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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+
+#ifndef TOLTECS_PALETTE_H
+#define TOLTECS_PALETTE_H
+
+#include "common/scummsys.h"
+#include "common/endian.h"
+#include "common/util.h"
+#include "common/file.h"
+#include "common/savefile.h"
+#include "common/system.h"
+#include "common/hash-str.h"
+#include "common/events.h"
+#include "common/keyboard.h"
+#include "common/array.h"
+
+#include "sound/audiostream.h"
+#include "sound/mixer.h"
+#include "sound/voc.h"
+#include "sound/audiocd.h"
+
+#include "engines/engine.h"
+
+namespace Toltecs {
+
+//#define ROT(index) (((index << 4) & 0xF0) | ((index >> 4) & 0x0F))
+//#define ROT(index) (index)
+
+class Palette {
+public:
+ Palette(ToltecsEngine *vm);
+ ~Palette();
+
+ void setFullPalette(byte *palette);
+ void setDeltaPalette(byte *palette, byte mask, char deltaValue, int16 count, int16 startIndex);
+
+ void loadAddPalette(uint resIndex, byte startIndex);
+ void loadAddPaletteFrom(byte *source, byte startIndex, byte count);
+
+ void addFragment(uint resIndex, int16 id);
+ uint16 findFragment(int16 id);
+ void clearFragments();
+
+ byte *getMainPalette() { return _mainPalette; }
+
+protected:
+
+ struct PaletteFragment {
+ int16 id;
+ byte index, count;
+ };
+
+ typedef Common::Array<PaletteFragment> PaletteFragmentArray;
+
+ ToltecsEngine *_vm;
+
+ byte _mainPalette[768];
+
+ PaletteFragmentArray _fragments;
+ byte _fragmentIndex;
+
+};
+
+} // End of namespace Toltecs
+
+#endif /* TOLTECS_PALETTE_H */