diff options
Diffstat (limited to 'engines/titanic/true_talk/true_talk_manager.cpp')
-rw-r--r-- | engines/titanic/true_talk/true_talk_manager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/titanic/true_talk/true_talk_manager.cpp b/engines/titanic/true_talk/true_talk_manager.cpp index be9ca667de..ed45ab26a0 100644 --- a/engines/titanic/true_talk/true_talk_manager.cpp +++ b/engines/titanic/true_talk/true_talk_manager.cpp @@ -45,7 +45,7 @@ CTrueTalkNPC *CTrueTalkManager::_currentNPC; /*------------------------------------------------------------------------*/ -CTrueTalkManager::CTrueTalkManager(CGameManager *owner) : +CTrueTalkManager::CTrueTalkManager(CGameManager *owner) : _gameManager(owner), _scripts(&_titleEngine), _currentCharId(0), _dialogueFile(nullptr), _dialogueId(0) { _titleEngine.setup(3, 3); @@ -209,7 +209,7 @@ void CTrueTalkManager::preLoad() { void CTrueTalkManager::removeCompleted() { for (TTtalkerList::iterator i = _talkers.begin(); i != _talkers.end(); ) { TTtalker *talker = *i; - + if (talker->_done) { i = _talkers.erase(i); delete talker; @@ -222,7 +222,7 @@ void CTrueTalkManager::removeCompleted() { void CTrueTalkManager::start(CTrueTalkNPC *npc, uint id, CViewItem *view) { TTnpcScript *npcScript = getNpcScript(npc); TTroomScript *roomScript = getRoomScript(); - + _titleEngine.reset(); uint charId = npcScript->charId(); loadAssets(npc, charId); @@ -337,7 +337,7 @@ void CTrueTalkManager::processInput(CTrueTalkNPC *npc, CTextInputMsg *msg, CView loadAssets(npc, npcScript->charId()); setDialogue(npc, roomScript, view); } - + _currentNPC = nullptr; } @@ -376,7 +376,7 @@ CString CTrueTalkManager::readDialogueString() { size_t entrySize = textRes->size(); byte *tempBuffer = (entrySize < STRING_BUFFER_SIZE) ? buffer : new byte[entrySize + 1]; - + _dialogueFile->read(textRes, tempBuffer, entrySize); buffer[entrySize] = '\0'; @@ -406,7 +406,7 @@ uint CTrueTalkManager::readDialogueSpeech() { for (uint idx = 0; idx < _titleEngine._indexes.size(); ++idx) { CWaveFile *waveFile = _gameManager->_sound.getTrueTalkSound( _dialogueFile, _titleEngine._indexes[idx] - _dialogueId); - if (waveFile) { + if (waveFile) { _speechDuration += waveFile->getDuration(); } } |