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Diffstat (limited to 'engines/titanic/npcs/bellbot.cpp')
-rw-r--r--engines/titanic/npcs/bellbot.cpp34
1 files changed, 20 insertions, 14 deletions
diff --git a/engines/titanic/npcs/bellbot.cpp b/engines/titanic/npcs/bellbot.cpp
index d38004c959..80c1121a2e 100644
--- a/engines/titanic/npcs/bellbot.cpp
+++ b/engines/titanic/npcs/bellbot.cpp
@@ -23,8 +23,9 @@
#include "titanic/npcs/bellbot.h"
#include "titanic/carry/carry.h"
#include "titanic/core/room_item.h"
-#include "titanic/game_manager.h"
#include "titanic/pet_control/pet_control.h"
+#include "titanic/game_manager.h"
+#include "titanic/translation.h"
namespace Titanic {
@@ -66,26 +67,31 @@ bool CBellBot::OnSummonBotMsg(COnSummonBotMsg *msg) {
if (msg->_value == 1) {
_npcFlags |= NPCFLAG_MOVE_LOOP;
} else {
- static const char *const ROOM_WAVES[8][2] = {
- { "EmbLobby", "z#193.wav" },
- { "PromenadeDeck", "z#191.wav" },
- { "Arboretum", "z#195.wav" },
- { "Frozen Arboretum", "z#195.wav" },
- { "Bar", "z#194.wav" },
- { "MusicRoom", "z#192.wav" },
- { "MusicRoomLobby", "z#192.wav" },
- { "1stClassRestaurant", "z#190.wav" }
+ struct RoomWave {
+ const char *_room;
+ const char *_enSound;
+ const char *_deSound;
+ };
+ static const RoomWave ROOM_WAVES[8] = {
+ { "EmbLobby", "z#193.wav", "z#723.wav" },
+ { "PromenadeDeck", "z#191.wav", "z#721.wav" },
+ { "Arboretum", "z#195.wav", "z#725.wav" },
+ { "Frozen Arboretum", "z#195.wav", "z#725.wav" },
+ { "Bar", "z#194.wav", "z#724.wav" },
+ { "MusicRoom", "z#192.wav", "z#722.wav" },
+ { "MusicRoomLobby", "z#192.wav", "z#722.wav" },
+ { "1stClassRestaurant", "z#190.wav", "z#720.wav" }
};
int idx;
for (idx = 0; idx < 8; ++idx) {
- if (compareRoomNameTo(ROOM_WAVES[idx][0])) {
- playSound(ROOM_WAVES[idx][1]);
+ if (compareRoomNameTo(ROOM_WAVES[idx]._room)) {
+ playSound(TRANSLATE(ROOM_WAVES[idx]._enSound, ROOM_WAVES[idx]._deSound));
break;
}
}
if (idx == 8)
- playSound("z#147.wav");
+ playSound(TRANSLATE("z#147.wav", "z#703.wav"));
sleep(2000);
_npcFlags &= ~NPCFLAG_MOVE_LOOP;
@@ -285,7 +291,7 @@ bool CBellBot::TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg) {
bool CBellBot::TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg) {
CTrueTalkNPC::TrueTalkNotifySpeechEndedMsg(msg);
- if (msg->_dialogueId == 20991) {
+ if (msg->_dialogueId == TRANSLATE(20991, 20997)) {
petDismissBot("DoorBot");
getGameManager()->unlockInputHandler();
}