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-rw-r--r--engines/toltecs/animation.cpp139
1 files changed, 139 insertions, 0 deletions
diff --git a/engines/toltecs/animation.cpp b/engines/toltecs/animation.cpp
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+++ b/engines/toltecs/animation.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+
+#include "common/events.h"
+#include "common/keyboard.h"
+#include "common/file.h"
+#include "common/savefile.h"
+#include "common/config-manager.h"
+
+#include "base/plugins.h"
+#include "base/version.h"
+
+#include "sound/mixer.h"
+
+#include "toltecs/toltecs.h"
+#include "toltecs/animation.h"
+#include "toltecs/screen.h"
+
+namespace Toltecs {
+
+AnimationPlayer::AnimationPlayer(ToltecsEngine *vm) : _vm(vm) {
+ _animBuffer = new byte[262144];
+}
+
+AnimationPlayer::~AnimationPlayer() {
+ delete[] _animBuffer;
+}
+
+void AnimationPlayer::start(uint resIndex) {
+ debug(1, "AnimationPlayer::start(%d)", resIndex);
+
+ _resIndex = resIndex;
+
+ _vm->_arc->openResource(_resIndex);
+ _height = _vm->_arc->readUint16LE();
+ _width = _vm->_arc->readUint16LE();
+ _frameCount = _vm->_arc->readUint16LE();
+ _vm->_arc->read(_palette, 768);
+ _curFrameSize = _vm->_arc->readUint32LE();
+ _nextFrameOffset = _curFrameSize + 782;
+ _vm->_arc->read(_animBuffer, _curFrameSize);
+ _nextFrameSize = _vm->_arc->readUint32LE();
+ _vm->_arc->closeResource();
+
+ debug(1, "AnimationPlayer::start() width = %d; height = %d; frameCount = %d", _width, _height, _frameCount);
+
+ unpackFrame();
+
+ _keepFrameCounter = 0;
+ _frameNumber = 0;
+ // TODO mov screenFlag01, 0FFFFh
+ // TODO mov animDrawFrameFlag, 0FFFFh
+
+ _firstNextFrameOffset = _nextFrameOffset;
+ _firstCurFrameSize = _curFrameSize;
+ _firstNextFrameSize = _nextFrameSize;
+
+}
+
+void AnimationPlayer::nextFrame() {
+ debug(1, "AnimationPlayer::nextFrame()");
+
+ if (_frameNumber == _frameCount) {
+ _nextFrameOffset = _firstNextFrameOffset;
+ _curFrameSize = _firstCurFrameSize;
+ _nextFrameSize = _firstNextFrameSize;
+ _frameNumber = 1;
+ } else {
+ _frameNumber++;
+ }
+
+ debug(1, "AnimationPlayer::nextFrame() frameNumber = %d", _frameNumber);
+
+ if (_keepFrameCounter > 0) {
+ _keepFrameCounter--;
+ return;
+ }
+
+ _vm->_arc->openResource(_resIndex);
+ _vm->_arc->seek(_nextFrameOffset, SEEK_CUR);
+ _curFrameSize = _nextFrameSize;
+
+ if (_curFrameSize == 0)
+ _curFrameSize = 1;
+
+ _vm->_arc->read(_animBuffer, _curFrameSize);
+ _nextFrameSize = _vm->_arc->readUint32LE();
+ _nextFrameOffset += _curFrameSize + 4;
+
+ if (_curFrameSize > 1) {
+ unpackFrame();
+ // TODO mov animDrawFrameFlag, 0FFFFh
+ } else {
+ _keepFrameCounter = _animBuffer[0] - 1;
+ // TODO mov animDrawFrameFlag, 0
+ }
+
+ _vm->_arc->closeResource();
+
+
+}
+
+int16 AnimationPlayer::getStatus() {
+ debug(1, "AnimationPlayer::getStatus()");
+ int16 status = -1;
+ if (_frameNumber == _frameCount)
+ status = 0;
+ else if (_frameNumber == _frameCount - 1)
+ status = 1;
+ debug(1, "AnimationPlayer::getStatus() status = %d", status);
+ return status;
+}
+
+void AnimationPlayer::unpackFrame() {
+ _vm->_screen->unpackRle(_animBuffer, _vm->_screen->_frontScreen, _width, _height);
+ _vm->_screen->unpackRle(_animBuffer, _vm->_screen->_backScreen, _width, _height);
+}
+
+} // End of namespace Toltecs