diff options
Diffstat (limited to 'engines/titanic/titanic.h')
-rw-r--r-- | engines/titanic/titanic.h | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/engines/titanic/titanic.h b/engines/titanic/titanic.h index 2b08f56f7d..768f3348b7 100644 --- a/engines/titanic/titanic.h +++ b/engines/titanic/titanic.h @@ -82,17 +82,6 @@ struct TitanicSavegameHeader { int _totalFrames; }; -enum NumberFlag { NF_2 = 2, NF_8 = 8, NF_10 = 0x10 }; - -struct NumberEntry { - CString _text; - int _value; - int _flags; - NumberEntry(const CString &text, int value, int flags) : - _text(text), _value(value), _flags(flags) {} -}; -typedef Common::Array<NumberEntry> NumberArray; - class TitanicEngine : public Engine { private: /** @@ -114,11 +103,6 @@ private: * Sets up the list of room names */ void setRoomNames(); - - /** - * Set the replacement strings and common phrases lists used by the praser - */ - void setParserStrings(); protected: const TitanicGameDescription *_gameDescription; int _loadSaveSlot; @@ -144,11 +128,6 @@ public: CString _itemObjects[TOTAL_ITEMS]; StringArray _itemIds; StringArray _roomNames; - StringArray _replacements1; - StringArray _replacements2; - StringArray _replacements3; - StringArray _phrases; - NumberArray _numbers; public: TitanicEngine(OSystem *syst, const TitanicGameDescription *gameDesc); virtual ~TitanicEngine(); |