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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_MATRIX_TRANSFORM_H
+#define TITANIC_MATRIX_TRANSFORM_H
+
+#include "titanic/star_control/dmatrix.h"
+
+namespace Titanic {
+
+class CMatrixTransform {
+private:
+ double fn2(const CMatrixTransform &src);
+ CMatrixTransform resize(double factor) const;
+public:
+ double _field0;
+ DVector _vector;
+public:
+ CMatrixTransform() : _field0(1.0) {}
+
+ /**
+ * Sets the field values
+ */
+ void setup(double val1, double x, double y, double z);
+
+ /**
+ * Copies from another instance
+ */
+ void copyFrom(const CMatrixTransform &src);
+
+ double fn1() const;
+ void fn4(const DMatrix &m);
+ CMatrixTransform fn5(double percent, const CMatrixTransform &src);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_MATRIX_TRANSFORM_H */