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Diffstat (limited to 'engines/titanic/star_control/star_camera.h')
-rw-r--r-- | engines/titanic/star_control/star_camera.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/engines/titanic/star_control/star_camera.h b/engines/titanic/star_control/star_camera.h new file mode 100644 index 0000000000..ecc185c8f4 --- /dev/null +++ b/engines/titanic/star_control/star_camera.h @@ -0,0 +1,132 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_STAR_CAMERA_H +#define TITANIC_STAR_CAMERA_H + +#include "titanic/support/simple_file.h" +#include "titanic/star_control/fmatrix.h" +#include "titanic/star_control/fpoint.h" +#include "titanic/star_control/base_stars.h" +#include "titanic/star_control/star_control_sub13.h" +#include "titanic/star_control/star_control_sub20.h" +#include "titanic/star_control/error_code.h" + +namespace Titanic { + +class CStarCamera { +private: + static FMatrix *_matrix1; + static FMatrix *_matrix2; +private: + int _matrixRow; + FMatrix _matrix; + CStarControlSub20 *_handlerP; + CStarControlSub13 _sub13; + int _field108; +private: + /** + * Set up a handler + */ + bool setupHandler(const CStar20Data *src); + + /** + * Deletes any previous handler + */ + void deleteHandler(); + + /** + * Return whether the handler is locked + */ + bool isLocked() { return _handlerP->isLocked(); } +public: + static void init(); + static void deinit(); +public: + CStarCamera(const CStar20Data *data); + CStarCamera(CStarControlSub13 *src); + virtual ~CStarCamera(); + + virtual void proc2(const CStarControlSub13 *src); + virtual void proc3(const CStar20Data *src); + virtual void setPosition(const FVector &v); + virtual void proc5(const FVector &v); + virtual void proc6(int v); + virtual void proc7(int v); + virtual void proc8(int v); + virtual void proc9(int v); + virtual void proc10(int v); + virtual void proc11(); + virtual void proc12(StarMode mode, double v2); + virtual void proc13(CStarControlSub13 *dest); + virtual void proc14(FVector &v); + virtual void proc15(CErrorCode *errorCode); + virtual void proc16(); + virtual void proc17(); + virtual void proc18(); + virtual void proc19(); + virtual void proc20(double factor); + virtual void proc21(const FPose &pose); + virtual void proc22(FMatrix &m); + virtual FPose proc23(); + virtual FPose proc24(); + virtual double proc25() const; + virtual double proc26() const; + virtual int proc27() const; + virtual FVector proc28(int index, const FVector &src); + virtual FVector proc29(int index, const FVector &src); + virtual FVector proc30(int index, const FVector &v); + virtual FVector proc31(int index, const FVector &v); + + /** + * Sets the viewport position within the starfield + */ + virtual void setViewportPosition(const FPoint &angles); + + virtual int getMatrixRow() const { return _matrixRow; } + virtual bool addMatrixRow(const FVector &v); + virtual bool removeMatrixRow(); + virtual void proc36(double *v1, double *v2, double *v3, double *v4); + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file, int param); + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent); + + + bool is108() const { return _field108; } + void set108() { _field108 = true; } + void reset108() { _field108 = false; } + + void fn1(CStarControlSub13 *sub13, const FVector &v); + void fn2(FVector v1, FVector v2, FVector v3); + void fn3(CStarControlSub13 *sub13, const FVector &v); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_STAR_CAMERA_H */ |