diff options
Diffstat (limited to 'engines/titanic/sound/trigger_auto_music_player.cpp')
-rw-r--r-- | engines/titanic/sound/trigger_auto_music_player.cpp | 26 |
1 files changed, 24 insertions, 2 deletions
diff --git a/engines/titanic/sound/trigger_auto_music_player.cpp b/engines/titanic/sound/trigger_auto_music_player.cpp index 21050e0877..a332570aba 100644 --- a/engines/titanic/sound/trigger_auto_music_player.cpp +++ b/engines/titanic/sound/trigger_auto_music_player.cpp @@ -21,19 +21,41 @@ */ #include "titanic/sound/trigger_auto_music_player.h" +#include "titanic/sound/auto_music_player.h" +#include "titanic/core/room_item.h" namespace Titanic { +BEGIN_MESSAGE_MAP(CTriggerAutoMusicPlayer, CGameObject) + ON_MESSAGE(TriggerAutoMusicPlayerMsg) +END_MESSAGE_MAP() + void CTriggerAutoMusicPlayer::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeQuotedLine(_fieldBC, indent); + file->writeQuotedLine(_roomName, indent); CGameObject::save(file, indent); } void CTriggerAutoMusicPlayer::load(SimpleFile *file) { file->readNumber(); - _fieldBC = file->readString(); + _roomName = file->readString(); CGameObject::load(file); } +bool CTriggerAutoMusicPlayer::TriggerAutoMusicPlayerMsg(CTriggerAutoMusicPlayerMsg *msg) { + CRoomItem *room1 = msg->_value == 1 ? locateRoom(_roomName) : findRoom(); + CRoomItem *room2 = msg->_value == 2 ? locateRoom(_roomName) : findRoom(); + + CChangeMusicMsg changeMsg; + changeMsg._flags = 1; + changeMsg.execute(room1, CAutoMusicPlayer::_type, + MSGFLAG_CLASS_DEF | MSGFLAG_BREAK_IF_HANDLED | MSGFLAG_SCAN); + + changeMsg._flags = 2; + changeMsg.execute(room2, CAutoMusicPlayer::_type, + MSGFLAG_CLASS_DEF | MSGFLAG_BREAK_IF_HANDLED | MSGFLAG_SCAN); + + return true; +} + } // End of namespace Titanic |