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Diffstat (limited to 'engines/titanic/game/gondolier/gondolier_mixer.cpp')
-rw-r--r--engines/titanic/game/gondolier/gondolier_mixer.cpp152
1 files changed, 139 insertions, 13 deletions
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp
index 9b7b72c11b..26deda8bca 100644
--- a/engines/titanic/game/gondolier/gondolier_mixer.cpp
+++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp
@@ -25,20 +25,30 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CGondolierMixer, CGondolierBase)
+ ON_MESSAGE(EnterRoomMsg)
+ ON_MESSAGE(LeaveRoomMsg)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TurnOff)
+ ON_MESSAGE(SetVolumeMsg)
+ ON_MESSAGE(SignalObject)
+ ON_MESSAGE(LoadSuccessMsg)
+END_MESSAGE_MAP()
+
CGondolierMixer::CGondolierMixer() : CGondolierBase(),
- _string1("c#0.wav"), _string2("c#1.wav"),
- _fieldBC(-1), _fieldC0(-1), _fieldC4(0), _fieldC8(0),
- _fieldE4(0) {
+ _soundName1("c#0.wav"), _soundName2("c#1.wav"),
+ _soundHandle1(-1), _soundHandle2(-1), _fieldC4(0), _fieldC8(0),
+ _fieldE4(false) {
}
void CGondolierMixer::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_fieldBC, indent);
- file->writeNumberLine(_fieldC0, indent);
+ file->writeNumberLine(_soundHandle1, indent);
+ file->writeNumberLine(_soundHandle2, indent);
file->writeNumberLine(_fieldC4, indent);
file->writeNumberLine(_fieldC8, indent);
- file->writeQuotedLine(_string1, indent);
- file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_soundName1, indent);
+ file->writeQuotedLine(_soundName2, indent);
file->writeNumberLine(_fieldE4, indent);
CGondolierBase::save(file, indent);
@@ -46,12 +56,12 @@ void CGondolierMixer::save(SimpleFile *file, int indent) {
void CGondolierMixer::load(SimpleFile *file) {
file->readNumber();
- _fieldBC = file->readNumber();
- _fieldC0 = file->readNumber();
+ _soundHandle1 = file->readNumber();
+ _soundHandle2 = file->readNumber();
_fieldC4 = file->readNumber();
_fieldC8 = file->readNumber();
- _string1 = file->readString();
- _string2 = file->readString();
+ _soundName1 = file->readString();
+ _soundName2 = file->readString();
_fieldE4 = file->readNumber();
CGondolierBase::load(file);
@@ -59,10 +69,126 @@ void CGondolierMixer::load(SimpleFile *file) {
bool CGondolierMixer::EnterRoomMsg(CEnterRoomMsg *msg) {
CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent());
- if (parentRoom == msg->_newRoom)
- msg->execute(parentRoom);
+ if (parentRoom == msg->_newRoom) {
+ CTurnOn onMsg;
+ onMsg.execute(this);
+ }
return true;
}
+bool CGondolierMixer::LeaveRoomMsg(CLeaveRoomMsg *msg) {
+ CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent());
+ if (parentRoom == msg->_oldRoom) {
+ CTurnOff offMsg;
+ offMsg.execute(this);
+ }
+
+ return true;
+}
+
+bool CGondolierMixer::TurnOn(CTurnOn *msg) {
+ if (!_puzzleSolved) {
+ if (_soundHandle1 == -1) {
+ _soundHandle1 = playSound(_soundName1, _volume1 * _v4 / 10, 0, true);
+ _fieldE4 = true;
+ }
+
+ if (_soundHandle2 == -1) {
+ _soundHandle2 = playSound(_soundName1, _volume2 * _v7 / 10, 0, true);
+ _fieldE4 = true;
+ }
+ }
+
+ return true;
+}
+
+bool CGondolierMixer::TurnOff(CTurnOff *msg) {
+ if (_soundHandle1 != -1) {
+ if (isSoundActive(_soundHandle1))
+ stopSound(_soundHandle1, 2);
+
+ _soundHandle1 = -1;
+ _fieldE4 = false;
+ }
+
+ if (_soundHandle2 != -1) {
+ if (isSoundActive(_soundHandle2))
+ stopSound(_soundHandle2, 2);
+
+ _soundHandle2 = -1;
+ _fieldE4 = false;
+ }
+
+ return true;
+}
+
+bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) {
+ if (!_puzzleSolved) {
+ _volume1 = _volume2 = msg->_volume;
+
+ if (_soundHandle1 != -1 && isSoundActive(_soundHandle1))
+ setSoundVolume(_soundHandle1, msg->_volume * _v4 / 10, 2);
+ if (_soundHandle2 != -1 && isSoundActive(_soundHandle2))
+ setSoundVolume(_soundHandle2, msg->_volume * _v7 / 10, 2);
+ }
+
+ return true;
+}
+
+bool CGondolierMixer::SignalObject(CSignalObject *msg) {
+ if (!_puzzleSolved) {
+ if (msg->_strValue == "Fly") {
+ _v4 = CLIP(msg->_numValue, 0, 10);
+
+ if (!_v8) {
+ _v7 = 10 - _v4;
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = _v7;
+ statusMsg.execute("GondolierRightLever");
+ }
+ }
+
+ if (msg->_strValue == "Tos") {
+ _v7 = CLIP(msg->_numValue, 0, 10);
+
+ if (!_v5) {
+ _v4 = 10 - _v7;
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = _v4;
+ statusMsg.execute("GondolierLeftLever");
+ }
+ }
+
+ if (!_v4 && !_v7 && _v5 && _v8) {
+ _puzzleSolved = true;
+ CStatusChangeMsg statusMsg;
+ statusMsg._newStatus = 1;
+ statusMsg.execute("GondolierFace");
+ CTurnOff offMsg;
+ offMsg.execute(this);
+ CVisibleMsg visibleMsg;
+ visibleMsg.execute("Mouth");
+
+ playSound("z#47.wav");
+ } else {
+ CSetVolumeMsg volumeMsg(_volume1, 2);
+ volumeMsg.execute(this);
+ }
+ }
+
+ return true;
+}
+
+bool CGondolierMixer::LoadSuccessMsg(CLoadSuccessMsg *msg) {
+ if (_fieldE4) {
+ _fieldE4 = 0;
+ _soundHandle1 = _soundHandle2 = -1;
+ CTurnOn onMsg;
+ onMsg.execute(this);
+ }
+
+ return true;
+}
+
} // End of namespace Titanic