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-rw-r--r--engines/titanic/gfx/move_object_button.h2
-rw-r--r--engines/titanic/gfx/slider_button.h2
-rw-r--r--engines/titanic/gfx/toggle_switch.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/titanic/gfx/move_object_button.h b/engines/titanic/gfx/move_object_button.h
index 70df8f6a7f..3873db6f4e 100644
--- a/engines/titanic/gfx/move_object_button.h
+++ b/engines/titanic/gfx/move_object_button.h
@@ -29,7 +29,7 @@ namespace Titanic {
class CMoveObjectButton : public CSTButton {
private:
- Common::Point _pos1;
+ Point _pos1;
int _field11C;
public:
CLASSDEF
diff --git a/engines/titanic/gfx/slider_button.h b/engines/titanic/gfx/slider_button.h
index afb96dbd70..2fdf448d09 100644
--- a/engines/titanic/gfx/slider_button.h
+++ b/engines/titanic/gfx/slider_button.h
@@ -32,7 +32,7 @@ private:
int _field114;
int _field118;
int _field11C;
- Common::Point _pos1;
+ Point _pos1;
public:
CLASSDEF
CSliderButton();
diff --git a/engines/titanic/gfx/toggle_switch.h b/engines/titanic/gfx/toggle_switch.h
index 9b4fc4219b..cc369f6281 100644
--- a/engines/titanic/gfx/toggle_switch.h
+++ b/engines/titanic/gfx/toggle_switch.h
@@ -30,7 +30,7 @@ namespace Titanic {
class CToggleSwitch : public CGameObject {
private:
int _fieldBC;
- Common::Point _pos1;
+ Point _pos1;
public:
CLASSDEF
CToggleSwitch();