diff options
Diffstat (limited to 'engines/titanic/star_control/star_control_sub26.cpp')
-rw-r--r-- | engines/titanic/star_control/star_control_sub26.cpp | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/engines/titanic/star_control/star_control_sub26.cpp b/engines/titanic/star_control/star_control_sub26.cpp deleted file mode 100644 index 5625457f2a..0000000000 --- a/engines/titanic/star_control/star_control_sub26.cpp +++ /dev/null @@ -1,144 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "titanic/star_control/star_control_sub26.h" -#include "common/textconsole.h" - -namespace Titanic { - -void CStarControlSub26::setup(double val1, double val2, double val3, double val4) { - _field0 = val1; - _sub._v1 = val2; - _sub._v2 = val3; - _sub._v3 = val4; -} - -void CStarControlSub26::copyFrom(const CStarControlSub26 *src) { - _field0 = src->_field0; - _sub = src->_sub; -} - -double CStarControlSub26::fn1() const { - return _sub._v1 * _sub._v1 + _sub._v2 * _sub._v2 + - _sub._v3 * _sub._v3 + _field0 * _field0; -} - -double CStarControlSub26::fn2(const CStarControlSub26 *src) { - return _field0 * src->_field0 + _sub._v1 * src->_sub._v1 - + _sub._v2 * src->_sub._v2 + _sub._v3 * src->_sub._v3; -} - -const CStarControlSub26 *CStarControlSub26::fn3(const CStarControlSub26 *src, double val) { - CStarControlSub26::setup(_field0 * val, _sub._v1 * val, _sub._v2 * val, _sub._v3 * val); - return src; -} - -void CStarControlSub26::fn4(const DMatrix &m) { - double total = m._row1._x + m._row3._z + m._row2._y + 1.0; - - if (total <= 0.00001) { - total = m._row3._z; - - if (m._row1._x <= m._row3._z) { - if (m._row2._y > total) - total = m._row2._y; - } else if (m._row1._x > total) { - total = m._row1._x; - } - - if (total == m._row1._x) { - double val1 = sqrt(m._row1._x - -1.0 - m._row2._y - m._row3._z); - double val2 = 0.5 / val1; - _sub._v1 = val1 * 0.5; - _field0 = (m._row2._z - m._row3._y) * val2; - _sub._v2 = (m._row2._x + m._row1._y) * val2; - _sub._v3 = (m._row3._x + m._row1._z) * val2; - } else if (total == m._row2._y) { - double val1 = sqrt(m._row2._y - -1.0 - m._row3._z - m._row1._x); - double val2 = 0.5 / val1; - _sub._v2 = val1 * 0.5; - _field0 = (m._row3._x - m._row1._z) * val2; - _sub._v3 = (m._row3._y + m._row2._z) * val2; - _sub._v1 = (m._row2._x + m._row1._y) * val2; - } else if (total == m._row3._z) { - double val1 = sqrt(m._row3._z - -1.0 - m._row1._x - m._row2._y); - double val2 = 0.5 / val1; - _sub._v3 = val1 * 0.5; - _field0 = (m._row1._y - m._row2._x) * val2; - _sub._v1 = (m._row3._x + m._row1._z) * val2; - _sub._v2 = (m._row3._y + m._row2._z) * val2; - } - } else { - double val1 = 0.5 / sqrt(total); - _field0 = sqrt(total) * 0.5; - _sub._v1 = (m._row2._z - m._row3._y) * val1; - _sub._v2 = (m._row3._x - m._row1._z) * val1; - _sub._v3 = (m._row1._y - m._row2._x) * val1; - } -} - -CStarControlSub26 CStarControlSub26::fn5(double percent, CStarControlSub26 *src) { - CStarControlSub26 sub1 = *this; - CStarControlSub26 sub2, sub3, sub4; - CStarControlSub26 dest; - double val1 = sub1.fn2(src); - - if (val1 < 0.0) { - val1 = -val1; - sub2.setup(-sub1._field0, -sub1._sub._v1, -sub1._sub._v2, -sub1._sub._v3); - sub1 = sub2; - } - - if (val1 + 1.0 <= 0.00001) { - dest._sub._v1 = -sub1._sub._v2; - dest._sub._v2 = sub1._sub._v1; - dest._sub._v3 = -sub1._field0; - dest._field0 = sub1._sub._v3; - - double sin1 = sin(percent * M_PI); - double sin2 = sin((0.5 - percent) * M_PI); - dest._sub._v1 = sin1 * dest._sub._v1 + sub1._sub._v1 * sin2; - dest._sub._v2 = sub1._sub._v2 * sin2 + sub1._sub._v1 * sin1; - dest._sub._v3 = sin1 * -sub1._field0 + sub1._sub._v3 * sin2; - return dest; - } else { - const CStarControlSub26 *sp; - double val2; - - if (1.0 - val1 <= 0.00001) { - val2 = 1.0 - percent; - sp = src->fn3(&sub3, percent); - } else { - double cosVal = acos(val1); - double sinVal = sin(cosVal); - val2 = sin((1.0 - percent) * cosVal) / sinVal; - sp = src->fn3(&sub3, sin(cosVal * percent) / sinVal); - } - - const CStarControlSub26 *sp2 = sub1.fn3(&sub4, val2); - dest.setup(sp2->_field0 + sp->_field0, sp->_sub._v1 + sp2->_sub._v1, - sp->_sub._v2 + sp2->_sub._v2, sp->_sub._v3 + sp2->_sub._v3); - return dest; - } -} - -} // End of namespace Titanic |