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-rw-r--r--engines/titanic/rooms/door_auto_sound_event.cpp51
-rw-r--r--engines/titanic/rooms/door_auto_sound_event.h57
-rw-r--r--engines/titanic/rooms/service_elevator_door.cpp48
-rw-r--r--engines/titanic/rooms/service_elevator_door.h52
4 files changed, 208 insertions, 0 deletions
diff --git a/engines/titanic/rooms/door_auto_sound_event.cpp b/engines/titanic/rooms/door_auto_sound_event.cpp
new file mode 100644
index 0000000000..279f4f98e6
--- /dev/null
+++ b/engines/titanic/rooms/door_auto_sound_event.cpp
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/rooms/door_auto_sound_event.h"
+
+namespace Titanic {
+
+CDoorAutoSoundEvent::CDoorAutoSoundEvent() : CAutoSoundEvent(),
+ _string1("z#44.wav"), _string2("z#43.wav"), _fieldDC(25), _fieldE0(25) {
+}
+
+void CDoorAutoSoundEvent::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeNumberLine(_fieldDC, indent);
+ file->writeNumberLine(_fieldE0, indent);
+
+ CAutoSoundEvent::save(file, indent);
+}
+
+void CDoorAutoSoundEvent::load(SimpleFile *file) {
+ file->readNumber();
+ _string1 = file->readString();
+ _string2 = file->readString();
+ _fieldDC = file->readNumber();
+ _fieldE0 = file->readNumber();
+
+ CAutoSoundEvent::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/rooms/door_auto_sound_event.h b/engines/titanic/rooms/door_auto_sound_event.h
new file mode 100644
index 0000000000..4f960273b5
--- /dev/null
+++ b/engines/titanic/rooms/door_auto_sound_event.h
@@ -0,0 +1,57 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_DOOR_AUTO_SOUND_EVENT_H
+#define TITANIC_DOOR_AUTO_SOUND_EVENT_H
+
+#include "titanic/objects/auto_sound_event.h"
+
+namespace Titanic {
+
+class CDoorAutoSoundEvent : public CAutoSoundEvent {
+protected:
+ CString _string1;
+ CString _string2;
+ int _fieldDC;
+ int _fieldE0;
+public:
+ CDoorAutoSoundEvent();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CDoorAutoSoundEvent"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_DOOR_AUTO_SOUND_EVENT_H */
diff --git a/engines/titanic/rooms/service_elevator_door.cpp b/engines/titanic/rooms/service_elevator_door.cpp
new file mode 100644
index 0000000000..931a9d6474
--- /dev/null
+++ b/engines/titanic/rooms/service_elevator_door.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/rooms/service_elevator_door.h"
+
+namespace Titanic {
+
+CServiceElevatorDoor::CServiceElevatorDoor() : CDoorAutoSoundEvent() {
+ _string1 = "z#31.wav";
+ _string2 = "z#32.wav";
+}
+
+void CServiceElevatorDoor::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(1, indent);
+ file->writeQuotedLine(_string2, indent);
+ file->writeQuotedLine(_string1, indent);
+
+ CDoorAutoSoundEvent::save(file, indent);
+}
+
+void CServiceElevatorDoor::load(SimpleFile *file) {
+ file->readNumber();
+ _string2 = file->readString();
+ _string1 = file->readString();
+
+ CDoorAutoSoundEvent::load(file);
+}
+
+} // End of namespace Titanic
diff --git a/engines/titanic/rooms/service_elevator_door.h b/engines/titanic/rooms/service_elevator_door.h
new file mode 100644
index 0000000000..5b924bc17c
--- /dev/null
+++ b/engines/titanic/rooms/service_elevator_door.h
@@ -0,0 +1,52 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_SERVICE_ELEVATOR_DOOR_H
+#define TITANIC_SERVICE_ELEVATOR_DOOR_H
+
+#include "titanic/rooms/door_auto_sound_event.h"
+
+namespace Titanic {
+
+class CServiceElevatorDoor : public CDoorAutoSoundEvent {
+public:
+ CServiceElevatorDoor();
+
+ /**
+ * Return the class name
+ */
+ virtual const char *getClassName() const { return "CServiceElevatorDoor"; }
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent) const;
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_SERVICE_ELEVATOR_DOOR_H */