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Diffstat (limited to 'engines/toltecs/animation.h')
-rw-r--r-- | engines/toltecs/animation.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/toltecs/animation.h b/engines/toltecs/animation.h new file mode 100644 index 0000000000..dc484215f9 --- /dev/null +++ b/engines/toltecs/animation.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#ifndef TOLTECS_ANIMATION_H +#define TOLTECS_ANIMATION_H + +#include "common/scummsys.h" +#include "common/endian.h" +#include "common/util.h" +#include "common/file.h" +#include "common/savefile.h" +#include "common/system.h" +#include "common/hash-str.h" +#include "common/events.h" +#include "common/keyboard.h" +#include "common/array.h" + +#include "sound/audiostream.h" +#include "sound/mixer.h" +#include "sound/voc.h" +#include "sound/audiocd.h" + +#include "engines/engine.h" + +#include "toltecs/toltecs.h" +#include "toltecs/resource.h" + +namespace Toltecs { + +class AnimationPlayer { +public: + AnimationPlayer(ToltecsEngine *vm); + ~AnimationPlayer(); + + void start(uint resIndex); + void nextFrame(); + int16 getStatus(); + uint16 getFrameNumber() const { return _frameNumber; } + +//protected: +public: + ToltecsEngine *_vm; + + // 262144 + byte *_animBuffer; + + uint _resIndex; + byte _palette[768]; + + uint16 _width, _height; + uint16 _frameNumber, _frameCount; + uint32 _keepFrameCounter; + + uint32 _curFrameSize; + uint32 _nextFrameSize, _nextFrameOffset; + + uint32 _firstNextFrameOffset, _firstCurFrameSize, _firstNextFrameSize; + + void unpackFrame(); + +}; + +} // End of namespace Toltecs + +#endif /* TOLTECS_ANIMATION_H */ |