diff options
Diffstat (limited to 'engines/titanic/game/gondolier/gondolier_mixer.cpp')
-rw-r--r-- | engines/titanic/game/gondolier/gondolier_mixer.cpp | 152 |
1 files changed, 139 insertions, 13 deletions
diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp index 9b7b72c11b..26deda8bca 100644 --- a/engines/titanic/game/gondolier/gondolier_mixer.cpp +++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp @@ -25,20 +25,30 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CGondolierMixer, CGondolierBase) + ON_MESSAGE(EnterRoomMsg) + ON_MESSAGE(LeaveRoomMsg) + ON_MESSAGE(TurnOn) + ON_MESSAGE(TurnOff) + ON_MESSAGE(SetVolumeMsg) + ON_MESSAGE(SignalObject) + ON_MESSAGE(LoadSuccessMsg) +END_MESSAGE_MAP() + CGondolierMixer::CGondolierMixer() : CGondolierBase(), - _string1("c#0.wav"), _string2("c#1.wav"), - _fieldBC(-1), _fieldC0(-1), _fieldC4(0), _fieldC8(0), - _fieldE4(0) { + _soundName1("c#0.wav"), _soundName2("c#1.wav"), + _soundHandle1(-1), _soundHandle2(-1), _fieldC4(0), _fieldC8(0), + _fieldE4(false) { } void CGondolierMixer::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_fieldBC, indent); - file->writeNumberLine(_fieldC0, indent); + file->writeNumberLine(_soundHandle1, indent); + file->writeNumberLine(_soundHandle2, indent); file->writeNumberLine(_fieldC4, indent); file->writeNumberLine(_fieldC8, indent); - file->writeQuotedLine(_string1, indent); - file->writeQuotedLine(_string2, indent); + file->writeQuotedLine(_soundName1, indent); + file->writeQuotedLine(_soundName2, indent); file->writeNumberLine(_fieldE4, indent); CGondolierBase::save(file, indent); @@ -46,12 +56,12 @@ void CGondolierMixer::save(SimpleFile *file, int indent) { void CGondolierMixer::load(SimpleFile *file) { file->readNumber(); - _fieldBC = file->readNumber(); - _fieldC0 = file->readNumber(); + _soundHandle1 = file->readNumber(); + _soundHandle2 = file->readNumber(); _fieldC4 = file->readNumber(); _fieldC8 = file->readNumber(); - _string1 = file->readString(); - _string2 = file->readString(); + _soundName1 = file->readString(); + _soundName2 = file->readString(); _fieldE4 = file->readNumber(); CGondolierBase::load(file); @@ -59,10 +69,126 @@ void CGondolierMixer::load(SimpleFile *file) { bool CGondolierMixer::EnterRoomMsg(CEnterRoomMsg *msg) { CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); - if (parentRoom == msg->_newRoom) - msg->execute(parentRoom); + if (parentRoom == msg->_newRoom) { + CTurnOn onMsg; + onMsg.execute(this); + } return true; } +bool CGondolierMixer::LeaveRoomMsg(CLeaveRoomMsg *msg) { + CRoomItem *parentRoom = dynamic_cast<CRoomItem *>(getParent()); + if (parentRoom == msg->_oldRoom) { + CTurnOff offMsg; + offMsg.execute(this); + } + + return true; +} + +bool CGondolierMixer::TurnOn(CTurnOn *msg) { + if (!_puzzleSolved) { + if (_soundHandle1 == -1) { + _soundHandle1 = playSound(_soundName1, _volume1 * _v4 / 10, 0, true); + _fieldE4 = true; + } + + if (_soundHandle2 == -1) { + _soundHandle2 = playSound(_soundName1, _volume2 * _v7 / 10, 0, true); + _fieldE4 = true; + } + } + + return true; +} + +bool CGondolierMixer::TurnOff(CTurnOff *msg) { + if (_soundHandle1 != -1) { + if (isSoundActive(_soundHandle1)) + stopSound(_soundHandle1, 2); + + _soundHandle1 = -1; + _fieldE4 = false; + } + + if (_soundHandle2 != -1) { + if (isSoundActive(_soundHandle2)) + stopSound(_soundHandle2, 2); + + _soundHandle2 = -1; + _fieldE4 = false; + } + + return true; +} + +bool CGondolierMixer::SetVolumeMsg(CSetVolumeMsg *msg) { + if (!_puzzleSolved) { + _volume1 = _volume2 = msg->_volume; + + if (_soundHandle1 != -1 && isSoundActive(_soundHandle1)) + setSoundVolume(_soundHandle1, msg->_volume * _v4 / 10, 2); + if (_soundHandle2 != -1 && isSoundActive(_soundHandle2)) + setSoundVolume(_soundHandle2, msg->_volume * _v7 / 10, 2); + } + + return true; +} + +bool CGondolierMixer::SignalObject(CSignalObject *msg) { + if (!_puzzleSolved) { + if (msg->_strValue == "Fly") { + _v4 = CLIP(msg->_numValue, 0, 10); + + if (!_v8) { + _v7 = 10 - _v4; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v7; + statusMsg.execute("GondolierRightLever"); + } + } + + if (msg->_strValue == "Tos") { + _v7 = CLIP(msg->_numValue, 0, 10); + + if (!_v5) { + _v4 = 10 - _v7; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = _v4; + statusMsg.execute("GondolierLeftLever"); + } + } + + if (!_v4 && !_v7 && _v5 && _v8) { + _puzzleSolved = true; + CStatusChangeMsg statusMsg; + statusMsg._newStatus = 1; + statusMsg.execute("GondolierFace"); + CTurnOff offMsg; + offMsg.execute(this); + CVisibleMsg visibleMsg; + visibleMsg.execute("Mouth"); + + playSound("z#47.wav"); + } else { + CSetVolumeMsg volumeMsg(_volume1, 2); + volumeMsg.execute(this); + } + } + + return true; +} + +bool CGondolierMixer::LoadSuccessMsg(CLoadSuccessMsg *msg) { + if (_fieldE4) { + _fieldE4 = 0; + _soundHandle1 = _soundHandle2 = -1; + CTurnOn onMsg; + onMsg.execute(this); + } + + return true; +} + } // End of namespace Titanic |