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-rw-r--r--engines/titanic/moves/move_player_to.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/engines/titanic/moves/move_player_to.cpp b/engines/titanic/moves/move_player_to.cpp
index 9b6000c4f8..a91215b539 100644
--- a/engines/titanic/moves/move_player_to.cpp
+++ b/engines/titanic/moves/move_player_to.cpp
@@ -21,9 +21,15 @@
*/
#include "titanic/moves/move_player_to.h"
+#include "titanic/game_manager.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CMovePlayerTo, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(ActMsg)
+END_MESSAGE_MAP()
+
CMovePlayerTo::CMovePlayerTo() : CGameObject() {
}
@@ -41,4 +47,17 @@ void CMovePlayerTo::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CMovePlayerTo::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ CGameManager *gameManager = getGameManager();
+ if (gameManager)
+ changeView(_destination);
+
+ return true;
+}
+
+bool CMovePlayerTo::ActMsg(CActMsg *msg) {
+ _destination = msg->_action;
+ return true;
+}
+
} // End of namespace Titanic