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Diffstat (limited to 'engines/titanic/game/dead_area.h')
-rw-r--r-- | engines/titanic/game/dead_area.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/game/dead_area.h b/engines/titanic/game/dead_area.h index 05a3f4ed62..fdb44ef5df 100644 --- a/engines/titanic/game/dead_area.h +++ b/engines/titanic/game/dead_area.h @@ -32,7 +32,7 @@ namespace Titanic { * Implements a non-responsive screen area */ class CDeadArea : public CGameObject { - DECLARE_MESSAGE_MAP + DECLARE_MESSAGE_MAP; bool MouseButtonDownMsg(CMouseButtonDownMsg *msg) { return true; } bool MouseButtonUpMsg(CMouseButtonUpMsg *msg) { return true; } public: |