diff options
Diffstat (limited to 'engines/titanic/game/parrot')
11 files changed, 11 insertions, 50 deletions
diff --git a/engines/titanic/game/parrot/parrot_lobby_controller.h b/engines/titanic/game/parrot/parrot_lobby_controller.h index 371e31eaa9..6515a23944 100644 --- a/engines/titanic/game/parrot/parrot_lobby_controller.h +++ b/engines/titanic/game/parrot/parrot_lobby_controller.h @@ -29,10 +29,7 @@ namespace Titanic { class CParrotLobbyController : public CParrotLobbyObject { public: - /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotLobbyController"; } + CLASSDEF /** * Save the data for the class to file diff --git a/engines/titanic/game/parrot/parrot_lobby_link_updater.h b/engines/titanic/game/parrot/parrot_lobby_link_updater.h index d0843fe9ec..2f3ce7bac4 100644 --- a/engines/titanic/game/parrot/parrot_lobby_link_updater.h +++ b/engines/titanic/game/parrot/parrot_lobby_link_updater.h @@ -31,14 +31,10 @@ class CParrotLobbyLinkUpdater : public CParrotLobbyObject { public: int _fieldBC; public: + CLASSDEF CParrotLobbyLinkUpdater() : CParrotLobbyObject(), _fieldBC(1) {} /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotLobbyLinkUpdater"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; diff --git a/engines/titanic/game/parrot/parrot_lobby_object.h b/engines/titanic/game/parrot/parrot_lobby_object.h index 85f2c3bc77..9cc979cd26 100644 --- a/engines/titanic/game/parrot/parrot_lobby_object.h +++ b/engines/titanic/game/parrot/parrot_lobby_object.h @@ -36,10 +36,7 @@ public: static void init(); public: - /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotLobbyObject"; } + CLASSDEF /** * Save the data for the class to file diff --git a/engines/titanic/game/parrot/parrot_lobby_view_object.h b/engines/titanic/game/parrot/parrot_lobby_view_object.h index 00f7bbc72d..1e3e398c2c 100644 --- a/engines/titanic/game/parrot/parrot_lobby_view_object.h +++ b/engines/titanic/game/parrot/parrot_lobby_view_object.h @@ -31,14 +31,10 @@ class CParrotLobbyViewObject : public CParrotLobbyObject { public: int _fieldBC; public: + CLASSDEF CParrotLobbyViewObject() : CParrotLobbyObject(), _fieldBC(1) {} /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotLobbyViewObject"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; diff --git a/engines/titanic/game/parrot/parrot_loser.h b/engines/titanic/game/parrot/parrot_loser.h index dac253e189..806195db19 100644 --- a/engines/titanic/game/parrot/parrot_loser.h +++ b/engines/titanic/game/parrot/parrot_loser.h @@ -29,10 +29,7 @@ namespace Titanic { class CParrotLoser : public CGameObject { public: - /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotLoser"; } + CLASSDEF /** * Save the data for the class to file diff --git a/engines/titanic/game/parrot/parrot_nut_bowl_actor.h b/engines/titanic/game/parrot/parrot_nut_bowl_actor.h index 623918c85b..d1ccca6a71 100644 --- a/engines/titanic/game/parrot/parrot_nut_bowl_actor.h +++ b/engines/titanic/game/parrot/parrot_nut_bowl_actor.h @@ -31,14 +31,10 @@ class CParrotNutBowlActor : public CGameObject { public: int _value1, _value2; public: + CLASSDEF CParrotNutBowlActor(); /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotNutBowlActor"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; diff --git a/engines/titanic/game/parrot/parrot_nut_eater.h b/engines/titanic/game/parrot/parrot_nut_eater.h index 55367af818..6a7afd94cf 100644 --- a/engines/titanic/game/parrot/parrot_nut_eater.h +++ b/engines/titanic/game/parrot/parrot_nut_eater.h @@ -35,14 +35,10 @@ public: int _fieldC8; int _fieldCC; public: + CLASSDEF CParrotNutEater(); /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotNutEater"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; diff --git a/engines/titanic/game/parrot/parrot_perch_holder.h b/engines/titanic/game/parrot/parrot_perch_holder.h index 489e124a91..f355263846 100644 --- a/engines/titanic/game/parrot/parrot_perch_holder.h +++ b/engines/titanic/game/parrot/parrot_perch_holder.h @@ -29,10 +29,7 @@ namespace Titanic { class CParrotPerchHolder : public CMultiDropTarget { public: - /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotPerchHolder"; } + CLASSDEF /** * Save the data for the class to file diff --git a/engines/titanic/game/parrot/parrot_succubus.h b/engines/titanic/game/parrot/parrot_succubus.h index aad8a7ffa5..e60d35cd6c 100644 --- a/engines/titanic/game/parrot/parrot_succubus.h +++ b/engines/titanic/game/parrot/parrot_succubus.h @@ -35,14 +35,10 @@ public: int _field1F0; int _field1F4; public: + CLASSDEF CParrotSuccUBus(); /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotSuccUBus"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; diff --git a/engines/titanic/game/parrot/parrot_trigger.h b/engines/titanic/game/parrot/parrot_trigger.h index cb0d59c320..33aea157ad 100644 --- a/engines/titanic/game/parrot/parrot_trigger.h +++ b/engines/titanic/game/parrot/parrot_trigger.h @@ -31,14 +31,10 @@ class CParrotTrigger : public CGameObject { public: int _value; public: + CLASSDEF CParrotTrigger() : CGameObject(), _value(0x446AB) {} /** - * Return the class name - */ - virtual const char *getClassName() const { return "CParrotTrigger"; } - - /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent) const; diff --git a/engines/titanic/game/parrot/player_meets_parrot.h b/engines/titanic/game/parrot/player_meets_parrot.h index 685e67a95d..d0c3b9d9f3 100644 --- a/engines/titanic/game/parrot/player_meets_parrot.h +++ b/engines/titanic/game/parrot/player_meets_parrot.h @@ -29,10 +29,7 @@ namespace Titanic { class CPlayerMeetsParrot : public CGameObject { public: - /** - * Return the class name - */ - virtual const char *getClassName() const { return "CPlayerMeetsParrot"; } + CLASSDEF /** * Save the data for the class to file |