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Diffstat (limited to 'engines/titanic/game_manager.cpp')
-rw-r--r--engines/titanic/game_manager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/titanic/game_manager.cpp b/engines/titanic/game_manager.cpp
index 7d9dc37a10..6023244325 100644
--- a/engines/titanic/game_manager.cpp
+++ b/engines/titanic/game_manager.cpp
@@ -32,11 +32,11 @@ namespace Titanic {
CGameManager::CGameManager(CProjectItem *project, CGameView *gameView, Audio::Mixer *mixer):
_project(project), _gameView(gameView), _trueTalkManager(this),
- _inputHandler(this), _inputTranslator(&_inputHandler),
+ _inputHandler(this), _inputTranslator(&_inputHandler),
_gameState(this), _sound(this, mixer), _musicRoom(this),
_treeItem(nullptr), _soundMaker(nullptr), _movieRoom(nullptr),
_dragItem(nullptr), _field54(0), _lastDiskTicksCount(0), _tickCount2(0) {
-
+
CTimeEventInfo::_nextId = 0;
_movie = nullptr;
_movieSurface = CScreenManager::_screenManagerPtr->createSurface(600, 340);
@@ -95,7 +95,7 @@ void CGameManager::postLoad(CProjectItem *project) {
_gameView->setView(view);
}
}
-
+
// Signal to anything interested that the game has been loaded
CLoadSuccessMsg msg(_lastDiskTicksCount - _tickCount2);
msg.execute(project, nullptr, MSGFLAG_SCAN);
@@ -188,7 +188,7 @@ void CGameManager::update() {
CTextCursor *textCursor = screenManager->_textCursor;
if (textCursor && textCursor->_active)
_bounds.extend(textCursor->getCursorBounds());
-
+
// Set the surface bounds
screenManager->setSurfaceBounds(SURFACE_BACKBUFFER, _bounds);