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Diffstat (limited to 'engines/titanic/game_state.cpp')
-rw-r--r--engines/titanic/game_state.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/titanic/game_state.cpp b/engines/titanic/game_state.cpp
index b8b5ec1362..3ce8b2b42e 100644
--- a/engines/titanic/game_state.cpp
+++ b/engines/titanic/game_state.cpp
@@ -28,7 +28,7 @@ namespace Titanic {
CGameState::CGameState(CGameManager *gameManager) :
_gameManager(gameManager), _gameLocation(this),
- _field8(0), _fieldC(0), _mode(10), _field14(0), _field18(0),
+ _field8(0), _fieldC(0), _mode(GSMODE_0), _field14(0), _field18(0),
_field1C(0), _field20(0), _field24(0), _field28(0), _field2C(0),
_field30(0), _field34(0), _field38(0) {
}
@@ -57,17 +57,17 @@ void CGameState::load(SimpleFile *file) {
_field28 = _field2C = 0;
}
-void CGameState::setMode(int newMode) {
+void CGameState::setMode(GameStateMode newMode) {
CScreenManager *sm = CScreenManager::_screenManagerPtr;
- if (newMode == 2 && newMode != _mode) {
+ if (newMode == GSMODE_2 && newMode != _mode) {
if (_gameManager)
_gameManager->lockInputHandler();
if (sm && sm->_mouseCursor)
sm->_mouseCursor->hide();
- } else if (newMode != 2 && newMode != _mode) {
+ } else if (newMode != GSMODE_2 && newMode != _mode) {
if (sm && sm->_mouseCursor)
sm->_mouseCursor->show();