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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_CAMERA_AUTO_MOVER_H
+#define TITANIC_CAMERA_AUTO_MOVER_H
+
+#include "titanic/star_control/error_code.h"
+#include "titanic/star_control/fmatrix.h"
+#include "titanic/star_control/fvector.h"
+#include "titanic/star_control/orientation_changer.h"
+
+namespace Titanic {
+
+/**
+ * Base class for automatic movement of the starview camera
+ */
+class CCameraAutoMover {
+protected:
+ int _field4;
+ bool _active;
+ FVector _srcPos, _destPos;
+ double _distance;
+ FVector _posDelta;
+ bool _field34;
+ double _field38;
+ double _field3C;
+ int _field40;
+ int _field44;
+ int _field48;
+ int _field4C;
+ Common::Array<double> _speeds;
+ int _field54;
+ double _transitionPercent;
+ double _transitionPercentInc;
+ COrientationChanger _orientationChanger;
+public:
+ CCameraAutoMover();
+ virtual ~CCameraAutoMover() {}
+
+ virtual void proc2(const FVector &oldPos, const FVector &newPos,
+ const FMatrix &oldOrientation, const FMatrix &newOrientation);
+ virtual void proc3(const FMatrix &srcOrient, const FMatrix &destOrient);
+ virtual void setPath(const FVector &srcV, const FVector &destV, const FMatrix &orientation);
+ virtual int proc5(CErrorCode &errorCode, FVector &pos, FMatrix &orientation) { return 2; }
+ virtual void proc6(int val1, int val2, float val);
+
+ bool isActive() const { return _active; }
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_CAMERA_AUTO_MOVER_H */