aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/star_control/photo_crosshairs.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/titanic/star_control/photo_crosshairs.h')
-rw-r--r--engines/titanic/star_control/photo_crosshairs.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/engines/titanic/star_control/photo_crosshairs.h b/engines/titanic/star_control/photo_crosshairs.h
new file mode 100644
index 0000000000..469c425006
--- /dev/null
+++ b/engines/titanic/star_control/photo_crosshairs.h
@@ -0,0 +1,94 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_PHOTO_CROSSHAIRS_H
+#define TITANIC_PHOTO_CROSSHAIRS_H
+
+#include "common/array.h"
+#include "common/rect.h"
+#include "titanic/star_control/base_stars.h"
+#include "titanic/star_control/surface_area.h"
+#include "titanic/star_control/fpoint.h"
+#include "titanic/support/simple_file.h"
+#include "titanic/support/video_surface.h"
+
+namespace Titanic {
+
+class CStarField;
+class CStarControlSub7;
+class CStarCamera;
+
+class CPhotoCrosshairs {
+private:
+ Common::Array<CStarPosition> _positions;
+ int _entryIndex;
+ CStarPosition _entries[3];
+private:
+ /**
+ * Allocates space in the _rects array
+ */
+ void allocate(int count);
+
+ /**
+ * Clears any current data
+ */
+ void clear();
+public:
+ int _field8;
+ int _fieldC;
+public:
+ CPhotoCrosshairs();
+ ~CPhotoCrosshairs() { clear(); }
+
+ /**
+ * Load the data for the class from file
+ */
+ void load(SimpleFile *file) {}
+
+ /**
+ * Save the data for the class to file
+ */
+ void save(SimpleFile *file, int indent) {}
+
+ void selectStar(int starNum, CVideoSurface *surface, CStarField *starField,
+ CStarControlSub7 *sub7);
+
+ void draw(CSurfaceArea *surfaceArea);
+
+ bool fn1(CStarField *starField, CSurfaceArea *surfaceArea, CStarCamera *camera);
+ void fn2(CVideoSurface *surface, CStarField *starField, CStarControlSub7 *sub7);
+ void fn3();
+ void fn4(int index, CSurfaceArea *surfaceArea);
+ void fn5(int index, CVideoSurface *surface, CStarField *starField, CStarControlSub7 *sub7);
+ void fn6(CSurfaceArea *surfaceArea);
+ void fn7(const FPoint &pt, CSurfaceArea *surfaceArea);
+ FPoint getPosition() const;
+
+ /**
+ * Returns the index of an entry in the rects list a given point falls within
+ */
+ int indexOf(const Common::Point &pt) const;
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_PHOTO_CROSSHAIRS_H */