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diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+/**************************************************************************
+ * ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
+ * Nayma Software srl *
+ * e -= We create much MORE than ALL =- *
+ * u- z$$$c '. ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ *
+ * .d" d$$$$$b "b. *
+ * .z$* d$$$$$$$L ^*$c. *
+ * #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ *
+ * ^*$b 4$$$$$$$$$F .d$*" *
+ * ^$$. 4$$$$$$$$$F .$P" Module: Custom.CPP........... *
+ * *$. '$$$$$$$$$ 4$P 4 *
+ * J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ *
+ * z$ '$$$P*4c.*$$$*.z@*R$$$ $. *
+ * z$" "" #$F^ "" '$c Desc: Custom functions..... *
+ * z$$beu .ue=" $ "=e.. .zed$$c ..................... *
+ * "#$e z$*" . `. ^*Nc e$"" ..................... *
+ * "$$". .r" ^4. .^$$" ..................... *
+ * ^.@*"6L=\ebu^+C$"*b." *
+ * "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT *
+ * ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ *
+ * " [ ] EIFFEL [ ] GCC/GXX/DJGPP *
+ * *
+ * This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED *
+ * *
+ **************************************************************************
+ */
+
+#include "common/system.h"
+#include "common/savefile.h"
+#include "tony/mpal/mpal.h"
+#include "tony/mpal/memory.h"
+#include "tony/adv.h"
+#include "tony/custom.h"
+#include "tony/font.h"
+#include "tony/game.h"
+#include "tony/gfxcore.h"
+#include "tony/tony.h"
+#include "tony/tonychar.h"
+#include "tony/utils.h"
+
+namespace Tony {
+
+extern bool bPatIrqFreeze;
+
+RMTony *Tony;
+RMPointer *Pointer;
+RMGameBoxes *Boxes;
+RMLocation *Loc;
+RMInventory *Inventory;
+RMInput *Input;
+
+HANDLE (*LoadLocation)(int, RMPoint, RMPoint start);
+HANDLE (*UnloadLocation)(bool bDoOnExit);
+void (*LinkGraphicTask)(RMGfxTask *task);
+void (*Freeze)(void);
+void (*Unfreeze)(void);
+void (*WaitFrame)(void);
+void (*PlayMusic)(int nChannel, const char *fileName, int nFX, bool bLoop, int nSync);
+void (*WaitWipeEnd)(void);
+void (*CloseWipe)(void);
+void (*InitWipe)(int type);
+void (*EnableGUI)(void);
+void (*DisableGUI)(void);
+void (*SetPalesati)(bool bpal);
+
+uint32 dwTonyNumTexts = 0;
+bool bTonyInTexts = false;
+bool bStaticTalk = false;
+RMTony::TALKTYPE nTonyNextTalkType;
+
+RMPoint StartLocPos[256];
+OSystem::MutexRef cs[10];
+OSystem::MutexRef vdb;
+HANDLE mut[10];
+
+bool bSkipIdle = false;
+HANDLE hSkipIdle;
+
+int lastMusic = 0, lastTappeto = 0;
+
+int tappeti[200];
+
+#define T_GRILLI 1
+#define T_GRILLIOV 2
+#define T_GRILLIVENTO 3
+#define T_GRILLIVENTO1 4
+#define T_VENTO 5
+#define T_MARE 6
+#define T_MAREMETA 7
+
+char* tappetiFile[] = {
+ "None",
+ "1.ADP", // Grilli.WAV
+ "2.ADP", // Grilli-Ovattati.WAV
+ "3.ADP", // Grilli-Vento.WAV
+ "3.ADP", // Grilli-Vento1.WAV
+ "5.ADP", // Vento1.WAV
+ "4.ADP", // Mare1.WAV
+ "6.ADP" // Mare1.WAV metà volume
+};
+
+struct {
+ uint32 code;
+ RMItem *item;
+ byte r, g, b;
+ int talkpattern;
+ int standpattern;
+ int starttalkpattern, endtalkpattern;
+ int numtexts;
+
+ void Save(Common::OutSaveFile *f) {
+ f->writeUint32LE(code);
+ f->writeUint32LE(0);
+ f->writeByte(r);
+ f->writeByte(g);
+ f->writeByte(b);
+ f->writeUint32LE(talkpattern);
+ f->writeUint32LE(standpattern);
+ f->writeUint32LE(starttalkpattern);
+ f->writeUint32LE(endtalkpattern);
+ f->writeUint32LE(numtexts);
+ }
+ void Load(Common::InSaveFile *f) {
+ code = f->readUint32LE();
+ f->readUint32LE();
+ item = NULL;
+ r = f->readByte();
+ g = f->readByte();
+ b = f->readByte();
+ talkpattern = f->readUint32LE();
+ standpattern = f->readUint32LE();
+ starttalkpattern = f->readUint32LE();
+ endtalkpattern = f->readUint32LE();
+ numtexts = f->readUint32LE();
+ }
+} Character[16];
+
+struct {
+ uint32 code;
+ RMItem *item;
+ byte r, g, b;
+ int x, y;
+ int numtalks[10];
+ int curgroup;
+ int numtexts;
+ bool bInTexts;
+ int curTalk;
+ bool bAlwaysBack;
+
+ void Save(Common::OutSaveFile *f) {
+ f->writeUint32LE(code);
+ f->writeUint32LE(0);
+ f->writeByte(r);
+ f->writeByte(g);
+ f->writeByte(b);
+ f->writeUint32LE(x);
+ f->writeUint32LE(y);
+ for (int i = 0; i < 10; ++i)
+ f->writeUint32LE(numtalks[i]);
+ f->writeUint32LE(curgroup);
+ f->writeUint32LE(numtexts);
+ f->writeByte(bInTexts);
+ f->writeUint32LE(curTalk);
+ f->writeByte(bAlwaysBack);
+ }
+ void Load(Common::InSaveFile *f) {
+ code = f->readUint32LE();
+ f->readUint32LE();
+ item = NULL;
+ r = f->readByte();
+ g = f->readByte();
+ b = f->readByte();
+ x = f->readUint32LE();
+ y = f->readUint32LE();
+ for (int i = 0; i < 10; ++i)
+ numtalks[i] = f->readUint32LE();
+ curgroup = f->readUint32LE();
+ numtexts = f->readUint32LE();
+ bInTexts = f->readByte();
+ curTalk = f->readUint32LE();
+ bAlwaysBack = f->readByte();
+ }
+} MCharacter[10];
+
+bool IsMChar[16];
+
+bool bAlwaysDisplay;
+
+RMPoint saveTonyPos;
+int saveTonyLoc;
+
+RMTextDialog *curBackText = NULL;
+bool bTonyIsSpeaking = false;
+
+int curChangedHotspot = 0;
+
+struct {
+ uint32 dwCode;
+ uint32 nX,nY;
+
+ void Save(Common::OutSaveFile *f) {
+ f->writeUint32LE(dwCode);
+ f->writeUint32LE(nX);
+ f->writeUint32LE(nY);
+ }
+ void Load(Common::InSaveFile *f) {
+ dwCode = f->readUint32LE();
+ nX = f->readUint32LE();
+ nY = f->readUint32LE();
+ }
+} ChangedHotspot[256];
+
+void ReapplyChangedHotspot(void) {
+ int i;
+ for (i = 0; i<curChangedHotspot; i++)
+ Loc->GetItemFromCode(ChangedHotspot[i].dwCode)->ChangeHotspot(RMPoint(ChangedHotspot[i].nX, ChangedHotspot[i].nY));
+}
+
+void SaveChangedHotspot(Common::OutSaveFile *f) {
+ f->writeByte(curChangedHotspot);
+ if (curChangedHotspot > 0) {
+ for (int i = 0; i < curChangedHotspot; ++i)
+ ChangedHotspot[i].Save(f);
+ }
+}
+
+void LoadChangedHotspot(Common::InSaveFile *f) {
+ curChangedHotspot = f->readByte();
+
+ if (curChangedHotspot > 0) {
+ for (int i = 0; i < curChangedHotspot; ++i)
+ ChangedHotspot[i].Load(f);
+ }
+}
+
+
+/*
+ Classi richieste per le funzioni custom!
