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-rw-r--r--engines/titanic/game/dead_area.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/titanic/game/dead_area.h b/engines/titanic/game/dead_area.h
index c696c841c2..6390475d4e 100644
--- a/engines/titanic/game/dead_area.h
+++ b/engines/titanic/game/dead_area.h
@@ -31,9 +31,7 @@ namespace Titanic {
/**
* Implements a non-responsive screen area
*/
-class CDeadArea : public CGameObject,
- public CMouseButtonDownMsgTarget,
- public CMouseButtonUpMsgTarget {
+class CDeadArea : public CGameObject {
protected:
virtual bool handleMessage(CMouseButtonDownMsg &msg) { return true; }
virtual bool handleMessage(CMouseButtonUpMsg &msg) { return true; }