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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/rect.h"
+#include "titanic/star_control/base_star.h"
+#include "titanic/star_control/star_control_sub12.h"
+#include "titanic/star_control/surface_area.h"
+
+#ifndef TITANIC_STAR_REF_H
+#define TITANIC_STAR_REF_H
+
+namespace Titanic {
+
+class CBaseStarRef {
+protected:
+ CBaseStar *_star;
+public:
+ CBaseStarRef(CBaseStar *star) : _star(star) {}
+ CBaseStarRef() : _star(nullptr) {}
+ virtual ~CBaseStarRef() {}
+
+ void process(CSurfaceArea *surface, CStarControlSub12 *sub12);
+
+ virtual bool check(const Common::Point &pt, int index) { return false; }
+};
+
+class CStarRef1 : public CBaseStarRef {
+private:
+ Common::Point _position;
+public:
+ int _index;
+public:
+ CStarRef1(CBaseStar *star, const Common::Point &pt) :
+ CBaseStarRef(star), _index(-1) {}
+ virtual ~CStarRef1() {}
+
+ virtual bool check(const Common::Point &pt, int index);
+};
+
+class CStarRef2 : public CBaseStarRef {
+private:
+ Common::Array<CStarPosition> *_positions;
+public:
+ int _index;
+public:
+ CStarRef2(CBaseStar *star, Common::Array<CStarPosition> *positions) :
+ CBaseStarRef(star), _positions(positions), _index(0) {}
+ virtual ~CStarRef2() {}
+
+ virtual bool check(const Common::Point &pt, int index);
+};
+
+class CStarRef3 : public CBaseStarRef {
+public:
+ int _index;
+public:
+ CStarRef3(CBaseStar *star) :CBaseStarRef(star), _index(0) {}
+ virtual ~CStarRef3() {}
+
+ virtual bool check(const Common::Point &pt, int index);
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_STAR_REF_H */