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-rw-r--r--engines/titanic/moves/call_pellerator.cpp82
-rw-r--r--engines/titanic/moves/call_pellerator.h53
-rw-r--r--engines/titanic/moves/exit_pellerator.cpp86
-rw-r--r--engines/titanic/moves/exit_pellerator.h6
4 files changed, 224 insertions, 3 deletions
diff --git a/engines/titanic/moves/call_pellerator.cpp b/engines/titanic/moves/call_pellerator.cpp
new file mode 100644
index 0000000000..0dd8195277
--- /dev/null
+++ b/engines/titanic/moves/call_pellerator.cpp
@@ -0,0 +1,82 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/moves/call_pellerator.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CCallPellerator, CGameObject)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(LeaveViewMsg)
+ ON_MESSAGE(PETActivateMsg)
+ ON_MESSAGE(MouseButtonDownMsg)
+END_MESSAGE_MAP()
+
+void CCallPellerator::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ CGameObject::save(file, indent);
+}
+
+void CCallPellerator::load(SimpleFile *file) {
+ file->readNumber();
+ CGameObject::load(file);
+}
+
+bool CCallPellerator::EnterViewMsg(CEnterViewMsg *msg) {
+ petSetArea(PET_REMOTE);
+ petHighlightGlyph(1);
+ CString name = getFullViewName();
+
+ if (name == "TopOfWell.Node 6.S") {
+ petDisplayMessage(2, "You are standing outside the Pellerator.");
+ }
+
+ petSetRemoteTarget();
+ return true;
+}
+
+bool CCallPellerator::LeaveViewMsg(CLeaveViewMsg *msg) {
+ petClear();
+ return true;
+}
+
+bool CCallPellerator::PETActivateMsg(CPETActivateMsg *msg) {
+ CString name = getFullViewName();
+
+ if (msg->_name == "Pellerator") {
+ if (petDoorOrBellbotPresent()) {
+ petDisplayMessage("I'm sorry, you cannot enter this pellerator at present as a bot is in the way.");
+ } else if (name == "Bar.Node 1.S") {
+ changeView("Pellerator.Node 1.S");
+ } else {
+ changeView("Pellerator.Node 1.N");
+ }
+ }
+
+ return true;
+}
+
+bool CCallPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ return true;
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/moves/call_pellerator.h b/engines/titanic/moves/call_pellerator.h
new file mode 100644
index 0000000000..3a1ef3823a
--- /dev/null
+++ b/engines/titanic/moves/call_pellerator.h
@@ -0,0 +1,53 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_CALL_PELLERATOR_H
+#define TITANIC_CALL_PELLERATOR_H
+
+#include "titanic/core/game_object.h"
+#include "titanic/messages/pet_messages.h"
+
+namespace Titanic {
+
+class CCallPellerator : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
+ bool PETActivateMsg(CPETActivateMsg *msg);
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+public:
+ CLASSDEF;
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_CALL_PELLERATOR_H */
diff --git a/engines/titanic/moves/exit_pellerator.cpp b/engines/titanic/moves/exit_pellerator.cpp
index 68a2a8da91..12ca2c1e3c 100644
--- a/engines/titanic/moves/exit_pellerator.cpp
+++ b/engines/titanic/moves/exit_pellerator.cpp
@@ -21,9 +21,16 @@
*/
#include "titanic/moves/exit_pellerator.h"
+#include "titanic/game/transport/pellerator.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CExitPellerator, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(StatusChangeMsg)
+ ON_MESSAGE(ChangeSeasonMsg)
+END_MESSAGE_MAP()
+
CExitPelleratorStatics *CExitPellerator::_statics;
void CExitPellerator::init() {
@@ -38,7 +45,7 @@ void CExitPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_statics->_v1, indent);
file->writeNumberLine(_statics->_v2, indent);
- file->writeNumberLine(_statics->_v3, indent);
+ file->writeNumberLine(_statics->_isWinter, indent);
CGameObject::save(file, indent);
}
@@ -47,9 +54,84 @@ void CExitPellerator::load(SimpleFile *file) {
file->readNumber();
_statics->_v1 = file->readString();
_statics->_v2 = file->readNumber();
- _statics->_v3 = file->readNumber();
+ _statics->_isWinter = file->readNumber();
CGameObject::load(file);
}
+bool CExitPellerator::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ CString name = getName();
+
+ if (name == "ExitPellerator") {
+ if (_statics->_v2 != 2) {
+ switch (getRandomNumber(2)) {
+ case 0:
+ CPellerator::_soundHandle = queueSound("z#457.wav", CPellerator::_soundHandle);
+ break;
+ case 1:
+ CPellerator::_soundHandle = queueSound("z#458.wav", CPellerator::_soundHandle);
+ break;
+ default:
+ CPellerator::_soundHandle = queueSound("z#464.wav", CPellerator::_soundHandle);
+ break;
+ }
+ }
+
+ switch (_statics->_v2) {
+ case 0:
+ changeView("PromenadeDeck.Node 1.W");
+ break;
+ case 1:
+ changeView("MusicRoomLobby.Node 1.S");
+ break;
+ case 4:
+ changeView("TopOfWell.Node 6.N");
+ break;
+ case 5:
+ changeView("1stClassRestaurant.Lobby Node.E");
+ break;
+ case 6:
+ changeView(_statics->_isWinter ? "FrozenArboretum.Node 4.S" : "Arboretum.Node 4.W");
+ break;
+ default:
+ petDisplayMessage(2, "Please exit from the other side.");
+ CPellerator::_soundHandle = queueSound("z#438.wav", CPellerator::_soundHandle);
+
+ }
+ } else if (name == "ExitPellerator2") {
+ if (_statics->_v2 == 2) {
+ switch (getRandomNumber(2)) {
+ case 0:
+ CPellerator::_soundHandle = queueSound("z#457.wav", CPellerator::_soundHandle);
+ break;
+ case 1:
+ CPellerator::_soundHandle = queueSound("z#458.wav", CPellerator::_soundHandle);
+ break;
+ default:
+ CPellerator::_soundHandle = queueSound("z#464.wav", CPellerator::_soundHandle);
+ break;
+ }
+ }
+
+ if (_statics->_v2 == 2) {
+ changeView("Bar.Node 1.N");
+ } else {
+ petDisplayMessage(2, "Please exit from the other side.");
+ CPellerator::_soundHandle = queueSound("z#438.wav", CPellerator::_soundHandle);
+ }
+ }
+
+ return true;
+}
+
+bool CExitPellerator::StatusChangeMsg(CStatusChangeMsg *msg) {
+ _statics->_v2 = msg->_newStatus;
+ return true;
+}
+
+bool CExitPellerator::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
+ _statics->_isWinter = msg->_season == "Winter";
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/moves/exit_pellerator.h b/engines/titanic/moves/exit_pellerator.h
index 280d1e9a6c..8819d64355 100644
--- a/engines/titanic/moves/exit_pellerator.h
+++ b/engines/titanic/moves/exit_pellerator.h
@@ -30,10 +30,14 @@ namespace Titanic {
struct CExitPelleratorStatics {
CString _v1;
int _v2;
- int _v3;
+ bool _isWinter;
};
class CExitPellerator : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool ChangeSeasonMsg(CChangeSeasonMsg *msg);
private:
static CExitPelleratorStatics *_statics;
public: