aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/titanic.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/titanic/titanic.h')
-rw-r--r--engines/titanic/titanic.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/engines/titanic/titanic.h b/engines/titanic/titanic.h
index 2b08f56f7d..768f3348b7 100644
--- a/engines/titanic/titanic.h
+++ b/engines/titanic/titanic.h
@@ -82,17 +82,6 @@ struct TitanicSavegameHeader {
int _totalFrames;
};
-enum NumberFlag { NF_2 = 2, NF_8 = 8, NF_10 = 0x10 };
-
-struct NumberEntry {
- CString _text;
- int _value;
- int _flags;
- NumberEntry(const CString &text, int value, int flags) :
- _text(text), _value(value), _flags(flags) {}
-};
-typedef Common::Array<NumberEntry> NumberArray;
-
class TitanicEngine : public Engine {
private:
/**
@@ -114,11 +103,6 @@ private:
* Sets up the list of room names
*/
void setRoomNames();
-
- /**
- * Set the replacement strings and common phrases lists used by the praser
- */
- void setParserStrings();
protected:
const TitanicGameDescription *_gameDescription;
int _loadSaveSlot;
@@ -144,11 +128,6 @@ public:
CString _itemObjects[TOTAL_ITEMS];
StringArray _itemIds;
StringArray _roomNames;
- StringArray _replacements1;
- StringArray _replacements2;
- StringArray _replacements3;
- StringArray _phrases;
- NumberArray _numbers;
public:
TitanicEngine(OSystem *syst, const TitanicGameDescription *gameDesc);
virtual ~TitanicEngine();