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path: root/engines/titanic/game/code_wheel.cpp
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Diffstat (limited to 'engines/titanic/game/code_wheel.cpp')
-rw-r--r--engines/titanic/game/code_wheel.cpp66
1 files changed, 63 insertions, 3 deletions
diff --git a/engines/titanic/game/code_wheel.cpp b/engines/titanic/game/code_wheel.cpp
index d8ce48e390..94ee25435a 100644
--- a/engines/titanic/game/code_wheel.cpp
+++ b/engines/titanic/game/code_wheel.cpp
@@ -24,13 +24,20 @@
namespace Titanic {
-CodeWheel::CodeWheel() : CBomb(), _field108(0), _field10C(4), _field110(0) {
+BEGIN_MESSAGE_MAP(CodeWheel, CBomb)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(MouseButtonUpMsg)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
+CodeWheel::CodeWheel() : CBomb(), _field108(0), _state(4), _field110(0) {
}
void CodeWheel::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_field108, indent);
- file->writeNumberLine(_field10C, indent);
+ file->writeNumberLine(_state, indent);
file->writeNumberLine(_field110, indent);
CBomb::save(file, indent);
@@ -39,10 +46,63 @@ void CodeWheel::save(SimpleFile *file, int indent) {
void CodeWheel::load(SimpleFile *file) {
file->readNumber();
_field108 = file->readNumber();
- _field10C = file->readNumber();
+ _state = file->readNumber();
_field110 = file->readNumber();
CBomb::load(file);
}
+bool CodeWheel::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ static const int START_FRAMES[15] = {
+ 0, 5, 10, 15, 19, 24, 28, 33, 38, 42, 47, 52, 57, 61, 66
+ };
+ static const int END_FRAMES[15] = {
+ 5, 10, 15, 19, 24, 28, 33, 38, 42, 47, 52, 57, 61, 66, 70
+ };
+
+ int yp = _bounds.top + _bounds.height() / 2;
+ if (msg->_mousePos.y > yp) {
+ if (_state == _field108)
+ _field110 = true;
+
+ _state = (_state + 1) % 15;
+ playMovie(START_FRAMES[_state], END_FRAMES[_state],
+ MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
+ } else {
+ if (_state == _field108)
+ _field110 = true;
+
+ playMovie(START_FRAMES[14 - _state] + 68, END_FRAMES[14 - _state] + 68,
+ MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
+
+ _state = (_state <= 0) ? 14 : _state - 1;
+ }
+
+ playSound("z#59.wav");
+ return true;
+}
+
+bool CodeWheel::EnterViewMsg(CEnterViewMsg *msg) {
+ loadFrame(24);
+ _state = 4;
+ return true;
+}
+
+bool CodeWheel::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+ return true;
+}
+
+bool CodeWheel::MovieEndMsg(CMovieEndMsg *msg) {
+ sleep(200);
+ CStatusChangeMsg changeMsg;
+ changeMsg._newStatus = 0;
+ if (_field110)
+ changeMsg._newStatus = -1;
+ if (_field108 == _state)
+ changeMsg._newStatus = 1;
+ changeMsg.execute("Bomb");
+
+ return true;
+}
+
} // End of namespace Titanic