diff options
Diffstat (limited to 'engines/titanic/pet_control/pet_real_life.cpp')
-rw-r--r-- | engines/titanic/pet_control/pet_real_life.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/engines/titanic/pet_control/pet_real_life.cpp b/engines/titanic/pet_control/pet_real_life.cpp new file mode 100644 index 0000000000..3ec3317bb8 --- /dev/null +++ b/engines/titanic/pet_control/pet_real_life.cpp @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "titanic/pet_control/pet_real_life.h" +#include "titanic/pet_control/pet_control.h" + +namespace Titanic { + +bool CPetRealLife::setup(CPetControl *petControl) { + if (petControl && setupControl(petControl)) + return reset(); + return false; +} + +bool CPetRealLife::reset() { + return true; +} + +void CPetRealLife::draw(CScreenManager *screenManager) { + _petControl->drawSquares(screenManager, 4); + _glyphs.draw(screenManager); + _sub12.draw(screenManager); +} + +bool CPetRealLife::setupControl(CPetControl *petControl) { + if (petControl) { + + } + + return true; +} + +bool CPetRealLife::isValid(CPetControl *petControl) { + setupControl(petControl); + return true; +} + +} // End of namespace Titanic |