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-rw-r--r--engines/titanic/game/bridge_door.cpp25
-rw-r--r--engines/titanic/game/bridge_door.h4
2 files changed, 29 insertions, 0 deletions
diff --git a/engines/titanic/game/bridge_door.cpp b/engines/titanic/game/bridge_door.cpp
index 57cdbd23ad..bfa30fd650 100644
--- a/engines/titanic/game/bridge_door.cpp
+++ b/engines/titanic/game/bridge_door.cpp
@@ -24,6 +24,12 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBridgeDoor, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(StatusChangeMsg)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
void CBridgeDoor::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
@@ -34,4 +40,23 @@ void CBridgeDoor::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CBridgeDoor::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ setVisible(true);
+ playMovie(0, 6, 0);
+ changeView("Titania.Node 12.N");
+
+ return true;
+}
+
+bool CBridgeDoor::StatusChangeMsg(CStatusChangeMsg *msg) {
+ setVisible(true);
+ playMovie(7, 0, MOVIE_NOTIFY_OBJECT);
+ return true;
+}
+
+bool CBridgeDoor::MovieEndMsg(CMovieEndMsg *msg) {
+ setVisible(false);
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/bridge_door.h b/engines/titanic/game/bridge_door.h
index c1872a29be..010a8b8bc0 100644
--- a/engines/titanic/game/bridge_door.h
+++ b/engines/titanic/game/bridge_door.h
@@ -28,6 +28,10 @@
namespace Titanic {
class CBridgeDoor : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool StatusChangeMsg(CStatusChangeMsg *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
public:
CLASSDEF;