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Diffstat (limited to 'engines/titanic/sound/wave_file.h')
-rw-r--r-- | engines/titanic/sound/wave_file.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/engines/titanic/sound/wave_file.h b/engines/titanic/sound/wave_file.h new file mode 100644 index 0000000000..aede0c9328 --- /dev/null +++ b/engines/titanic/sound/wave_file.h @@ -0,0 +1,83 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_WAVE_FILE_H +#define TITANIC_WAVE_FILE_H + +#include "audio/audiostream.h" +#include "audio/mixer.h" +#include "titanic/support/string.h" +#include "titanic/true_talk/dialogue_file.h" + +namespace Titanic { + +class QSoundManager; + +class CWaveFile { +private: + uint _size; +public: + QSoundManager *_owner; + Audio::SeekableAudioStream *_stream; + Audio::SoundHandle _soundHandle; + Audio::Mixer::SoundType _soundType; +public: + CWaveFile(); + CWaveFile(QSoundManager *owner); + ~CWaveFile(); + + int fn1(); + + /** + * Return the size of the wave file + */ + uint size() const { return _size; } + + /** + * Tries to load the specified wave file sound + */ + bool loadSound(const CString &name); + + /** + * Tries to load speech from a specified dialogue file + */ + bool loadSpeech(CDialogueFile *dialogueFile, int speechIndex); + + /** + * Tries to load the specified music wave file + */ + bool loadMusic(const CString &name); + + /** + * Returns true if the wave file has data loaded + */ + bool isLoaded() const { return _stream != nullptr; } + + /** + * Return the frequency of the loaded wave file + */ + uint getFrequency() const; +}; + +} // End of namespace Titanic + +#endif /* TITANIC_WAVE_FILE_H */ |