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Diffstat (limited to 'engines/tony/detection.cpp')
-rw-r--r-- | engines/tony/detection.cpp | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/engines/tony/detection.cpp b/engines/tony/detection.cpp new file mode 100644 index 0000000000..8e6d5a64c3 --- /dev/null +++ b/engines/tony/detection.cpp @@ -0,0 +1,194 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * + */ + +#include "base/plugins.h" + +#include "common/memstream.h" +#include "engines/advancedDetector.h" +#include "common/system.h" +#include "graphics/colormasks.h" +#include "graphics/surface.h" + +#include "tony/tony.h" +#include "tony/game.h" + +namespace Tony { + +enum { + GF_COMPRESSED = (1 << 0) +}; + +struct TonyGameDescription { + ADGameDescription desc; +}; + +uint32 TonyEngine::getFeatures() const { + return _gameDescription->desc.flags; +} + +Common::Language TonyEngine::getLanguage() const { + return _gameDescription->desc.language; +} + +bool TonyEngine::getIsDemo() const { + return _gameDescription->desc.flags & ADGF_DEMO; +} + +bool TonyEngine::isCompressed() const { + return _gameDescription->desc.flags & GF_COMPRESSED; +} + +} // End of namespace Tony + +static const PlainGameDescriptor tonyGames[] = { + {"tony", "Tony Tough and the Night of Roasted Moths"}, + {0, 0} +}; + +#include "tony/detection_tables.h" + +class TonyMetaEngine : public AdvancedMetaEngine { +public: + TonyMetaEngine() : AdvancedMetaEngine(Tony::gameDescriptions, sizeof(Tony::TonyGameDescription), tonyGames) { + } + + virtual const char *getName() const { + return "Tony Engine"; + } + + virtual const char *getOriginalCopyright() const { + return "Tony Engine (C) Protonic Interactive"; + } + + virtual bool hasFeature(MetaEngineFeature f) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; + virtual SaveStateList listSaves(const char *target) const; + virtual int getMaximumSaveSlot() const; + virtual void removeSaveState(const char *target, int slot) const; + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +}; + +bool TonyMetaEngine::hasFeature(MetaEngineFeature f) const { + return + (f == kSupportsListSaves) || + (f == kSupportsLoadingDuringStartup) || + (f == kSupportsDeleteSave) || + (f == kSavesSupportMetaInfo) || + (f == kSavesSupportThumbnail); +} + +bool Tony::TonyEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + +bool TonyMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + const Tony::TonyGameDescription *gd = (const Tony::TonyGameDescription *)desc; + if (gd) { + *engine = new Tony::TonyEngine(syst, gd); + } + return gd != 0; +} + +SaveStateList TonyMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringArray filenames; + Common::String saveDesc; + Common::String pattern = "tony.0??"; + + filenames = saveFileMan->listSavefiles(pattern); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { + // Obtain the last 3 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 3); + + if (slotNum >= 0 && slotNum <= 999) { + byte thumbnailData[160 * 120 * 2]; + Common::String saveName; + byte difficulty; + + if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slotNum, thumbnailData, saveName, difficulty)) { + // Add the save name to the savegame list + saveList.push_back(SaveStateDescriptor(slotNum, saveName)); + } + } + } + + return saveList; +} + +int TonyMetaEngine::getMaximumSaveSlot() const { + return 99; +} + +void TonyMetaEngine::removeSaveState(const char *target, int slot) const { + Common::String filename = Tony::TonyEngine::getSaveStateFileName(slot); + + g_system->getSavefileManager()->removeSavefile(filename); +} + +SaveStateDescriptor TonyMetaEngine::querySaveMetaInfos(const char *target, int slot) const { + Common::String saveName; + byte difficulty; + byte thumbData[160 * 120 * 2]; + + if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slot, thumbData, saveName, difficulty)) { + // Convert the 565 thumbnail data to the needed overlay format + Common::MemoryReadStream thumbStream(thumbData, 160 * 120 * 2); + Graphics::PixelFormat destFormat = g_system->getOverlayFormat(); + Graphics::Surface *to = new Graphics::Surface(); + to->create(160, 120, destFormat); + + OverlayColor *pixels = (OverlayColor *)to->pixels; + for (int y = 0; y < to->h; ++y) { + for (int x = 0; x < to->w; ++x) { + uint8 r, g, b; + Graphics::colorToRGB<Graphics::ColorMasks<555> >(thumbStream.readUint16LE(), r, g, b); + + // converting to current OSystem Color + *pixels++ = destFormat.RGBToColor(r, g, b); + } + } + + // Create the return descriptor + SaveStateDescriptor desc(slot, saveName); + desc.setDeletableFlag(true); + desc.setWriteProtectedFlag(false); + desc.setThumbnail(to); + + return desc; + } + + return SaveStateDescriptor(); +} + + +#if PLUGIN_ENABLED_DYNAMIC(TONY) +REGISTER_PLUGIN_DYNAMIC(TONY, PLUGIN_TYPE_ENGINE, TonyMetaEngine); +#else +REGISTER_PLUGIN_STATIC(TONY, PLUGIN_TYPE_ENGINE, TonyMetaEngine); +#endif |