aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/npcs/titania.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/titanic/npcs/titania.cpp')
-rw-r--r--engines/titanic/npcs/titania.cpp225
1 files changed, 225 insertions, 0 deletions
diff --git a/engines/titanic/npcs/titania.cpp b/engines/titanic/npcs/titania.cpp
new file mode 100644
index 0000000000..000595f6b7
--- /dev/null
+++ b/engines/titanic/npcs/titania.cpp
@@ -0,0 +1,225 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/npcs/titania.h"
+
+namespace Titanic {
+
+BEGIN_MESSAGE_MAP(CTitania, CCharacter)
+ ON_MESSAGE(AddHeadPieceMsg)
+ ON_MESSAGE(TakeHeadPieceMsg)
+ ON_MESSAGE(ActMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(TimerMsg)
+END_MESSAGE_MAP()
+
+CTitania::CTitania() : CCharacter() {
+ _speechCentre = false;
+ _olfactoryCentre = false;
+ _centralCore = false;
+ _visionCentre = false;
+ _eye1 = false;
+ _eye2 = false;
+ _ear1 = false;
+ _ear2 = false;
+ _nose = false;
+ _mouth = false;
+ _showIntro = true;
+}
+
+void CTitania::save(SimpleFile *file, int indent) {
+ file->writeNumberLine(1, indent);
+ file->writeNumberLine(_speechCentre, indent);
+ file->writeNumberLine(_olfactoryCentre, indent);
+ file->writeNumberLine(_auditoryCentre, indent);
+ file->writeNumberLine(_centralCore, indent);
+ file->writeNumberLine(_visionCentre, indent);
+ file->writeNumberLine(_eye1, indent);
+ file->writeNumberLine(_eye2, indent);
+ file->writeNumberLine(_ear1, indent);
+ file->writeNumberLine(_ear2, indent);
+ file->writeNumberLine(_nose, indent);
+ file->writeNumberLine(_mouth, indent);
+ file->writeNumberLine(_showIntro, indent);
+
+ CCharacter::save(file, indent);
+}
+
+void CTitania::load(SimpleFile *file) {
+ file->readNumber();
+ _speechCentre = file->readNumber();
+ _olfactoryCentre = file->readNumber();
+ _auditoryCentre = file->readNumber();
+ _centralCore = file->readNumber();
+ _visionCentre = file->readNumber();
+ _eye1 = file->readNumber();
+ _eye2 = file->readNumber();
+ _ear1 = file->readNumber();
+ _ear2 = file->readNumber();
+ _nose = file->readNumber();
+ _mouth = file->readNumber();
+ _showIntro = file->readNumber();
+
+ CCharacter::load(file);
+}
+
+bool CTitania::AddHeadPieceMsg(CAddHeadPieceMsg *msg) {
+ if (msg->_value == "VisionCentre") {
+ _visionCentre = true;
+ } else if (msg->_value == "AuditoryCentre") {
+ _auditoryCentre = true;
+ } else if (msg->_value == "OlfactoryCentre") {
+ _olfactoryCentre = true;
+ } else if (msg->_value == "SpeechCentre") {
+ _speechCentre = true;
+ } else if (msg->_value == "CentralCore") {
+ _centralCore = true;
+ } else if (msg->_value == "Eye1") {
+ _eye1 = true;
+ } else if (msg->_value == "Eye2") {
+ _eye2 = true;
+ } else if (msg->_value == "Ear1") {
+ _ear1 = true;
+ } else if (msg->_value == "Ear2") {
+ _ear2 = true;
+ } else if (msg->_value == "Mouth") {
+ _mouth = true;
+ } else if (msg->_value == "Nose") {
+ _nose = true;
+ }
+
+ CActMsg actMsg("CheckHead");
+ actMsg.execute(this);
+ return true;
+}
+
+bool CTitania::TakeHeadPieceMsg(CTakeHeadPieceMsg *msg) {
+ if (msg->_value == "VisionCentre") {
+ _visionCentre = false;
+ } else if (msg->_value == "AuditoryCentre") {
+ _auditoryCentre = false;
+ } else if (msg->_value == "OlfactoryCentre") {
+ _olfactoryCentre = false;
+ } else if (msg->_value == "SpeechCentre") {
+ _speechCentre = false;
+ } else if (msg->_value == "CentralCore") {
+ _centralCore = false;
+ } else if (msg->_value == "Eye1") {
+ _eye1 = false;
+ } else if (msg->_value == "Eye2") {
+ _eye2 = false;
+ } else if (msg->_value == "Ear1") {
+ _ear1 = false;
+ } else if (msg->_value == "Ear2") {
+ _ear2 = false;
+ } else if (msg->_value == "Mouth") {
+ _mouth = false;
+ } else if (msg->_value == "Nose") {
+ _nose = false;
+ }
+
+ CActMsg actMsg("CheckHead");
+ actMsg.execute(this);
+ return true;
+}
+
+bool CTitania::ActMsg(CActMsg *msg) {
+ if (msg->_action == "SleepTitania") {
+ setVisible(true);
+ playCutscene(52, 104);
+ playSound("z#47.wav", 100);
+ changeView("Titania.Node 7.S", "");
+
+ petShow();
+ enableMouse();
+ CSetFrameMsg frameMsg;
+ frameMsg.execute("Bomb");
+
+ } else if (msg->_action == "CheckHead") {
+ CSenseWorkingMsg workingMsg1("Not Working");
+ CSenseWorkingMsg workingMsg2("Not Working");
+ CSenseWorkingMsg workingMsg3("Not Working");
+ CSenseWorkingMsg workingMsg4("Not Working");
+
+ if (_eye1 && _eye2) {
+ workingMsg1._value = _visionCentre ? "Working" : "Random";
+ }
+ if (_ear1 && _ear2) {
+ workingMsg2._value = _auditoryCentre ? "Working" : "Random";
+ }
+ if (_nose) {
+ workingMsg4._value = _olfactoryCentre ? "Working" : "Random";
+ }
+ if (_mouth) {
+ workingMsg3._value = _speechCentre ? "Working" : "Random";
+ }
+
+ if (_centralCore && _eye1 && _eye2 && _ear1 && _ear2 && _nose && _mouth
+ && _speechCentre && _olfactoryCentre && _auditoryCentre) {
+ playSound("z#47.wav");
+
+ CActMsg actMsg("Woken");
+ actMsg.execute("MouthSlot");
+ actMsg.execute("VisionCentreSlot");
+ setPassengerClass(4);
+
+ addTimer(1000);
+ } else {
+ workingMsg1.execute("Eye1Slot");
+ workingMsg1.execute("Eye2Slot");
+ workingMsg2.execute("Ear1Slot");
+ workingMsg2.execute("Ear2Slot");
+ workingMsg3.execute("MouthSlot");
+ workingMsg4.execute("NoseSlot");
+ }
+ }
+
+ return true;
+}
+
+bool CTitania::EnterViewMsg(CEnterViewMsg *msg) {
+ if (_showIntro) {
+ _showIntro = false;
+ disableMouse();
+ petHide();
+
+ CSetFrameMsg frameMsg;
+ frameMsg._frameNumber = 25;
+ frameMsg.execute("Bomb");
+ playCutscene(0, 52);
+
+ setVisible(false);
+ CActMsg actMsg("TitaniaSpeech");
+ actMsg.execute("TitaniaSpeech");
+ }
+
+ return true;
+}
+
+bool CTitania::TimerMsg(CTimerMsg *msg) {
+ changeView("Titania.Node 18.N", "");
+ startTalking("PerchedParrot", 80022);
+
+ return true;
+}
+
+} // End of namespace Titanic