aboutsummaryrefslogtreecommitdiff
path: root/engines/toltecs/detection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/toltecs/detection.cpp')
-rw-r--r--engines/toltecs/detection.cpp121
1 files changed, 121 insertions, 0 deletions
diff --git a/engines/toltecs/detection.cpp b/engines/toltecs/detection.cpp
new file mode 100644
index 0000000000..37c1ec4296
--- /dev/null
+++ b/engines/toltecs/detection.cpp
@@ -0,0 +1,121 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "common/advancedDetector.h"
+#include "common/file.h"
+
+#include "toltecs/toltecs.h"
+
+
+namespace Toltecs {
+
+struct ToltecsGameDescription {
+ Common::ADGameDescription desc;
+};
+
+uint32 ToltecsEngine::getFeatures() const {
+ return _gameDescription->desc.flags;
+}
+
+Common::Language ToltecsEngine::getLanguage() const {
+ return _gameDescription->desc.language;
+}
+
+}
+
+static const PlainGameDescriptor toltecsGames[] = {
+ {"toltecs", "3 Skulls of the Toltecs"},
+ {0, 0}
+};
+
+
+namespace Toltecs {
+
+static const ToltecsGameDescription gameDescriptions[] = {
+
+ {
+ // Toltecs English version
+ {
+ "toltecs",
+ 0,
+ AD_ENTRY1s("WESTERN", "05472037e9cfde146e953c434e74f0f4", 337643527),
+ Common::EN_ANY,
+ Common::kPlatformPC,
+ Common::ADGF_NO_FLAGS
+ },
+ },
+
+ { AD_TABLE_END_MARKER }
+};
+
+} // End of namespace Toltecs
+
+static const Common::ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)Toltecs::gameDescriptions,
+ // Size of that superset structure
+ sizeof(Toltecs::ToltecsGameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ toltecsGames,
+ // Structure for autoupgrading obsolete targets
+ 0,
+ // Name of single gameid (optional)
+ "toltecs",
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Flags
+ 0
+};
+
+class ToltecsMetaEngine : public Common::AdvancedMetaEngine {
+public:
+ ToltecsMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
+
+ virtual const char *getName() const {
+ return "Toltecs Engine";
+ }
+
+ virtual const char *getCopyright() const {
+ return "Toltecs Engine (C) 1996";
+ }
+
+ virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
+};
+
+bool ToltecsMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
+ const Toltecs::ToltecsGameDescription *gd = (const Toltecs::ToltecsGameDescription *)desc;
+ if (gd) {
+ *engine = new Toltecs::ToltecsEngine(syst, gd);
+ }
+ return gd != 0;
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(TOLTECS)
+ REGISTER_PLUGIN_DYNAMIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(TOLTECS, PLUGIN_TYPE_ENGINE, ToltecsMetaEngine);
+#endif