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path: root/engines/titanic/star_control/star_camera.cpp
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Diffstat (limited to 'engines/titanic/star_control/star_camera.cpp')
-rw-r--r--engines/titanic/star_control/star_camera.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp
index f8f61554ac..f1723856fc 100644
--- a/engines/titanic/star_control/star_camera.cpp
+++ b/engines/titanic/star_control/star_camera.cpp
@@ -289,7 +289,7 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
tempV1 = _matrix._row2 - _matrix._row1;
diffV = tempV1;
- m1 = diffV.RotXY();
+ m1 = diffV.rotXY();
m1 = m1.compose(subX);
subX = m1.inverseTransform();
subX = subX.compose(subY);
@@ -321,15 +321,15 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
tempV7._x = m3._row3._x * 1000000.0 + tempV3._x;
mrow3 = tempV8 = tempV7;
- tempV3 = tempV3.DAffMatrixProdVec(subX);
- mrow1 = mrow1.DAffMatrixProdVec(subX);
- mrow2 = mrow2.DAffMatrixProdVec(subX);
- mrow3 = mrow3.DAffMatrixProdVec(subX);
+ tempV3 = tempV3.dAffMatrixProdVec(subX);
+ mrow1 = mrow1.dAffMatrixProdVec(subX);
+ mrow2 = mrow2.dAffMatrixProdVec(subX);
+ mrow3 = mrow3.dAffMatrixProdVec(subX);
- tempV3 = tempV3.DAffMatrixProdVec(m1);
- mrow1 = mrow1.DAffMatrixProdVec(m1);
- mrow2 = mrow2.DAffMatrixProdVec(m1);
- mrow3 = mrow3.DAffMatrixProdVec(m1);
+ tempV3 = tempV3.dAffMatrixProdVec(m1);
+ mrow1 = mrow1.dAffMatrixProdVec(m1);
+ mrow2 = mrow2.dAffMatrixProdVec(m1);
+ mrow3 = mrow3.dAffMatrixProdVec(m1);
mrow1 -= tempV3;
mrow2 -= tempV3;
@@ -459,7 +459,7 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
DAffine m2(X_AXIS, _matrix._row1);
DVector tempV1 = v - _matrix._row1;
- DAffine m1 = tempV1.RotXY();
+ DAffine m1 = tempV1.rotXY();
m1 = m1.compose(m2);
m2 = m1.inverseTransform();
@@ -497,11 +497,11 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
tempV3._z = m5._row3._z * 1000000.0 + m4._col1._z;
m4._col4 = tempV3;
- tempV2 = tempV2.DAffMatrixProdVec(m2);
- m4._col1 = m4._col1.DAffMatrixProdVec(m2);
- m4._col3 = m4._col3.DAffMatrixProdVec(m2);
- m4._col2 = m4._col2.DAffMatrixProdVec(m2);
- m4._col4 = m4._col4.DAffMatrixProdVec(m2);
+ tempV2 = tempV2.dAffMatrixProdVec(m2);
+ m4._col1 = m4._col1.dAffMatrixProdVec(m2);
+ m4._col3 = m4._col3.dAffMatrixProdVec(m2);
+ m4._col2 = m4._col2.dAffMatrixProdVec(m2);
+ m4._col4 = m4._col4.dAffMatrixProdVec(m2);
// Find the angle that gives the minimum distance
DVector tempPos;
@@ -509,7 +509,7 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
int minDegree = 0;
for (int degree = 0; degree < 360; ++degree) {
tempPos = m4._col1;
- tempPos.RotVectAxisY((double)degree);
+ tempPos.rotVectAxisY((double)degree);
double distance = tempV2.getDistance(tempPos);
if (distance < minDistance) {
@@ -518,14 +518,14 @@ void CStarCamera::lockMarker2(CViewport *viewport, const FVector &v) {
}
}
- m4._col1.RotVectAxisY((double)minDegree);
- m4._col2.RotVectAxisY((double)minDegree);
- m4._col3.RotVectAxisY((double)minDegree);
- m4._col4.RotVectAxisY((double)minDegree);
- m4._col1 = m4._col1.DAffMatrixProdVec(m1);
- m4._col2 = m4._col2.DAffMatrixProdVec(m1);
- m4._col3 = m4._col3.DAffMatrixProdVec(m1);
- m4._col4 = m4._col4.DAffMatrixProdVec(m1);
+ m4._col1.rotVectAxisY((double)minDegree);
+ m4._col2.rotVectAxisY((double)minDegree);
+ m4._col3.rotVectAxisY((double)minDegree);
+ m4._col4.rotVectAxisY((double)minDegree);
+ m4._col1 = m4._col1.dAffMatrixProdVec(m1);
+ m4._col2 = m4._col2.dAffMatrixProdVec(m1);
+ m4._col3 = m4._col3.dAffMatrixProdVec(m1);
+ m4._col4 = m4._col4.dAffMatrixProdVec(m1);
m4._col3 -= m4._col1;
m4._col2 -= m4._col1;