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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_STAR_CAMERA_H
+#define TITANIC_STAR_CAMERA_H
+
+#include "titanic/support/simple_file.h"
+#include "titanic/star_control/fmatrix.h"
+#include "titanic/star_control/fpoint.h"
+#include "titanic/star_control/base_stars.h"
+#include "titanic/star_control/star_control_sub13.h"
+#include "titanic/star_control/star_control_sub20.h"
+#include "titanic/star_control/error_code.h"
+
+namespace Titanic {
+
+class CStarCamera {
+private:
+ static FMatrix *_matrix1;
+ static FMatrix *_matrix2;
+private:
+ int _matrixRow;
+ FMatrix _matrix;
+ CStarControlSub20 *_handlerP;
+ CStarControlSub13 _sub13;
+ int _field108;
+private:
+ /**
+ * Set up a handler
+ */
+ bool setupHandler(const CStar20Data *src);
+
+ /**
+ * Deletes any previous handler
+ */
+ void deleteHandler();
+
+ /**
+ * Return whether the handler is locked
+ */
+ bool isLocked() { return _handlerP->isLocked(); }
+public:
+ static void init();
+ static void deinit();
+public:
+ CStarCamera(const CStar20Data *data);
+ CStarCamera(CStarControlSub13 *src);
+ virtual ~CStarCamera();
+
+ virtual void proc2(const CStarControlSub13 *src);
+ virtual void proc3(const CStar20Data *src);
+ virtual void setPosition(const FVector &v);
+ virtual void proc5(const FVector &v);
+ virtual void proc6(int v);
+ virtual void proc7(int v);
+ virtual void proc8(int v);
+ virtual void proc9(int v);
+ virtual void proc10(int v);
+ virtual void proc11();
+ virtual void proc12(StarMode mode, double v2);
+ virtual void proc13(CStarControlSub13 *dest);
+ virtual void proc14(FVector &v);
+ virtual void proc15(CErrorCode *errorCode);
+ virtual void proc16();
+ virtual void proc17();
+ virtual void proc18();
+ virtual void proc19();
+ virtual void proc20(double factor);
+ virtual void proc21(const FPose &pose);
+ virtual void proc22(FMatrix &m);
+ virtual FPose proc23();
+ virtual FPose proc24();
+ virtual double proc25() const;
+ virtual double proc26() const;
+ virtual int proc27() const;
+ virtual FVector proc28(int index, const FVector &src);
+ virtual FVector proc29(int index, const FVector &src);
+ virtual FVector proc30(int index, const FVector &v);
+ virtual FVector proc31(int index, const FVector &v);
+
+ /**
+ * Sets the viewport position within the starfield
+ */
+ virtual void setViewportPosition(const FPoint &angles);
+
+ virtual int getMatrixRow() const { return _matrixRow; }
+ virtual bool addMatrixRow(const FVector &v);
+ virtual bool removeMatrixRow();
+ virtual void proc36(double *v1, double *v2, double *v3, double *v4);
+
+ /**
+ * Load the data for the class from file
+ */
+ virtual void load(SimpleFile *file, int param);
+
+ /**
+ * Save the data for the class to file
+ */
+ virtual void save(SimpleFile *file, int indent);
+
+
+ bool is108() const { return _field108; }
+ void set108() { _field108 = true; }
+ void reset108() { _field108 = false; }
+
+ void fn1(CStarControlSub13 *sub13, const FVector &v);
+ void fn2(FVector v1, FVector v2, FVector v3);
+ void fn3(CStarControlSub13 *sub13, const FVector &v);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_STAR_CAMERA_H */