+
+ Tony (per muoverlo) -> si puo' fare tramite MPAL l'animazione? Penso proprio di sì
+
+ SendMessage -> Direi che basta theEngine.SendMessage()
+ ChangeLocation -> theEngine.ChangeLocation()
+ AddInventory -> theEngine.AddInventory()
+*/
+
+void MCharResetCodes(void) {
+ for (int i = 0; i < 10; i++)
+ MCharacter[i].item = Loc->GetItemFromCode(MCharacter[i].code);
+ for (int i = 0; i < 10; i++)
+ Character[i].item = Loc->GetItemFromCode(Character[i].code);
+}
+
+void CharsSaveAll(Common::OutSaveFile *f) {
+ for (int i = 0; i < 10; i++) {
+ f->writeByte(IsMChar[i]);
+ if (IsMChar[i]) {
+ MCharacter[i].Save(f);
+ } else {
+ Character[i].Save(f);
+ }
+ }
+}
+
+void CharsLoadAll(Common::InSaveFile *f) {
+ for (int i = 0; i < 10; i++) {
+ IsMChar[i] = f->readByte();
+ if (IsMChar[i])
+ MCharacter[i].Load(f);
+ else
+ Character[i].Load(f);
+ }
+}
+
+DECLARE_CUSTOM_FUNCTION(FaceToMe)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_STANDDOWN);
+}
+
+DECLARE_CUSTOM_FUNCTION(BackToMe)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_STANDUP);
+}
+
+DECLARE_CUSTOM_FUNCTION(LeftToMe)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_STANDLEFT);
+}
+
+DECLARE_CUSTOM_FUNCTION(RightToMe)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_STANDRIGHT);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(TonySetPalesati)(uint32 bStatus, uint32, uint32, uint32) {
+ SetPalesati(bStatus);
+}
+
+DECLARE_CUSTOM_FUNCTION(MySleep)(uint32 dwTime, uint32, uint32, uint32) {
+ if (bSkipIdle) return;
+ Sleep(dwTime);
+}
+
+DECLARE_CUSTOM_FUNCTION(SetAlwaysDisplay)(uint32 val, uint32, uint32, uint32) {
+ bAlwaysDisplay = (val != 0);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(SetPointer)(uint32 dwPointer, uint32, uint32, uint32) {
+ switch (dwPointer) {
+ case 1:
+ Pointer->SetSpecialPointer(Pointer->PTR_FRECCIASU);
+ break;
+ case 2:
+ Pointer->SetSpecialPointer(Pointer->PTR_FRECCIAGIU);
+ break;
+ case 3:
+ Pointer->SetSpecialPointer(Pointer->PTR_FRECCIASINISTRA);
+ break;
+ case 4:
+ Pointer->SetSpecialPointer(Pointer->PTR_FRECCIADESTRA);
+ break;
+ case 5:
+ Pointer->SetSpecialPointer(Pointer->PTR_FRECCIAMAPPA);
+ break;
+
+ default:
+ Pointer->SetSpecialPointer(Pointer->PTR_NONE);
+ break;
+ }
+}
+
+VoiceHeader *SearchVoiceHeader(uint32 codehi, uint32 codelo) {
+ uint i;
+ int code;
+
+ code = (codehi << 16) | codelo;
+
+ if (_vm->_voices.size() == 0)
+ return NULL;
+
+ for (i = 0; i < _vm->_voices.size(); i++)
+ if (_vm->_voices[i].code == code)
+ return &_vm->_voices[i];
+
+ return NULL;
+}
+
+
+DECLARE_CUSTOM_FUNCTION(SendTonyMessage)(uint32 dwMessage, uint32 nX, uint32 nY, uint32) {
+ RMMessage msg(dwMessage);
+ int i;
+ int curOffset = 0;
+
+ if (bSkipIdle) return;
+
+ if (!msg.IsValid())
+ return;
+
+ VoiceHeader *curVoc = SearchVoiceHeader(0, dwMessage);
+ FPSFX *voice = NULL;
+ if (curVoc) {
+ // Si posiziona all'interno del database delle voci all'inizio della prima
+ curOffset = curVoc->offset;
+
+ // PRIMA VOLTA PREALLOCA
+ g_system->lockMutex(vdb);
+ //fseek(_vm->m_vdbFP, curOffset, SEEK_SET);
+ _vm->_vdbFP.seek(curOffset);
+ _vm->_theSound.CreateSfx(&voice);
+ voice->LoadVoiceFromVDB(_vm->_vdbFP);
+// curOffset = ftell(_vm->m_vdbFP);
+ curOffset = _vm->_vdbFP.pos();
+
+ voice->SetLoop(false);
+ g_system->unlockMutex(vdb);
+ }
+
+ if (nTonyNextTalkType != Tony->TALK_NORMAL) {
+ Tony->StartTalk(nTonyNextTalkType);
+ if (!bStaticTalk)
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+ } else {
+ if (msg.NumPeriods() > 1)
+ Tony->StartTalk(Tony->TALK_FIANCHI);
+ else
+ Tony->StartTalk(Tony->TALK_NORMAL);
+ }
+
+ if (curBackText)
+ curBackText->Hide();
+ bTonyIsSpeaking = true;
+
+ for (i = 0; i < msg.NumPeriods() && !bSkipIdle; i++) {
+ RMTextDialog text;
+
+ text.SetInput(Input);
+
+ // Allineamento
+ text.SetAlignType(RMText::HCENTER,RMText::VBOTTOM);
+
+ // Colore
+ text.SetColor(0,255,0);
+
+ // Scrive il testo
+ text.WriteText(msg[i],0);
+
+ // Setta la posizione
+ if (nX == 0 && nY == 0)
+ text.SetPosition(Tony->Position() - RMPoint(0, 130) - Loc->ScrollPosition());
+ else
+ text.SetPosition(RMPoint(nX, nY) - Loc->ScrollPosition());
+
+ // Setta l'always display
+ if (bAlwaysDisplay) { text.SetAlwaysDisplay(); text.ForceTime(); }
+
+ // Registra il testo
+ LinkGraphicTask(&text);
+
+ if (curVoc) {
+ if (i == 0) {
+ voice->Play();
+ text.SetCustomSkipHandle2(voice->hEndOfBuffer);
+ } else {
+ g_system->lockMutex(vdb);
+ // fseek(_vm->m_vdbFP, curOffset, SEEK_SET);
+ _vm->_vdbFP.seek(curOffset);
+ _vm->_theSound.CreateSfx(&voice);
+ voice->LoadVoiceFromVDB(_vm->_vdbFP);
+ // curOffset = ftell(_vm->m_vdbFP);
+ curOffset = _vm->_vdbFP.pos();
+ voice->SetLoop(false);
+ voice->Play();
+ text.SetCustomSkipHandle2(voice->hEndOfBuffer);
+ g_system->unlockMutex(vdb);
+ }
+ }
+
+ // Aspetta la fine della visualizzazione
+ text.SetCustomSkipHandle(hSkipIdle);
+ text.WaitForEndDisplay();
+
+ if (curVoc) {
+ voice->Stop();
+ voice->Release();
+ voice=NULL;
+ }
+ }
+
+ bTonyIsSpeaking = false;
+ if (curBackText)
+ curBackText->Show();
+
+ Tony->EndTalk();
+}
+
+DECLARE_CUSTOM_FUNCTION(ChangeBoxStatus)(uint32 nLoc, uint32 nBox, uint32 nStatus, uint32) {
+ Boxes->ChangeBoxStatus(nLoc,nBox,nStatus);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(CustLoadLocation)(uint32 nLoc, uint32 tX, uint32 tY, uint32 bUseStartPos) {
+ HANDLE h;
+
+ Freeze();
+
+ curChangedHotspot = 0;
+ if (bUseStartPos != 0)
+ LoadLocation(nLoc, RMPoint(tX, tY), StartLocPos[nLoc]);
+ else
+ LoadLocation(nLoc, RMPoint(tX, tY), RMPoint(-1, -1));
+
+ Unfreeze();
+ h = mpalQueryDoAction(0, nLoc, 0);
+
+ // On Enter?
+ if (h != INVALID_HANDLE_VALUE)
+ WaitForSingleObject(h, INFINITE);
+}
+
+
+RMPoint SFM_pt;
+int SFM_nLoc;
+
+DECLARE_CUSTOM_FUNCTION(SendFullscreenMsgStart)(uint32 nMsg, uint32 nFont, uint32, uint32) {
+ RMMessage msg(nMsg);
+ RMGfxClearTask clear;
+ int i;
+
+ SFM_nLoc = Loc->TEMPGetNumLoc();
+ SFM_pt = Tony->Position();
+
+ if (bSkipIdle) return;
+
+ UnloadLocation(false);
+ Tony->Hide();
+ Unfreeze();
+
+ for (i = 0; i < msg.NumPeriods() && !bSkipIdle; i++) {
+ RMTextDialog text;
+
+ text.SetInput(Input);
+
+ // Allineamento
+ text.SetAlignType(RMText::HCENTER,RMText::VCENTER);
+
+ // Forza il testo a scomparire a tempo
+ text.ForceTime();
+
+ // Colore
+ text.SetColor(255,255,255);
+
+ // Scrive il testo
+ if (nFont== 0)
+ text.WriteText(msg[i],1);
+ else if (nFont==1)
+ text.WriteText(msg[i],0);
+
+ // Setta la posizione
+ text.SetPosition(RMPoint(320,240));
+
+ text.SetAlwaysDisplay();
+ text.ForceTime();
+
+ // Registra il testo
+ LinkGraphicTask(&clear);
+ LinkGraphicTask(&text);
+
+ // Aspetta la fine della visualizzazione
+ text.SetCustomSkipHandle(hSkipIdle);
+ text.WaitForEndDisplay();
+ }
+}
+
+DECLARE_CUSTOM_FUNCTION(ClearScreen)(uint32, uint32, uint32, uint32) {
+ RMGfxClearTask clear;
+
+ LinkGraphicTask(&clear);
+ WaitFrame();
+}
+
+DECLARE_CUSTOM_FUNCTION(SendFullscreenMsgEnd)(uint32 bNotEnableTony, uint32, uint32, uint32) {
+ Freeze();
+ LoadLocation(SFM_nLoc,RMPoint(SFM_pt.x,SFM_pt.y),RMPoint(-1,-1));
+ if (!bNotEnableTony)
+ Tony->Show();
+ Unfreeze();
+
+ MCharResetCodes();
+ ReapplyChangedHotspot();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(SendFullscreenMessage)(uint32 nMsg, uint32 nFont, uint32, uint32) {
+ SendFullscreenMsgStart(nMsg,nFont,0,0);
+ SendFullscreenMsgEnd(0, 0, 0, 0);
+}
+
+bool bNoOcchioDiBue = false;
+
+DECLARE_CUSTOM_FUNCTION(NoOcchioDiBue)(uint32, uint32, uint32, uint32) {
+ bNoOcchioDiBue = true;
+}
+
+DECLARE_CUSTOM_FUNCTION(CloseLocation)(uint32, uint32, uint32, uint32) {
+ if (!bNoOcchioDiBue) {
+ InitWipe(1);
+ WaitWipeEnd();
+ }
+
+ _vm->StopMusic(4);
+
+ // On Exit e lascia freezzato
+ UnloadLocation(true);
+ Unfreeze();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(ChangeLocation)(uint32 nLoc, uint32 tX, uint32 tY, uint32 bUseStartPos) {
+ HANDLE h;
+
+ if (!bNoOcchioDiBue) {
+ InitWipe(1);
+ WaitWipeEnd();
+ }
+
+ if (lastTappeto != tappeti[nLoc]) {
+ _vm->StopMusic(4);
+ }
+
+ // On Exit e lascia freezzato
+ UnloadLocation(true);
+
+ curChangedHotspot = 0;
+ if (bUseStartPos != 0)
+ LoadLocation(nLoc, RMPoint(tX, tY), StartLocPos[nLoc]);
+ else
+ LoadLocation(nLoc, RMPoint(tX, tY), RMPoint(-1, -1));
+
+ if (lastTappeto != tappeti[nLoc]) {
+ lastTappeto = tappeti[nLoc];
+ if (lastTappeto != 0)
+ _vm->PlayMusic(4, tappetiFile[lastTappeto], 0, true, 2000);
+ }
+
+ if (!bNoOcchioDiBue) {
+ InitWipe(2);
+ }
+
+ Unfreeze();
+
+
+ h = mpalQueryDoAction(0,nLoc,0);
+
+ if (!bNoOcchioDiBue) {
+ WaitWipeEnd();
+ CloseWipe();
+ }
+
+ bNoOcchioDiBue = false;
+
+ // On Enter?
+ if (h != INVALID_HANDLE_VALUE)
+ WaitForSingleObject(h,INFINITE);
+
+}
+
+DECLARE_CUSTOM_FUNCTION(SetLocStartPosition)(uint32 nLoc, uint32 lX, uint32 lY, uint32) {
+ StartLocPos[nLoc].Set(lX,lY);
+}
+
+DECLARE_CUSTOM_FUNCTION(SaveTonyPosition)(uint32, uint32, uint32, uint32) {
+ saveTonyPos = Tony->Position();
+ saveTonyLoc = Loc->TEMPGetNumLoc();
+}
+
+DECLARE_CUSTOM_FUNCTION(RestoreTonyPosition)(uint32, uint32, uint32, uint32) {
+ ChangeLocation(saveTonyLoc, saveTonyPos.x, saveTonyPos.y, 0);
+ MCharResetCodes();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(DisableInput)(uint32, uint32, uint32, uint32) {
+ MainDisableInput();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(EnableInput)(uint32, uint32, uint32, uint32) {
+ MainEnableInput();
+}
+
+DECLARE_CUSTOM_FUNCTION(StopTony)(uint32, uint32, uint32, uint32) {
+ Tony->StopNoAction();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(CustEnableGUI)(uint32, uint32, uint32, uint32) {
+ EnableGUI();
+}
+
+DECLARE_CUSTOM_FUNCTION(CustDisableGUI)(uint32, uint32, uint32, uint32)
+{
+ DisableGUI();
+}
+
+
+void TonyGenericTake1(uint32 nDirection) {
+ Freeze();
+ Tony->Take(nDirection,0);
+ Unfreeze();
+
+ if (!bSkipIdle)
+ Tony->WaitForEndPattern();
+}
+
+void TonyGenericTake2(uint32 nDirection) {
+ Freeze();
+ Tony->Take(nDirection,1);
+ Unfreeze();
+
+ if (!bSkipIdle)
+ Tony->WaitForEndPattern();
+
+ Freeze();
+ Tony->Take(nDirection,2);
+ Unfreeze();
+}
+
+void TonyGenericPut1(uint32 nDirection) {
+ Freeze();
+ Tony->Put(nDirection,0);
+ Unfreeze();
+
+ if (!bSkipIdle)
+ Tony->WaitForEndPattern();
+}
+
+void TonyGenericPut2(uint32 nDirection) {
+ Freeze();
+ Tony->Put(nDirection,1);
+ Unfreeze();
+
+ if (!bSkipIdle)
+ Tony->WaitForEndPattern();
+
+ Freeze();
+ Tony->Put(nDirection,2);
+ Unfreeze();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(TonyTakeUp1)(uint32, uint32, uint32, uint32) {
+ TonyGenericTake1(0);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(TonyTakeMid1)(uint32, uint32, uint32, uint32) {
+ TonyGenericTake1(1);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyTakeDown1)(uint32, uint32, uint32, uint32) {
+ TonyGenericTake1(2);
+}
+
+
+
+DECLARE_CUSTOM_FUNCTION(TonyTakeUp2)(uint32, uint32, uint32, uint32) {
+ TonyGenericTake2(0);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(TonyTakeMid2)(uint32, uint32, uint32, uint32) {
+ TonyGenericTake2(1);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyTakeDown2)(uint32, uint32, uint32, uint32) {
+ TonyGenericTake2(2);
+}
+
+
+
+
+
+
+
+DECLARE_CUSTOM_FUNCTION(TonyPutUp1)(uint32, uint32, uint32, uint32) {
+ TonyGenericPut1(0);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(TonyPutMid1)(uint32, uint32, uint32, uint32) {
+ TonyGenericPut1(1);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyPutDown1)(uint32, uint32, uint32, uint32) {
+ TonyGenericPut1(2);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyPutUp2)(uint32, uint32, uint32, uint32) {
+ TonyGenericPut2(0);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(TonyPutMid2)(uint32, uint32, uint32, uint32) {
+ TonyGenericPut2(1);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyPutDown2)(uint32, uint32, uint32, uint32) {
+ TonyGenericPut2(2);
+}
+
+
+
+DECLARE_CUSTOM_FUNCTION(TonyPerTerra)(uint32 dwParte, uint32, uint32, uint32) {
+ if (dwParte== 0)
+ Tony->SetPattern(Tony->PAT_PERTERRALEFT);
+ else
+ Tony->SetPattern(Tony->PAT_PERTERRARIGHT);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySiRialza)(uint32 dwParte, uint32, uint32, uint32) {
+ if (dwParte== 0)
+ Tony->SetPattern(Tony->PAT_SIRIALZALEFT);
+ else
+ Tony->SetPattern(Tony->PAT_SIRIALZARIGHT);
+
+ if (!bSkipIdle)
+ Tony->WaitForEndPattern();
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyPastorella)(uint32 bIsPast, uint32, uint32, uint32) {
+ Tony->SetPastorella(bIsPast);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyFischietto)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_FISCHIETTORIGHT);
+ if (!bSkipIdle)
+ Tony->WaitForEndPattern();
+ Tony->SetPattern(Tony->PAT_STANDRIGHT);
+}
+
+
+void TonySetNumTexts(uint32 dwText) {
+ dwTonyNumTexts=dwText;
+ bTonyInTexts = false;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyRide)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_RIDE;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyRidacchia)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_RIDE2;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyFianchi)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_FIANCHI;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyCanta)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CANTA;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySiIndica)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_SIINDICA;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySpaventatoConMani)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_SPAVENTATO;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySpaventatoSenzaMani)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_SPAVENTATO2;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConMartello)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONMARTELLO;
+ Tony->SetPattern(Tony->PAT_CONMARTELLO);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConBicchiere)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONBICCHIERE;
+ Tony->SetPattern(Tony->PAT_CONBICCHIERE);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConVerme)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONVERME;
+ Tony->SetPattern(Tony->PAT_CONVERME);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConCorda)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONCORDA;
+ Tony->SetPattern(Tony->PAT_CONCORDA);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConSegretaria)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONSEGRETARIA;
+ Tony->SetPattern(Tony->PAT_CONSEGRETARIA);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConConiglioANIM)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONCONIGLIO;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConRicettaANIM)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONRICETTA;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConCarteANIM)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONCARTE;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConPupazzoANIM)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_CONPUPAZZO;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConPupazzoStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONPUPAZZOSTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONPUPAZZOSTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConPupazzoEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONPUPAZZOSTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConConiglioStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONCONIGLIOSTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONCONIGLIOSTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConConiglioEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONCONIGLIOSTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConRicettaStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONRICETTASTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONRICETTASTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConRicettaEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONRICETTASTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConCarteStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONCARTESTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONCARTESTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConCarteEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONCARTESTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConTaccuinoStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONTACCUINOSTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONTACCUINOSTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConTaccuinoEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONTACCUINOSTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConMegafonoStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONMEGAFONOSTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONMEGAFONOSTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConMegafonoEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONMEGAFONOSTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConBarbaStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_CONBARBASTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_CONBARBASTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyConBarbaEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_CONBARBASTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySpaventatoStart)(uint32, uint32, uint32, uint32) {
+ nTonyNextTalkType = Tony->TALK_SPAVENTATOSTATIC;
+ bStaticTalk = true;
+ Tony->StartStatic(Tony->TALK_SPAVENTATOSTATIC);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySpaventatoEnd)(uint32, uint32, uint32, uint32) {
+ Tony->EndStatic(Tony->TALK_SPAVENTATOSTATIC);
+ bStaticTalk = false;
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+}
+
+
+
+DECLARE_CUSTOM_FUNCTION(TonySchifato)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_SCHIFATO;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySniffaLeft)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_SNIFFA_LEFT);
+ Tony->WaitForEndPattern();
+ LeftToMe(0, 0, 0, 0);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonySniffaRight)(uint32, uint32, uint32, uint32) {
+ Tony->SetPattern(Tony->PAT_SNIFFA_RIGHT);
+ Tony->WaitForEndPattern();
+ RightToMe(0, 0, 0, 0);
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyNaah)(uint32 dwText, uint32, uint32, uint32) {
+ TonySetNumTexts(dwText);
+ nTonyNextTalkType = Tony->TALK_NAAH;
+}
+
+DECLARE_CUSTOM_FUNCTION(TonyMacbeth)(uint32 nPos, uint32, uint32, uint32) {
+ switch (nPos) {
+ case 1:
+ nTonyNextTalkType = Tony->TALK_MACBETH1;
+ break;
+ case 2:
+ nTonyNextTalkType = Tony->TALK_MACBETH2;
+ break;
+ case 3:
+ nTonyNextTalkType = Tony->TALK_MACBETH3;
+ break;
+ case 4:
+ nTonyNextTalkType = Tony->TALK_MACBETH4;
+ break;
+ case 5:
+ nTonyNextTalkType = Tony->TALK_MACBETH5;
+ break;
+ case 6:
+ nTonyNextTalkType = Tony->TALK_MACBETH6;
+ break;
+ case 7:
+ nTonyNextTalkType = Tony->TALK_MACBETH7;
+ break;
+ case 8:
+ nTonyNextTalkType = Tony->TALK_MACBETH8;
+ break;
+ case 9:
+ nTonyNextTalkType = Tony->TALK_MACBETH9;
+ break;
+ }
+}
+
+
+DECLARE_CUSTOM_FUNCTION(EnableTony)(uint32, uint32, uint32, uint32) {
+ Tony->Show();
+}
+
+DECLARE_CUSTOM_FUNCTION(DisableTony)(uint32 bShowOmbra, uint32, uint32, uint32) {
+ Tony->Hide(bShowOmbra);
+}
+
+DECLARE_CUSTOM_FUNCTION(WaitForPatternEnd)(uint32 nItem, uint32, uint32, uint32) {
+ RMItem *item = Loc->GetItemFromCode(nItem);
+
+ if (!bSkipIdle && item != NULL)
+ item->WaitForEndPattern(hSkipIdle);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(SetTonyPosition)(uint32 nX, uint32 nY, uint32 nLoc, uint32) {
+ Tony->SetPosition(RMPoint(nX,nY),nLoc);
+}
+
+DECLARE_CUSTOM_FUNCTION(MoveTonyAndWait)(uint32 nX, uint32 nY, uint32, uint32) {
+ Tony->Move(RMPoint(nX,nY));
+
+ if (!bSkipIdle)
+ Tony->WaitForEndMovement();
+}
+
+DECLARE_CUSTOM_FUNCTION(MoveTony)(uint32 nX, uint32 nY, uint32, uint32) {
+ Tony->Move(RMPoint(nX,nY));
+}
+
+DECLARE_CUSTOM_FUNCTION(ScrollLocation)(uint32 nX, uint32 nY, uint32 sX, uint32 sY) {
+ int lx, ly;
+ RMPoint pt;
+
+ // Prende le coordinate di quanto scrollare
+ lx=*((int*)&nX);
+ ly=*((int*)&nY);
+
+ pt=Loc->ScrollPosition();
+
+ while ((lx != 0 || ly != 0) && !bSkipIdle) {
+ if (lx>0) {
+ lx -= (int32)sX; if (lx<0) lx = 0;
+ pt.Offset((int32)sX, 0);
+ } else if (lx<0) {
+ lx += (int32)sX; if (lx>0) lx = 0;
+ pt.Offset(-(int32)sX, 0);
+ }
+
+ if (ly > 0) {
+ ly-=sY; if (ly<0) ly = 0;
+ pt.Offset(0,sY);
+ }
+ else if (ly<0)
+ {
+ ly+=sY; if (ly>0) ly = 0;
+ pt.Offset(0, -(int32)sY);
+ }
+
+ WaitFrame();
+
+ Freeze();
+ Loc->SetScrollPosition(pt);
+ Tony->SetScrollPosition(pt);
+ Unfreeze();
+
+ }
+}
+
+DECLARE_CUSTOM_FUNCTION(SyncScrollLocation)(uint32 nX, uint32 nY, uint32 sX, uint32 sY) {
+ int lx, ly;
+ RMPoint pt,startpt;
+ uint32 dwStartTime,dwCurTime,dwTotalTime;
+ uint32 stepX, stepY;
+ int dimx,dimy;
+
+ // Prende le coordinate di quanto scrollare
+ lx=*((int*)&nX);
+ ly=*((int*)&nY);
+ dimx=lx;
+ dimy=ly;
+ if (lx<0) dimx = -lx;
+ if (ly<0) dimy = -ly;
+
+ stepX = sX;
+ stepY = sY;
+
+ startpt = Loc->ScrollPosition();
+
+ dwStartTime = timeGetTime();
+
+ if (sX)
+ dwTotalTime = dimx*(1000/35)/sX;
+ else
+ dwTotalTime = dimy*(1000/35)/sY;
+
+ while ((lx != 0 || ly != 0) && !bSkipIdle)
+ {
+ dwCurTime=timeGetTime()-dwStartTime;
+ if (dwCurTime>dwTotalTime)
+ break;
+
+ pt = startpt;
+
+ if (sX) {
+ if (lx > 0)
+ pt.x += (dimx * dwCurTime) / dwTotalTime;
+ else
+ pt.x -= (dimx * dwCurTime) / dwTotalTime;
+ } else {
+ if (ly > 0)
+ pt.y += (dimy*dwCurTime) / dwTotalTime;
+ else
+ pt.y -= (dimy*dwCurTime) / dwTotalTime;
+
+ }
+
+/*
+ sX = stepX * (dwCurTime-dwLastTime) / (1000/35);
+ sY = stepY * (dwCurTime-dwLastTime) / (1000/35);
+
+ if (lx>0)
+ {
+ lx-=sX; if (lx<0) lx = 0;
+ pt.Offset(sX,0);
+ }
+ else if (lx<0)
+ {
+ lx+=sX; if (lx>0) lx = 0;
+ pt.Offset(-sX,0);
+ }
+
+ if (ly>0)
+ {
+ ly-=sY; if (ly<0) ly = 0;
+ pt.Offset(0,sY);
+ }
+ else if (ly<0)
+ {
+ ly+=sY; if (ly>0) ly = 0;
+ pt.Offset(0,-sY);
+ }
+*/
+ WaitFrame();
+
+ Freeze();
+ Loc->SetScrollPosition(pt);
+ Tony->SetScrollPosition(pt);
+ Unfreeze();
+
+ }
+
+
+ // Setta la posizione finale
+ if (sX) {
+ if (lx>0)
+ pt.x = startpt.x + dimx;
+ else
+ pt.x = startpt.x - dimx;
+ } else {
+ if (ly>0)
+ pt.y = startpt.y + dimy;
+ else
+ pt.y = startpt.y - dimy;
+
+ }
+
+ Freeze();
+ Loc->SetScrollPosition(pt);
+ Tony->SetScrollPosition(pt);
+ Unfreeze();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(ChangeHotspot)(uint32 dwCode, uint32 nX, uint32 nY, uint32) {
+ int i;
+
+ for (i = 0; i < curChangedHotspot; i++)
+ if (ChangedHotspot[i].dwCode == dwCode) {
+ ChangedHotspot[i].nX=nX;
+ ChangedHotspot[i].nY=nY;
+ break;
+ }
+
+ if (i == curChangedHotspot) {
+ ChangedHotspot[i].dwCode=dwCode;
+ ChangedHotspot[i].nX=nX;
+ ChangedHotspot[i].nY=nY;
+ curChangedHotspot++;
+ }
+
+ Loc->GetItemFromCode(dwCode)->ChangeHotspot(RMPoint(nX,nY));
+}
+
+
+DECLARE_CUSTOM_FUNCTION(AutoSave)(uint32, uint32, uint32, uint32) {
+ _vm->AutoSave();
+}
+
+DECLARE_CUSTOM_FUNCTION(Abort)(uint32, uint32, uint32, uint32) {
+ _vm->Abort();
+}
+
+DECLARE_CUSTOM_FUNCTION(TremaSchermo)(uint32 nScosse, uint32, uint32, uint32) {
+ uint32 i;
+ uint32 curTime = _vm->GetTime();
+ int dirx,diry;
+
+ dirx = 1;
+ diry = 1;
+
+ while (_vm->GetTime() < curTime + nScosse) {
+ WaitFrame();
+
+ Freeze();
+ Loc->SetFixedScroll(RMPoint(1 * dirx, 1 * diry));
+ Tony->SetFixedScroll(RMPoint(1 * dirx, 1 * diry));
+ Unfreeze();
+
+ i = _vm->_randomSource.getRandomNumber(2);
+
+ if (i == 0 || i == 2)
+ dirx = -dirx;
+ else if (i == 1 || i == 2)
+ diry = -diry;
+ }
+
+ Freeze();
+ Loc->SetFixedScroll(RMPoint(0, 0));
+ Tony->SetFixedScroll(RMPoint(0, 0));
+ Unfreeze();
+}
+
+
+
+/*
+ * Personaggi
+ */
+
+DECLARE_CUSTOM_FUNCTION(CharSetCode)(uint32 nChar, uint32 nCode, uint32, uint32) {
+ assert(nChar < 16);
+ Character[nChar].code = nCode;
+ Character[nChar].item = Loc->GetItemFromCode(nCode);
+ Character[nChar].r = 255;
+ Character[nChar].g = 255;
+ Character[nChar].b = 255;
+ Character[nChar].talkpattern = 0;
+ Character[nChar].starttalkpattern = 0;
+ Character[nChar].endtalkpattern = 0;
+ Character[nChar].standpattern = 0;
+
+ IsMChar[nChar] = false;
+}
+
+DECLARE_CUSTOM_FUNCTION(CharSetColor)(uint32 nChar, uint32 r, uint32 g, uint32 b) {
+ assert(nChar<16);
+ Character[nChar].r = r;
+ Character[nChar].g = g;
+ Character[nChar].b = b;
+}
+
+DECLARE_CUSTOM_FUNCTION(CharSetTalkPattern)(uint32 nChar, uint32 tp, uint32 sp, uint32) {
+ assert(nChar<16);
+ Character[nChar].talkpattern = tp;
+ Character[nChar].standpattern = sp;
+}
+
+DECLARE_CUSTOM_FUNCTION(CharSetStartEndTalkPattern)(uint32 nChar, uint32 sp, uint32 ep, uint32) {
+ assert(nChar<16);
+ Character[nChar].starttalkpattern=sp;
+ Character[nChar].endtalkpattern=ep;
+}
+
+DECLARE_CUSTOM_FUNCTION(CharSendMessage)(uint32 nChar, uint32 dwMessage, uint32 bIsBack, uint32) {
+ RMMessage msg(dwMessage);
+ int i;
+ RMPoint pt;
+ RMTextDialog *text;
+ int curOffset = 0;
+
+ assert(nChar<16);
+ pt=Character[nChar].item->CalculatePos()-RMPoint(-60,20)-Loc->ScrollPosition();
+
+ if (Character[nChar].starttalkpattern != 0) {
+ Freeze();
+ Character[nChar].item->SetPattern(Character[nChar].starttalkpattern);
+ Unfreeze();
+ Character[nChar].item->WaitForEndPattern();
+ }
+
+ Freeze();
+ Character[nChar].item->SetPattern(Character[nChar].talkpattern);
+ Unfreeze();
+
+ VoiceHeader *curVoc = SearchVoiceHeader(0, dwMessage);
+ FPSFX *voice = NULL;
+ if (curVoc) {
+ // Si posiziona all'interno del database delle voci all'inizio della prima
+// fseek(_vm->m_vdbFP, curVoc->offset, SEEK_SET);
+ g_system->lockMutex(vdb);
+ _vm->_vdbFP.seek(curVoc->offset);
+ curOffset = curVoc->offset;
+ g_system->unlockMutex(vdb);
+ }
+
+ for (i = 0; i<msg.NumPeriods() && !bSkipIdle; i++) {
+ if (bIsBack) {
+ curBackText = text = new RMTextDialogScrolling(Loc);
+ if (bTonyIsSpeaking)
+ curBackText->Hide();
+ } else
+ text = new RMTextDialog;
+
+ text->SetInput(Input);
+
+ // Skipping
+ text->SetSkipStatus(!bIsBack);
+
+ // Allineamento
+ text->SetAlignType(RMText::HCENTER,RMText::VBOTTOM);
+
+ // Colore
+ text->SetColor(Character[nChar].r,Character[nChar].g,Character[nChar].b);
+
+ // Scrive il testo
+ text->WriteText(msg[i],0);
+
+ // Setta la posizione
+ text->SetPosition(pt);
+
+ // Setta l'always display
+ if (bAlwaysDisplay) { text->SetAlwaysDisplay(); text->ForceTime(); }
+
+ // Registra il testo
+ LinkGraphicTask(text);
+
+ if (curVoc) {
+ g_system->lockMutex(vdb);
+ _vm->_theSound.CreateSfx(&voice);
+ _vm->_vdbFP.seek(curOffset);
+ voice->LoadVoiceFromVDB(_vm->_vdbFP);
+ voice->SetLoop(false);
+ if (bIsBack) voice->SetVolume(55);
+ voice->Play();
+ text->SetCustomSkipHandle2(voice->hEndOfBuffer);
+ curOffset = _vm->_vdbFP.pos();
+ g_system->unlockMutex(vdb);
+ }
+
+ // Aspetta la fine della visualizzazione
+ text->SetCustomSkipHandle(hSkipIdle);
+ text->WaitForEndDisplay();
+
+ if (curVoc) {
+ voice->Stop();
+ voice->Release();
+ voice=NULL;
+ }
+
+
+ curBackText=NULL;
+ delete text;
+ }
+
+ if (Character[nChar].endtalkpattern != 0) {
+ Freeze();
+ Character[nChar].item->SetPattern(Character[nChar].endtalkpattern);
+ Unfreeze();
+ Character[nChar].item->WaitForEndPattern();
+ }
+
+ Freeze();
+ Character[nChar].item->SetPattern(Character[nChar].standpattern);
+ Unfreeze();
+}
+
+DECLARE_CUSTOM_FUNCTION(AddInventory)(uint32 dwCode, uint32, uint32, uint32) {
+ Inventory->AddItem(dwCode);
+}
+
+DECLARE_CUSTOM_FUNCTION(RemoveInventory)(uint32 dwCode, uint32, uint32, uint32) {
+ Inventory->RemoveItem(dwCode);
+}
+
+DECLARE_CUSTOM_FUNCTION(ChangeInventoryStatus)(uint32 dwCode, uint32 dwStatus, uint32, uint32) {
+ Inventory->ChangeItemStatus(dwCode,dwStatus);
+}
+
+
+
+
+/*
+ * Mastri Personaggi
+ */
+
+DECLARE_CUSTOM_FUNCTION(MCharSetCode)(uint32 nChar, uint32 nCode, uint32, uint32) {
+ assert(nChar < 10);
+ MCharacter[nChar].code=nCode;
+ if (nCode== 0)
+ MCharacter[nChar].item=NULL;
+ else
+ MCharacter[nChar].item=Loc->GetItemFromCode(nCode);
+ MCharacter[nChar].r=255;
+ MCharacter[nChar].g=255;
+ MCharacter[nChar].b=255;
+ MCharacter[nChar].x=-1;
+ MCharacter[nChar].y=-1;
+ MCharacter[nChar].bAlwaysBack = 0;
+
+ for (int i = 0; i < 10; i++)
+ MCharacter[nChar].numtalks[i] = 1;
+
+ MCharacter[nChar].curgroup = 0;
+
+ IsMChar[nChar] = true;
+}
+
+DECLARE_CUSTOM_FUNCTION(MCharResetCode)(uint32 nChar, uint32, uint32, uint32) {
+ MCharacter[nChar].item=Loc->GetItemFromCode(MCharacter[nChar].code);
+}
+
+
+DECLARE_CUSTOM_FUNCTION(MCharSetPosition)(uint32 nChar, uint32 nX, uint32 nY, uint32) {
+ assert(nChar < 10);
+ MCharacter[nChar].x=nX;
+ MCharacter[nChar].y=nY;
+}
+
+
+DECLARE_CUSTOM_FUNCTION(MCharSetColor)(uint32 nChar, uint32 r, uint32 g, uint32 b) {
+ assert(nChar < 10);
+ MCharacter[nChar].r=r;
+ MCharacter[nChar].g=g;
+ MCharacter[nChar].b=b;
+}
+
+
+DECLARE_CUSTOM_FUNCTION(MCharSetNumTalksInGroup)(uint32 nChar, uint32 nGroup, uint32 nTalks, uint32) {
+ assert(nChar < 10);
+ assert(nGroup < 10);
+
+ MCharacter[nChar].numtalks[nGroup]=nTalks;
+}
+
+
+DECLARE_CUSTOM_FUNCTION(MCharSetCurrentGroup)(uint32 nChar, uint32 nGroup, uint32, uint32)
+{
+ assert(nChar < 10);
+ assert(nGroup < 10);
+
+ MCharacter[nChar].curgroup = nGroup;
+}
+
+DECLARE_CUSTOM_FUNCTION(MCharSetNumTexts)(uint32 nChar, uint32 nTexts, uint32, uint32) {
+ assert(nChar < 10);
+
+ MCharacter[nChar].numtexts=nTexts-1;
+ MCharacter[nChar].bInTexts = false;
+}
+
+DECLARE_CUSTOM_FUNCTION(MCharSetAlwaysBack)(uint32 nChar, uint32 bAlwaysBack, uint32, uint32) {
+ assert(nChar < 10);
+
+ MCharacter[nChar].bAlwaysBack=bAlwaysBack;
+}
+
+
+DECLARE_CUSTOM_FUNCTION(MCharSendMessage)(uint32 nChar, uint32 dwMessage, uint32 bIsBack, uint32 nFont) {
+ RMMessage msg(dwMessage);
+ int i;
+ int parm;
+ RMPoint pt;
+ HANDLE h;
+ RMTextDialog *text;
+ int curOffset = 0;
+
+ assert(nChar < 10);
+
+ bIsBack |= MCharacter[nChar].bAlwaysBack ? 1 : 0;
+
+ // Calcola la posizione del testo in base al frame corrente
+ if (MCharacter[nChar].x==-1)
+ pt=MCharacter[nChar].item->CalculatePos()-RMPoint(-60,20)-Loc->ScrollPosition();
+ else
+ pt=RMPoint(MCharacter[nChar].x,MCharacter[nChar].y);
+
+ // Parametro per le azioni speciali: random tra le parlate
+ parm = (MCharacter[nChar].curgroup * 10) + _vm->_randomSource.getRandomNumber(
+ MCharacter[nChar].numtalks[MCharacter[nChar].curgroup] - 1) + 1;
+
+ // Cerca di eseguire la funzione custom per inizializzare la parlata
+ if (MCharacter[nChar].item) {
+ h = mpalQueryDoAction(30,MCharacter[nChar].item->MpalCode(), parm);
+ if (h != INVALID_HANDLE_VALUE)
+ WaitForSingleObject(h,INFINITE);
+ }
+
+ VoiceHeader *curVoc = SearchVoiceHeader(0, dwMessage);
+ FPSFX *voice = NULL;
+ if (curVoc) {
+ // Si posiziona all'interno del database delle voci all'inizio della prima
+ g_system->lockMutex(vdb);
+ // fseek(_vm->m_vdbFP, curVoc->offset, SEEK_SET);
+ _vm->_vdbFP.seek(curVoc->offset);
+ curOffset = curVoc->offset;
+ g_system->unlockMutex(vdb);
+ }
+
+ for (i = 0; i < msg.NumPeriods() && !bSkipIdle; i++) {
+ // Crea l'oggetto diverso se è back o no
+ if (bIsBack) {
+ curBackText=text = new RMTextDialogScrolling(Loc);
+ if (bTonyIsSpeaking)
+ curBackText->Hide();
+ }
+ else
+ text = new RMTextDialog;
+
+ text->SetInput(Input);
+
+ // Skipping
+ text->SetSkipStatus(!bIsBack);
+
+ // Allineamento
+ text->SetAlignType(RMText::HCENTER,RMText::VBOTTOM);
+
+ // Colore
+ text->SetColor(MCharacter[nChar].r,MCharacter[nChar].g,MCharacter[nChar].b);
+
+ // Scrive il testo
+ text->WriteText(msg[i],nFont);
+
+ // Setta la posizione
+ text->SetPosition(pt);
+
+ // Setta l'always display
+ if (bAlwaysDisplay) { text->SetAlwaysDisplay(); text->ForceTime(); }
+
+ // Registra il testo
+ LinkGraphicTask(text);
+
+ if (curVoc) {
+ g_system->lockMutex(vdb);
+ _vm->_theSound.CreateSfx(&voice);
+ _vm->_vdbFP.seek(curOffset);
+ voice->LoadVoiceFromVDB(_vm->_vdbFP);
+ voice->SetLoop(false);
+ if (bIsBack) voice->SetVolume(55);
+ voice->Play();
+ text->SetCustomSkipHandle2(voice->hEndOfBuffer);
+ curOffset = _vm->_vdbFP.pos();
+ g_system->unlockMutex(vdb);
+ }
+
+ // Aspetta la fine della visualizzazione
+ text->SetCustomSkipHandle(hSkipIdle);
+ text->WaitForEndDisplay();
+
+ if (curVoc) {
+ voice->Stop();
+ voice->Release();
+ voice=NULL;
+ }
+
+ curBackText=NULL;
+ delete text;
+ }
+
+
+ // Cerca di eseguire la funzione custom per chiudere la parlata
+ if (MCharacter[nChar].item) {
+ h=mpalQueryDoAction(31,MCharacter[nChar].item->MpalCode(),parm);
+ if (h!=INVALID_HANDLE_VALUE)
+ WaitForSingleObject(h,INFINITE);
+ }
+}
+
+
+
+
+
+
+/*
+ * Dialoghi
+ */
+
+int curDialog;
+
+DECLARE_CUSTOM_FUNCTION(SendDialogMessage)(uint32 nPers, uint32 nMsg, uint32, uint32) {
+ LPSTR string;
+ RMTextDialog* text;
+ int parm;
+ HANDLE h;
+ bool bIsBack = false;
+
+ // La SendDialogMessage può andare in background se è un personaggio in MCHAR settato
+ // con la SetAlwaysBack
+ if (nPers != 0 && IsMChar[nPers] && MCharacter[nPers].bAlwaysBack)
+ bIsBack = true;
+
+ VoiceHeader *curVoc = SearchVoiceHeader(curDialog, nMsg);
+ FPSFX *voice = NULL;
+
+ if (curVoc) {
+ // Si posiziona all'interno del database delle voci all'inizio della prima
+ g_system->lockMutex(vdb);
+// fseek(_vm->m_vdbFP, curVoc->offset, SEEK_SET);
+ _vm->_vdbFP.seek(curVoc->offset);
+ _vm->_theSound.CreateSfx(&voice);
+ voice->LoadVoiceFromVDB(_vm->_vdbFP);
+ voice->SetLoop(false);
+ if (bIsBack) voice->SetVolume(55);
+ g_system->unlockMutex(vdb);
+ }
+
+ string=mpalQueryDialogPeriod(nMsg);
+
+ if (nPers == 0) {
+ text = new RMTextDialog;
+ text->SetColor(0,255,0);
+ text->SetPosition(Tony->Position()-RMPoint(0,130)-Loc->ScrollPosition());
+ text->WriteText(string,0);
+
+ if (dwTonyNumTexts > 0) {
+ if (!bTonyInTexts) {
+ if (nTonyNextTalkType != Tony->TALK_NORMAL) {
+ Tony->StartTalk(nTonyNextTalkType);
+ if (!bStaticTalk)
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+ } else
+ Tony->StartTalk(Tony->TALK_NORMAL);
+
+ bTonyInTexts = true;
+ }
+ dwTonyNumTexts--;
+ } else {
+ Tony->StartTalk(nTonyNextTalkType);
+ if (!bStaticTalk)
+ nTonyNextTalkType = Tony->TALK_NORMAL;
+ }
+ } else if (!IsMChar[nPers]) {
+ RMPoint pt;
+
+ text = new RMTextDialog;
+
+ pt=Character[nPers].item->CalculatePos()-RMPoint(-60,20)-Loc->ScrollPosition();
+
+ if (Character[nPers].starttalkpattern != 0) {
+ Freeze();
+ Character[nPers].item->SetPattern(Character[nPers].starttalkpattern);
+ Unfreeze();
+ Character[nPers].item->WaitForEndPattern();
+ }
+
+ Character[nPers].item->SetPattern(Character[nPers].talkpattern);
+
+ text->SetColor(Character[nPers].r,Character[nPers].g,Character[nPers].b);
+ text->WriteText(string,0);
+ text->SetPosition(pt);
+ } else {
+ RMPoint pt;
+
+ if (MCharacter[nPers].x==-1)
+ pt=MCharacter[nPers].item->CalculatePos()-RMPoint(-60,20)-Loc->ScrollPosition();
+ else
+ pt=RMPoint(MCharacter[nPers].x,MCharacter[nPers].y);
+
+ // Parametro per le azioni speciali: random tra le parlate
+ parm = (MCharacter[nPers].curgroup * 10) + _vm->_randomSource.getRandomNumber(
+ MCharacter[nPers].numtalks[MCharacter[nPers].curgroup] - 1) + 1;
+
+ if (MCharacter[nPers].numtexts != 0 && MCharacter[nPers].bInTexts) {
+ MCharacter[nPers].numtexts--;
+ } else {
+ // Cerca di eseguire la funzione custom per inizializzare la parlata
+ h = mpalQueryDoAction(30, MCharacter[nPers].item->MpalCode(), parm);
+ if (h != INVALID_HANDLE_VALUE)
+ WaitForSingleObject(h,INFINITE);
+
+ MCharacter[nPers].curTalk = parm;
+
+ if (MCharacter[nPers].numtexts != 0) {
+ MCharacter[nPers].bInTexts = true;
+ MCharacter[nPers].numtexts--;
+ }
+ }
+
+ if (MCharacter[nPers].bAlwaysBack) {
+ text = curBackText = new RMTextDialogScrolling(Loc);
+ if (bTonyIsSpeaking)
+ curBackText->Hide();
+ bIsBack = true;
+ } else
+ text = new RMTextDialog;
+
+ text->SetSkipStatus(!MCharacter[nPers].bAlwaysBack);
+ text->SetColor(MCharacter[nPers].r,MCharacter[nPers].g,MCharacter[nPers].b);
+ text->WriteText(string,0);
+ text->SetPosition(pt);
+ }
+
+ if (!bSkipIdle) {
+ text->SetInput(Input);
+ if (bAlwaysDisplay) { text->SetAlwaysDisplay(); text->ForceTime(); }
+ text->SetAlignType(RMText::HCENTER,RMText::VBOTTOM);
+ LinkGraphicTask(text);
+
+ if (curVoc) {
+ voice->Play();
+ text->SetCustomSkipHandle2(voice->hEndOfBuffer);
+ }
+
+ // Aspetta la fine della visualizzazione
+ text->SetCustomSkipHandle(hSkipIdle);
+ text->WaitForEndDisplay();
+ }
+
+ if (curVoc) {
+ voice->Stop();
+ voice->Release();
+ voice=NULL;
+ }
+
+ if (nPers != 0) {
+ if (!IsMChar[nPers]) {
+ if (Character[nPers].endtalkpattern != 0) {
+ Freeze();
+ Character[nPers].item->SetPattern(Character[nPers].endtalkpattern);
+ Unfreeze();
+ Character[nPers].item->WaitForEndPattern();
+ }
+
+ Character[nPers].item->SetPattern(Character[nPers].standpattern);
+ delete text;
+ } else {
+ if ((MCharacter[nPers].bInTexts && MCharacter[nPers].numtexts== 0) || !MCharacter[nPers].bInTexts) {
+ // Cerca di eseguire la funzione custom per chiudere la parlata
+ MCharacter[nPers].curTalk = (MCharacter[nPers].curTalk%10) + MCharacter[nPers].curgroup*10;
+ h=mpalQueryDoAction(31,MCharacter[nPers].item->MpalCode(),MCharacter[nPers].curTalk);
+ if (h!=INVALID_HANDLE_VALUE)
+ WaitForSingleObject(h,INFINITE);
+
+ MCharacter[nPers].bInTexts = false;
+ MCharacter[nPers].numtexts = 0;
+ }
+
+ curBackText = NULL;
+ delete text;
+ }
+ } else {
+ if ((dwTonyNumTexts== 0 && bTonyInTexts) || !bTonyInTexts) {
+ Tony->EndTalk();
+ dwTonyNumTexts = 0;
+ bTonyInTexts = false;
+ }
+
+ delete text;
+ }
+
+ GlobalFree(string);
+}
+
+
+// @@@@ QUESTA NON SI PUO' SKIPPARE!!!!!!!!!!!!!!!!!!!
+
+DECLARE_CUSTOM_FUNCTION(StartDialog)(uint32 nDialog, uint32 nStartGroup, uint32, uint32) {
+ int nChoice;
+ uint32 *sl;
+ int i,num;
+ char* string;
+ RMDialogChoice dc;
+ int sel;
+
+ curDialog = nDialog;
+
+ // Chiama l'MPAL per iniziare il dialogo
+ mpalQueryDoDialog(nDialog,nStartGroup);
+
+ // Aspetta che una scelta si presenti
+ while ((nChoice=mpalQueryDialogWaitForChoice()) != -1) {
+ // Si fa dare la lista di opzioni e le conta
+ sl=mpalQueryDialogSelectList(nChoice);
+ for (num = 0; sl[num] != 0; num++)
+ ;
+
+ // Se c'e' una sola opzione, la fa automaticamente, e aspetta la prossima scelta
+ if (num==1)
+ {
+ mpalQueryDialogSelection(nChoice,sl[0]);
+ GlobalFree(sl);
+ continue;
+ }
+
+ // Crea una scelta per il dialogo
+ dc.Init();
+ dc.SetNumChoices(num);
+
+ // Scrive tutte le possibili opzioni
+ for (i = 0;i < num; i++) {
+ string = mpalQueryDialogPeriod(sl[i]);
+ assert(string != NULL);
+ dc.AddChoice(string);
+ GlobalFree(string);
+ }
+
+ // Attiva l'oggetto
+ LinkGraphicTask(&dc);
+ dc.Show();
+
+ // Disegna il puntatore
+ Pointer->SetSpecialPointer(Pointer->PTR_NONE);
+ MainShowMouse();
+
+ while (!(Input->MouseLeftClicked() && ((sel = dc.GetSelection()) != -1))) {
+ WaitFrame();
+ Freeze();
+ dc.DoFrame(Input->MousePos());
+ Unfreeze();
+ }
+
+ // Nascondi il puntatore
+ MainHideMouse();
+
+ dc.Hide();
+ mpalQueryDialogSelection(nChoice, sl[sel]);
+
+ // Chiude la scelta
+ dc.Close();
+
+ GlobalFree(sl);
+ }
+}
+
+
+
+
+
+/*
+ * Sync tra idle e mpal
+ */
+
+DECLARE_CUSTOM_FUNCTION(TakeOwnership)(uint32 num, uint32, uint32, uint32) {
+// EnterCriticalSection(&cs[num]);
+ WaitForSingleObject(mut[num],INFINITE);
+}
+
+DECLARE_CUSTOM_FUNCTION(ReleaseOwnership)(uint32 num, uint32, uint32, uint32) {
+// LeaveCriticalSection(&cs[num]);
+// g_system->unlockMutex(mut[num]);
+ warning("TODO: ReleaseOwnership");
+}
+
+
+
+
+
+
+
+
+
+
+
+/*
+ * Musica
+ * ------
+ *
+ * Effetti di fade supportati:
+ *
+ * nFX = 0 - La nuova musica si sostituisce a quella vecchia
+ * nFX=1 - La nuova musica si interfade con quella vecchia
+ * nFX=2 - La nuova musica subentra a tempo con quella vecchia
+ *
+ */
+
+int curSonoriz = 0;
+
+bool bFadeOutStop;
+
+void ThreadFadeInMusic(void *nMusic) {
+ int i;
+ int nChannel = (int)nMusic;
+
+ debug("Start FadeIn Music\n");
+
+ for (i = 0; i < 16; i++) {
+ _vm->SetMusicVolume(nChannel, i * 4);
+ Sleep(100);
+ }
+ _vm->SetMusicVolume(nChannel, 64);
+
+ debug("End FadeIn Music\n");
+ _endthread();
+}
+
+void ThreadFadeOutMusic(void *nMusic) {
+ int i;
+ int nChannel = (int)nMusic;
+ int startVolume = _vm->GetMusicVolume(nChannel);
+
+ debug("Start FadeOut Music\n");
+
+ for (i = 16; i > 0 && !bFadeOutStop; i--) {
+ if (i * 4 < startVolume)
+ _vm->SetMusicVolume(nChannel, i * 4);
+ Sleep(100);
+ }
+
+ if (!bFadeOutStop)
+ _vm->SetMusicVolume(nChannel, 0);
+
+ // Se è uno stacchetto ferma tutto
+ if (nChannel == 2)
+ _vm->StopMusic(2);
+
+ debug("End FadeOut Music\n");
+
+ _endthread();
+}
+
+DECLARE_CUSTOM_FUNCTION(FadeInSonoriz)(uint32, uint32, uint32, uint32) {
+ _beginthread(ThreadFadeInMusic, 10240, (void*)curSonoriz);
+}
+
+DECLARE_CUSTOM_FUNCTION(FadeOutSonoriz)(uint32, uint32, uint32, uint32) {
+ bFadeOutStop = false;
+ _beginthread(ThreadFadeOutMusic, 10240, (void *)curSonoriz);
+}
+
+DECLARE_CUSTOM_FUNCTION(FadeOutStacchetto)(uint32, uint32, uint32, uint32) {
+ bFadeOutStop = false;
+ _beginthread(ThreadFadeOutMusic, 10240, (void*)2);
+}
+
+DECLARE_CUSTOM_FUNCTION(FadeInStacchetto)(uint32, uint32, uint32, uint32) {
+ _beginthread(ThreadFadeInMusic, 10240, (void*)2);
+}
+
+DECLARE_CUSTOM_FUNCTION(StopSonoriz)(uint32, uint32, uint32, uint32) {
+ _vm->StopMusic(curSonoriz);
+}
+
+DECLARE_CUSTOM_FUNCTION(StopStacchetto)(uint32, uint32, uint32, uint32) {
+ _vm->StopMusic(2);
+}
+
+DECLARE_CUSTOM_FUNCTION(MuteSonoriz)(uint32, uint32, uint32, uint32) {
+ _vm->SetMusicVolume(curSonoriz, 0);
+}
+
+DECLARE_CUSTOM_FUNCTION(DemuteSonoriz)(uint32, uint32, uint32, uint32) {
+ bFadeOutStop = true;
+ _vm->SetMusicVolume(curSonoriz, 64);
+}
+
+DECLARE_CUSTOM_FUNCTION(MuteStacchetto)(uint32, uint32, uint32, uint32) {
+ _vm->SetMusicVolume(2, 0);
+}
+
+DECLARE_CUSTOM_FUNCTION(DemuteStacchetto)(uint32, uint32, uint32, uint32) {
+ _vm->SetMusicVolume(2, 64);
+}
+
+struct {
+ const char *name;
+ int sync;
+} musicFiles[] =
+{
+/*
+ { "PREGAME1.ADP", 0 }, { "SONO1.ADP", 0 },
+ { "SONO2.ADP", 0 }, { "SONO3.ADP", 0 },
+ { "CADUTA.ADP",0 }, { "RISVEGLIO.ADP", 0 },
+ { "BACKGROUND.ADP", 0 }, { "PREGAME3.ADP", 0 },
+ { "BARBUTA1.ADP", 2450 }, { "BARBUTA2.ADP", 0 },
+*/
+ { "00.ADP", 0 }, { "01.ADP", 0 },
+ { "02.ADP", 0 }, { "03.ADP", 0 },
+ { "04.ADP",0 }, { "05.ADP", 0 },
+ { "06.ADP", 0 }, { "07.ADP", 0 },
+ { "08.ADP", 2450 }, { "09.ADP", 0 },
+
+/*
+ { "BARBUTA3.ADP", 0 }, { "15-RUFUS.ADP", 0 },
+ { "20-MAMMA.ADP", 0 }, { "32-MAMMARADIO.ADP", 0 },
+ { "24-TUNNELOV-MIDI.ADP", 0 }, { "34-RAZZO.ADP", 0 },
+ { "27-ZUCC1.ADP", 0 }, { "BEAST.ADP", 0 },
+ { "22-MORTIMER.ADP", 0 }, { "25-PUB-OVATTATO.ADP", 0 },
+*/
+ { "10.ADP", 0 }, { "11.ADP", 0 },
+ { "12.ADP", 0 }, { "13.ADP", 0 },
+ { "14.ADP", 0 }, { "15.ADP", 0 },
+ { "16.ADP", 0 }, { "17.ADP", 0 },
+ { "18.ADP", 0 }, { "19.ADP", 0 },
+/*
+ { "25-PUB.ADP", 0 }, { "ALBERGO.ADP", 0 },
+ { "37.ADP", 0 }, { "26-PIRAT.ADP", 0 },
+ { "LORENZBACK.ADP", 0 }, { "LORENZ3.ADP", 0 },
+ { "CASTLE.ADP", 0 }, { "53-BACKR.ADP", 0 },
+ { "16-SMIL1.ADP", 1670 }, { "16-SMIL2.ADP", 0 },
+*/
+ { "20.ADP", 0 }, { "21.ADP", 0 },
+ { "22.ADP", 0 }, { "23.ADP", 0 },
+ { "24.ADP", 0 }, { "25.ADP", 0 },
+ { "26.ADP", 0 }, { "27.ADP", 0 },
+ { "28.ADP", 1670 }, { "29.ADP", 0 },
+/*
+ { "16-SMILE.ADP", 0 }, { "16-DIALOG2.ADP", 0 },
+ { "07-SHAKE1.ADP", 2900 }, { "07-SHAKE2.ADP", 0 },
+ { "07-SHAKE3.ADP", 0 }, { "46-BEEE.ADP", 0 },
+ { "434748.ADP", 0 }, { "TORRE.ADP", 0 },
+ { "50-DRAGO.ADP", 0 }, { "56-OPERA.ADP", 0 },
+*/
+ { "30.ADP", 0 }, { "31.ADP", 0 },
+ { "32.ADP", 2900 }, { "33.ADP", 0 },
+ { "34.ADP", 0 }, { "35.ADP", 0 },
+ { "36.ADP", 0 }, { "37.ADP", 0 },
+ { "38.ADP", 0 }, { "39.ADP", 0 },
+/*
+ { "FLAUTARP.ADP", 0 }, { "01-2001.ADP", 1920 },
+ { "02-INTROPANORAMICA.ADP", 1560 }, { "03-PANORAMICA.ADP", 1920 },
+ { "04-INTERNI.ADP", 1920 }, { "05-CADEPIUMA.ADP", 1920 },
+ { "06-SCENDESCALE.ADP", 1920 }, { "07-THRILL.ADP", 1920 },
+ { "08-CADUTAZUCCA.ADP", 1920 }, { "09-PIUMAALEGGIA.ADP", 1920 },
+*/
+ { "40.ADP", 0 }, { "41.ADP", 1920 },
+ { "42.ADP", 1560 }, { "43.ADP", 1920 },
+ { "44.ADP", 1920 }, { "45.ADP", 1920 },
+ { "46.ADP", 1920 }, { "47.ADP", 1920 },
+ { "48.ADP", 1920 }, { "49.ADP", 1920 },
+
+/*
+ { "10-JACKZUCCONA.ADP", 1920 }, { "11-JACKIMPRECAALLAGRANDELUNA.ADP", 1920 },
+ { "12-GRANDELUNALOGO.ADP", 1920 }, { "60-BACKGROUND.ADP", 0 },
+ { "TONYSTAR.ADP", 0 }, { "FUNNY.ADP", 0 },
+ { "60-INIZIODIALOGO.ADP", 0 }, { "60-DIALOGO.ADP", 0 },
+ { "60-JACKFELICE.ADP", 0 }, { "24-TONYVIOLENTATO.ADP", 0 }
+*/
+
+ { "50.ADP", 1920 }, { "51.ADP", 1920 },
+ { "52.ADP", 1920 }, { "53.ADP", 0 },
+ { "54.ADP", 0 }, { "55.ADP", 0 },
+ { "56.ADP", 0 }, { "57.ADP", 0 },
+ { "58.ADP", 0 }, { "59.ADP", 0 }
+
+};
+
+
+const char *staccFileNames[] = {
+/*
+ "05-MUCCA.ADP", "06-HALOW.ADP",
+ "LETTERAINIZIO.ADP", "LETTERAPAURA.ADP",
+ "LETTERAFINE.ADP", "PREGAME2.ADP",
+ "07-TIMOT.ADP", "15-SHOTRUFUS.ADP",
+ "15-SHOTTONY.ADP", "27-ZUCC2.ADP",
+*/
+ "S00.ADP", "S01.ADP",
+ "S02.ADP", "S03.ADP",
+ "S04.ADP", "S05.ADP",
+ "S06.ADP", "S07.ADP",
+ "S08.ADP", "S09.ADP",
+
+/*
+ "53-DLOGO.ADP", "16-DIALOG1.ADP",
+ "TORRE1.ADP", "GARG1.ADP",
+ "LORENZ1.ADP", "24-FIGHT.ADP",
+ "08-MACBETH-PREPARA.ADP", "08-MACBETH-RECITA.ADP",
+ "GATTO1.ADP"
+*/
+ "S10.ADP", "S11.ADP",
+ "S12.ADP", "S13.ADP",
+ "S14.ADP", "S15.ADP",
+ "S16.ADP", "S17.ADP",
+ "S18.ADP"
+};
+
+
+void CustPlayMusic(uint32 nChannel, const char *mFN, uint32 nFX, bool bLoop, int nSync = 0) {
+ if (nSync == 0)
+ nSync = 2000;
+ debug("Start CustPlayMusic\n");
+ PlayMusic(nChannel, mFN, nFX, bLoop, nSync);
+ debug("End CustPlayMusic\n");
+}
+
+DECLARE_CUSTOM_FUNCTION(PlaySonoriz)(uint32 nMusic, uint32 nFX, uint32 bNoLoop, uint32) {
+ if (nFX == 0 || nFX == 1 || nFX==2) {
+ debug("PlaySonoriz stop fadeout\n");
+ bFadeOutStop = true;
+ }
+
+ lastMusic = nMusic;
+ CustPlayMusic(curSonoriz, musicFiles[nMusic].name, nFX, bNoLoop ? false : true, musicFiles[nMusic].sync);
+}
+
+DECLARE_CUSTOM_FUNCTION(PlayStacchetto)(uint32 nMusic, uint32 nFX, uint32 bLoop, uint32) {
+ CustPlayMusic(2,staccFileNames[nMusic],nFX,bLoop);
+}
+
+DECLARE_CUSTOM_FUNCTION(PlayItemSfx)(uint32 nItem, uint32 nSFX, uint32, uint32) {
+ if (nItem== 0) {
+ Tony->PlaySfx(nSFX);
+ } else {
+ RMItem *item = Loc->GetItemFromCode(nItem);
+ if (item)
+ item->PlaySfx(nSFX);
+ }
+}
+
+
+void RestoreMusic(void) {
+ PlaySonoriz(lastMusic, 0, 0, 0);
+ if (lastTappeto != 0)
+ CustPlayMusic(4, tappetiFile[lastTappeto], 0, true);
+}
+
+void SaveMusic(Common::OutSaveFile *f) {
+ f->writeByte(lastMusic);
+ f->writeByte(lastTappeto);
+}
+
+void LoadMusic(Common::InSaveFile *f) {
+ lastMusic = f->readByte();
+ lastTappeto = f->readByte();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(StacchettoFadeStart)(uint32 nStacc, uint32 bLoop, uint32, uint32) {
+ FadeOutSonoriz(0, 0, 0, 0);
+ MuteStacchetto(0, 0, 0, 0);
+ PlayStacchetto(nStacc, 0, bLoop, 0);
+ FadeInStacchetto(0, 0, 0, 0);
+}
+
+DECLARE_CUSTOM_FUNCTION(StacchettoFadeEnd)(uint32 nStacc, uint32 bLoop, uint32, uint32) {
+ FadeOutStacchetto(0, 0, 0, 0);
+ FadeInSonoriz(0, 0, 0, 0);
+}
+
+
+
+
+DECLARE_CUSTOM_FUNCTION(MustSkipIdleStart)(uint32, uint32, uint32, uint32) {
+ bSkipIdle = true;
+ SetEvent(hSkipIdle);
+}
+
+DECLARE_CUSTOM_FUNCTION(MustSkipIdleEnd)(uint32, uint32, uint32, uint32) {
+ bSkipIdle = false;
+ ResetEvent(hSkipIdle);
+}
+
+DECLARE_CUSTOM_FUNCTION(PatIrqFreeze)(uint32 bStatus, uint32, uint32, uint32) {
+ bPatIrqFreeze = bStatus;
+}
+
+DECLARE_CUSTOM_FUNCTION(OpenInitLoadMenu)(uint32 , uint32, uint32, uint32) {
+ Freeze();
+ _vm->OpenInitLoadMenu();
+ Unfreeze();
+}
+
+DECLARE_CUSTOM_FUNCTION(OpenInitOptions)(uint32 , uint32, uint32, uint32) {
+ Freeze();
+ _vm->OpenInitOptions();
+ Unfreeze();
+}
+
+
+DECLARE_CUSTOM_FUNCTION(DoCredits)(uint32 nMsg, uint32 dwTime, uint32, uint32) {
+ RMMessage msg(nMsg);
+ RMTextDialog *text;
+ HANDLE hDisable = CreateEvent(NULL, true, false, NULL);
+ int i;
+ uint32 startTime;
+
+ text = new RMTextDialog[msg.NumPeriods()];
+
+ for (i = 0; i < msg.NumPeriods(); i++) {
+ text[i].SetInput(Input);
+
+ // Allineamento
+ if (msg[i][0] == '@') {
+ text[i].SetAlignType(RMText::HCENTER, RMText::VTOP);
+ text[i].WriteText(&msg[i][1], 3);
+ text[i].SetPosition(RMPoint(414, 70 + i * 26)); // 70
+ } else {
+ text[i].SetAlignType(RMText::HLEFT,RMText::VTOP);
+ text[i].WriteText(msg[i], 3);
+ text[i].SetPosition(RMPoint(260, 70 + i * 26));
+ }
+
+
+ // Setta la posizione
+ text[i].SetAlwaysDisplay();
+ text[i].SetForcedTime(dwTime * 1000);
+ text[i].SetNoTab();
+
+ // Aspetta la fine della visualizzazione
+ text[i].SetCustomSkipHandle(hDisable);
+
+ // Registra il testo
+ LinkGraphicTask(&text[i]);
+ }
+
+ startTime = _vm->GetTime();
+
+ while (startTime + dwTime * 1000 > _vm->GetTime()) {
+ WaitFrame();
+ if (Input->MouseLeftClicked() || Input->MouseRightClicked())
+ break;
+ if ((GetAsyncKeyState(Common::KEYCODE_TAB) & 0x8001) == 0x8001)
+ break;
+ }
+
+ SetEvent(hDisable);
+
+ WaitFrame();
+ WaitFrame();
+
+ delete[] text;
+}
+
+
+
+BEGIN_CUSTOM_FUNCTION_MAP()
+
+ ASSIGN( 1, CustLoadLocation)
+ ASSIGN( 2, MySleep)
+ ASSIGN( 3, SetPointer)
+ ASSIGN( 5, MoveTony)
+ ASSIGN( 6, FaceToMe)
+ ASSIGN( 7, BackToMe)
+ ASSIGN( 8, LeftToMe)
+ ASSIGN( 9, RightToMe)
+ ASSIGN( 10, SendTonyMessage)
+ ASSIGN( 11, ChangeBoxStatus)
+ ASSIGN( 12, ChangeLocation)
+ ASSIGN( 13, DisableTony)
+ ASSIGN( 14, EnableTony)
+ ASSIGN( 15, WaitForPatternEnd)
+ ASSIGN( 16, SetLocStartPosition)
+ ASSIGN( 17, ScrollLocation)
+ ASSIGN( 18, MoveTonyAndWait)
+ ASSIGN( 19, ChangeHotspot)
+ ASSIGN( 20, AddInventory)
+ ASSIGN( 21, RemoveInventory)
+ ASSIGN( 22, ChangeInventoryStatus)
+ ASSIGN( 23, SetTonyPosition)
+ ASSIGN( 24, SendFullscreenMessage)
+ ASSIGN( 25, SaveTonyPosition)
+ ASSIGN( 26, RestoreTonyPosition)
+ ASSIGN( 27, DisableInput)
+ ASSIGN( 28, EnableInput)
+ ASSIGN( 29, StopTony)
+
+ ASSIGN( 30, TonyTakeUp1)
+ ASSIGN( 31, TonyTakeMid1)
+ ASSIGN( 32, TonyTakeDown1)
+ ASSIGN( 33, TonyTakeUp2)
+ ASSIGN( 34, TonyTakeMid2)
+ ASSIGN( 35, TonyTakeDown2)
+
+ ASSIGN( 72, TonyPutUp1)
+ ASSIGN( 73, TonyPutMid1)
+ ASSIGN( 74, TonyPutDown1)
+ ASSIGN( 75, TonyPutUp2)
+ ASSIGN( 76, TonyPutMid2)
+ ASSIGN( 77, TonyPutDown2)
+
+ ASSIGN( 36, TonyPerTerra)
+ ASSIGN( 37, TonySiRialza)
+ ASSIGN( 38, TonyPastorella)
+ ASSIGN( 39, TonyFischietto)
+
+ ASSIGN( 40, TonyRide)
+ ASSIGN( 41, TonyFianchi)
+ ASSIGN( 42, TonyCanta)
+ ASSIGN( 43, TonySiIndica)
+ ASSIGN( 44, TonySpaventatoConMani)
+ ASSIGN( 49, TonySpaventatoSenzaMani)
+ ASSIGN( 45, TonyConBicchiere)
+ ASSIGN( 46, TonyConVerme)
+ ASSIGN( 47, TonyConMartello)
+ ASSIGN( 48, TonyConCorda)
+ ASSIGN( 90, TonyConConiglioANIM)
+ ASSIGN( 91, TonyConRicettaANIM)
+ ASSIGN( 92, TonyConCarteANIM)
+ ASSIGN( 93, TonyConPupazzoANIM)
+ ASSIGN( 94, TonyConPupazzoStart)
+ ASSIGN( 95, TonyConPupazzoEnd)
+ ASSIGN( 96, TonyConConiglioStart)
+ ASSIGN( 97, TonyConConiglioEnd)
+ ASSIGN( 98, TonyConRicettaStart)
+ ASSIGN( 99, TonyConRicettaEnd)
+ ASSIGN(100, TonyConCarteStart)
+ ASSIGN(101, TonyConCarteEnd)
+ ASSIGN(102, TonyConTaccuinoStart)
+ ASSIGN(103, TonyConTaccuinoEnd)
+ ASSIGN(104, TonyConMegafonoStart)
+ ASSIGN(105, TonyConMegafonoEnd)
+ ASSIGN(106, TonyConBarbaStart)
+ ASSIGN(107, TonyConBarbaEnd)
+ ASSIGN(108, TonyRidacchia)
+ ASSIGN(109, TonySchifato)
+ ASSIGN(110, TonyNaah)
+ ASSIGN(111, TonyMacbeth)
+ ASSIGN(112, TonySniffaLeft)
+ ASSIGN(113, TonySniffaRight)
+ ASSIGN(114, TonySpaventatoStart)
+ ASSIGN(115, TonySpaventatoEnd)
+ ASSIGN(116, TonyConSegretaria)
+
+ ASSIGN( 50, CharSetCode)
+ ASSIGN( 51, CharSetColor)
+ ASSIGN( 52, CharSetTalkPattern)
+ ASSIGN( 53, CharSendMessage)
+ ASSIGN( 54, CharSetStartEndTalkPattern)
+
+ ASSIGN( 60, MCharSetCode)
+ ASSIGN( 61, MCharSetColor)
+ ASSIGN( 62, MCharSetCurrentGroup)
+ ASSIGN( 63, MCharSetNumTalksInGroup)
+ ASSIGN( 64, MCharSetNumTexts)
+ ASSIGN( 65, MCharSendMessage)
+ ASSIGN( 66, MCharSetPosition)
+ ASSIGN( 67, MCharSetAlwaysBack)
+ ASSIGN( 68, MCharResetCode)
+
+ ASSIGN( 70, StartDialog)
+ ASSIGN( 71, SendDialogMessage)
+
+ ASSIGN( 80, TakeOwnership)
+ ASSIGN( 81, ReleaseOwnership)
+
+ ASSIGN( 86, PlaySonoriz)
+ ASSIGN( 87, PlayStacchetto)
+ ASSIGN( 88, FadeInSonoriz)
+ ASSIGN( 89, FadeOutSonoriz)
+ ASSIGN(123, FadeInStacchetto)
+ ASSIGN(124, FadeOutStacchetto)
+ ASSIGN(125, MuteSonoriz)
+ ASSIGN(126, DemuteSonoriz)
+ ASSIGN(127, MuteStacchetto)
+ ASSIGN(128, DemuteStacchetto)
+ ASSIGN( 84, StopSonoriz)
+ ASSIGN( 85, StopStacchetto)
+ ASSIGN( 83, PlayItemSfx)
+ ASSIGN(129, StacchettoFadeStart)
+ ASSIGN(130, StacchettoFadeEnd)
+
+ ASSIGN(120, TremaSchermo)
+ ASSIGN(121, AutoSave)
+ ASSIGN(122, Abort)
+ ASSIGN(131, NoOcchioDiBue)
+ ASSIGN(132, SendFullscreenMsgStart)
+ ASSIGN(133, SendFullscreenMsgEnd)
+ ASSIGN(134, CustEnableGUI)
+ ASSIGN(135, CustDisableGUI)
+ ASSIGN(136, ClearScreen)
+ ASSIGN(137, PatIrqFreeze)
+ ASSIGN(138, TonySetPalesati)
+ ASSIGN(139, OpenInitLoadMenu)
+ ASSIGN(140, OpenInitOptions)
+ ASSIGN(141, SyncScrollLocation)
+ ASSIGN(142, CloseLocation)
+ ASSIGN(143, SetAlwaysDisplay)
+ ASSIGN(144, DoCredits)
+
+ ASSIGN( 200, MustSkipIdleStart);
+ ASSIGN( 201, MustSkipIdleEnd);
+
+END_CUSTOM_FUNCTION_MAP()
+
+void SetupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input) {
+ Tony = tony;
+ Pointer = ptr;
+ Boxes = box;
+ Loc = loc;
+ Inventory = inv;
+ Input = input;
+
+ LoadLocation = MainLoadLocation;
+ UnloadLocation = MainUnloadLocation;
+ LinkGraphicTask = MainLinkGraphicTask;
+ Freeze = MainFreeze;
+ Unfreeze = MainUnfreeze;
+ WaitFrame = MainWaitFrame;
+ PlayMusic = MainPlayMusic;
+ InitWipe = MainInitWipe;
+ CloseWipe = MainCloseWipe;
+ WaitWipeEnd = MainWaitWipeEnd;
+ DisableGUI = MainDisableGUI;
+ EnableGUI = MainEnableGUI;
+ SetPalesati = MainSetPalesati;
+
+ g_system->lockMutex(vdb);
+
+ bAlwaysDisplay = false;
+ int i;
+/*
+ for (i = 0;i < 10; i++)
+ InitializeCriticalSection(&cs[i]);
+ for (i = 0;i < 10; i++)
+ mut[i] = CreateMutex(NULL, false, NULL);
+*/
+ for (i = 0; i < 200; i++)
+ tappeti[i] = 0;
+
+ tappeti[6] = T_GRILLI;
+ tappeti[7] = T_GRILLI;
+ tappeti[8] = T_GRILLIOV;
+ tappeti[10] = T_GRILLI;
+ tappeti[12] = T_GRILLI;
+ tappeti[13] = T_GRILLIOV;
+ tappeti[15] = T_GRILLI;
+ tappeti[16] = T_GRILLIVENTO;
+ tappeti[18] = T_GRILLI;
+ tappeti[19] = T_GRILLIVENTO;
+ tappeti[20] = T_GRILLI;
+ tappeti[23] = T_GRILLI;
+ tappeti[26] = T_MAREMETA;
+ tappeti[27] = T_GRILLI;
+ tappeti[28] = T_GRILLIVENTO;
+ tappeti[31] = T_GRILLI;
+ tappeti[33] = T_MARE;
+ tappeti[35] = T_MARE;
+ tappeti[36] = T_GRILLI;
+ tappeti[37] = T_GRILLI;
+ tappeti[40] = T_GRILLI;
+ tappeti[41] = T_GRILLI;
+ tappeti[42] = T_GRILLI;
+ tappeti[45] = T_GRILLI;
+ tappeti[51] = T_GRILLI;
+ tappeti[52] = T_GRILLIVENTO1;
+ tappeti[53] = T_GRILLI;
+ tappeti[54] = T_GRILLI;
+ tappeti[57] = T_VENTO;
+ tappeti[58] = T_VENTO;
+ tappeti[60] = T_VENTO;
+
+
+
+ // Crea l'evento per skippare le idle
+ hSkipIdle = CreateEvent(NULL, true, false, NULL);
+}
+
+} // end of namespace Tony