titanic/carry/chicken.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CChickenCooler, CGameObject)
+ ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(EnterViewMsg)
+END_MESSAGE_MAP()
+
+void CChickenCooler::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_fieldBC, indent);
+ file->writeNumberLine(_fieldC0, indent);
+
+ CGameObject::save(file, indent);
+}
+
+void CChickenCooler::load(SimpleFile *file) {
+ file->readNumber();
+ _fieldBC = file->readNumber();
+ _fieldC0 = file->readNumber();
+
+ CGameObject::load(file);
+}
+
+bool CChickenCooler::EnterRoomMsg(CEnterRoomMsg *msg) {
+ if (_fieldC0) {
+ CGameObject *obj = getMailManFirstObject();
+ if (obj) {
+ // WORKAROUND: Redundant loop for chicken in originalhere
+ } else {
+ getNextMail(nullptr);
+ if (CChicken::_v1 > _fieldBC)
+ CChicken::_v1 = _fieldBC;
+ }
+ }
+
+ return true;
+}
+
+bool CChickenCooler::EnterViewMsg(CEnterViewMsg *msg) {
+ if (!_fieldC0) {
+ for (CGameObject *obj = getMailManFirstObject(); obj;
+ obj = getNextMail(obj)) {
+ if (obj->isEquals("Chicken"))
+ return true;
+ }
+
+ if (CChicken::_v1 > _fieldBC)
+ CChicken::_v1 = _fieldBC;
+ }
+
+ return true;
+}
+
+} // End of namespace Titanic