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Diffstat (limited to 'engines/titanic/game/dead_area.h')
-rw-r--r--engines/titanic/game/dead_area.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/dead_area.h b/engines/titanic/game/dead_area.h
index 05a3f4ed62..fdb44ef5df 100644
--- a/engines/titanic/game/dead_area.h
+++ b/engines/titanic/game/dead_area.h
@@ -32,7 +32,7 @@ namespace Titanic {
* Implements a non-responsive screen area
*/
class CDeadArea : public CGameObject {
- DECLARE_MESSAGE_MAP
+ DECLARE_MESSAGE_MAP;
bool MouseButtonDownMsg(CMouseButtonDownMsg *msg) { return true; }
bool MouseButtonUpMsg(CMouseButtonUpMsg *msg) { return true; }
public: