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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "common/memstream.h"
+#include "engines/advancedDetector.h"
+#include "common/system.h"
+#include "graphics/colormasks.h"
+#include "graphics/surface.h"
+
+#include "tony/tony.h"
+#include "tony/game.h"
+
+namespace Tony {
+
+enum {
+ GF_COMPRESSED = (1 << 0)
+};
+
+struct TonyGameDescription {
+ ADGameDescription desc;
+};
+
+uint32 TonyEngine::getFeatures() const {
+ return _gameDescription->desc.flags;
+}
+
+Common::Language TonyEngine::getLanguage() const {
+ return _gameDescription->desc.language;
+}
+
+bool TonyEngine::getIsDemo() const {
+ return _gameDescription->desc.flags & ADGF_DEMO;
+}
+
+bool TonyEngine::isCompressed() const {
+ return _gameDescription->desc.flags & GF_COMPRESSED;
+}
+
+} // End of namespace Tony
+
+static const PlainGameDescriptor tonyGames[] = {
+ {"tony", "Tony Tough and the Night of Roasted Moths"},
+ {0, 0}
+};
+
+#include "tony/detection_tables.h"
+
+class TonyMetaEngine : public AdvancedMetaEngine {
+public:
+ TonyMetaEngine() : AdvancedMetaEngine(Tony::gameDescriptions, sizeof(Tony::TonyGameDescription), tonyGames) {
+ }
+
+ virtual const char *getName() const {
+ return "Tony Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "Tony Engine (C) Protonic Interactive";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual SaveStateList listSaves(const char *target) const;
+ virtual int getMaximumSaveSlot() const;
+ virtual void removeSaveState(const char *target, int slot) const;
+ SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+};
+
+bool TonyMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsLoadingDuringStartup) ||
+ (f == kSupportsDeleteSave) ||
+ (f == kSavesSupportMetaInfo) ||
+ (f == kSavesSupportThumbnail);
+}
+
+bool Tony::TonyEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL) ||
+ (f == kSupportsLoadingDuringRuntime) ||
+ (f == kSupportsSavingDuringRuntime);
+}
+
+bool TonyMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Tony::TonyGameDescription *gd = (const Tony::TonyGameDescription *)desc;
+ if (gd) {
+ *engine = new Tony::TonyEngine(syst, gd);
+ }
+ return gd != 0;
+}
+
+SaveStateList TonyMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray filenames;
+ Common::String saveDesc;
+ Common::String pattern = "tony.0??";
+
+ filenames = saveFileMan->listSavefiles(pattern);
+ sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ // Obtain the last 3 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 3);
+
+ if (slotNum >= 0 && slotNum <= 999) {
+ byte thumbnailData[160 * 120 * 2];
+ Common::String saveName;
+ byte difficulty;
+
+ if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slotNum, thumbnailData, saveName, difficulty)) {
+ // Add the save name to the savegame list
+ saveList.push_back(SaveStateDescriptor(slotNum, saveName));
+ }
+ }
+ }
+
+ return saveList;
+}
+
+int TonyMetaEngine::getMaximumSaveSlot() const {
+ return 99;
+}
+
+void TonyMetaEngine::removeSaveState(const char *target, int slot) const {
+ Common::String filename = Tony::TonyEngine::getSaveStateFileName(slot);
+
+ g_system->getSavefileManager()->removeSavefile(filename);
+}
+
+SaveStateDescriptor TonyMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
+ Common::String saveName;
+ byte difficulty;
+ byte thumbData[160 * 120 * 2];
+
+ if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slot, thumbData, saveName, difficulty)) {
+ // Convert the 565 thumbnail data to the needed overlay format
+ Common::MemoryReadStream thumbStream(thumbData, 160 * 120 * 2);
+ Graphics::PixelFormat destFormat = g_system->getOverlayFormat();
+ Graphics::Surface *to = new Graphics::Surface();
+ to->create(160, 120, destFormat);
+
+ OverlayColor *pixels = (OverlayColor *)to->pixels;
+ for (int y = 0; y < to->h; ++y) {
+ for (int x = 0; x < to->w; ++x) {
+ uint8 r, g, b;
+ Graphics::colorToRGB<Graphics::ColorMasks<555> >(thumbStream.readUint16LE(), r, g, b);
+
+ // converting to current OSystem Color
+ *pixels++ = destFormat.RGBToColor(r, g, b);
+ }
+ }
+
+ // Create the return descriptor
+ SaveStateDescriptor desc(slot, saveName);
+ desc.setDeletableFlag(true);
+ desc.setWriteProtectedFlag(false);
+ desc.setThumbnail(to);
+
+ return desc;
+ }
+
+ return SaveStateDescriptor();
+}
+
+
+#if PLUGIN_ENABLED_DYNAMIC(TONY)
+REGISTER_PLUGIN_DYNAMIC(TONY, PLUGIN_TYPE_ENGINE, TonyMetaEngine);
+#else
+REGISTER_PLUGIN_STATIC(TONY, PLUGIN_TYPE_ENGINE, TonyMetaEngine);
+#endif