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Diffstat (limited to 'engines/tony/gfxengine.cpp')
-rw-r--r--engines/tony/gfxengine.cpp50
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/tony/gfxengine.cpp b/engines/tony/gfxengine.cpp
index 4642ee0ab7..2ff57bf804 100644
--- a/engines/tony/gfxengine.cpp
+++ b/engines/tony/gfxengine.cpp
@@ -146,7 +146,7 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
g_system->lockMutex(csMainLoop);
// Poll of input devices
- m_input.Poll();
+ m_input.poll();
if (m_bMustEnterMenu && GLOBALS.bIdleExited) {
m_bOption = true;
@@ -172,12 +172,12 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// Check the mouse input
if (m_bInput && !m_tony.InAction()) {
// If we are on the inventory, it is it who controls all input
- if (m_inv.HaveFocus(m_input.MousePos()) && !m_inter.Active()) {
+ if (m_inv.HaveFocus(m_input.mousePos()) && !m_inter.Active()) {
// Left Click
// **********
- if (m_input.MouseLeftClicked()/* && m_itemName.IsItemSelected()*/) {
+ if (m_input.mouseLeftClicked()/* && m_itemName.IsItemSelected()*/) {
// Left click activates the combine, if we are on an object
- if (m_inv.LeftClick(m_input.MousePos(), m_curActionObj)) {
+ if (m_inv.LeftClick(m_input.mousePos(), m_curActionObj)) {
m_curAction = TA_COMBINE;
m_point.SetAction(m_curAction);
}
@@ -185,18 +185,18 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// Right Click
// ***********
- if (m_input.MouseRightClicked()) {
+ if (m_input.mouseRightClicked()) {
if (m_itemName.IsItemSelected()) {
m_curActionObj = 0;
- m_inv.RightClick(m_input.MousePos());
+ m_inv.RightClick(m_input.mousePos());
} else
- m_inv.RightClick(m_input.MousePos());
+ m_inv.RightClick(m_input.mousePos());
} else
// Right Release
// *************
- if (m_input.MouseRightReleased()) {
- if (m_inv.RightRelease(m_input.MousePos(), m_curAction)) {
+ if (m_input.mouseRightReleased()) {
+ if (m_inv.RightRelease(m_input.mousePos(), m_curAction)) {
CORO_INVOKE_3(m_tony.MoveAndDoAction, m_itemName.GetHotspot(), m_itemName.GetSelectedItem(), m_curAction);
m_curAction = TA_GOTO;
@@ -208,16 +208,16 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// ************
if (m_bGUIOption) {
if (!m_tony.InAction() && m_bInput) {
- if ((m_input.MouseLeftClicked() && m_input.MousePos().x < 3 && m_input.MousePos().y < 3)) {
+ if ((m_input.mouseLeftClicked() && m_input.mousePos().x < 3 && m_input.mousePos().y < 3)) {
CORO_INVOKE_1(OpenOptionScreen, 0);
goto SKIPCLICKSINISTRO;
- } else if (m_input.GetAsyncKeyState(Common::KEYCODE_ESCAPE))
+ } else if (m_input.getAsyncKeyState(Common::KEYCODE_ESCAPE))
CORO_INVOKE_1(OpenOptionScreen, 0);
else if (!_vm->getIsDemo()) {
- if (m_input.GetAsyncKeyState(Common::KEYCODE_F3) || m_input.GetAsyncKeyState(Common::KEYCODE_F5))
+ if (m_input.getAsyncKeyState(Common::KEYCODE_F3) || m_input.getAsyncKeyState(Common::KEYCODE_F5))
// Save game screen
CORO_INVOKE_1(OpenOptionScreen, 3);
- else if (m_input.GetAsyncKeyState(Common::KEYCODE_F2) || m_input.GetAsyncKeyState(Common::KEYCODE_F7))
+ else if (m_input.getAsyncKeyState(Common::KEYCODE_F2) || m_input.getAsyncKeyState(Common::KEYCODE_F7))
// Load game screen
CORO_INVOKE_1(OpenOptionScreen, 4);
}
@@ -226,7 +226,7 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) {
// Left Click
// **************
- if (m_input.MouseLeftClicked() && !m_inter.Active()) {
+ if (m_input.mouseLeftClicked() && !m_inter.Active()) {
if (m_curAction != TA_COMBINE)
CORO_INVOKE_3(m_tony.MoveAndDoAction, m_itemName.GetHotspot(), m_itemName.GetSelectedItem(), m_point.CurAction());
@@ -247,29 +247,29 @@ SKIPCLICKSINISTRO:
// ************
if (m_curAction == TA_COMBINE) {
// During a combine, it cancels it
- if (m_input.MouseRightClicked()) {
+ if (m_input.mouseRightClicked()) {
m_inv.EndCombine();
m_curActionObj = 0;
m_curAction = TA_GOTO;
m_point.SetAction(m_curAction);
m_point.SetSpecialPointer(RMPointer::PTR_NONE);
}
- } else if (m_input.MouseRightClicked() && m_itemName.IsItemSelected() && m_point.GetSpecialPointer() == RMPointer::PTR_NONE) {
+ } else if (m_input.mouseRightClicked() && m_itemName.IsItemSelected() && m_point.GetSpecialPointer() == RMPointer::PTR_NONE) {
if (m_bGUIInterface) {
// Before opening the interface, replaces GOTO
m_curAction = TA_GOTO;
m_curActionObj = 0;
m_point.SetAction(m_curAction);
- m_inter.Clicked(m_input.MousePos());
+ m_inter.Clicked(m_input.mousePos());
}
}
// Right Release
// *************
- if (m_input.MouseRightReleased()) {
+ if (m_input.mouseRightReleased()) {
if (m_bGUIInterface) {
- if (m_inter.Released(m_input.MousePos(), m_curAction)) {
+ if (m_inter.Released(m_input.mousePos(), m_curAction)) {
m_point.SetAction(m_curAction);
CORO_INVOKE_3(m_tony.MoveAndDoAction, m_itemName.GetHotspot(), m_itemName.GetSelectedItem(), m_curAction);
@@ -281,14 +281,14 @@ SKIPCLICKSINISTRO:
}
// Update the name under the mouse pointer
- m_itemName.SetMouseCoord(m_input.MousePos());
+ m_itemName.SetMouseCoord(m_input.mousePos());
if (!m_inter.Active() && !m_inv.MiniActive())
CORO_INVOKE_4(m_itemName.DoFrame, m_bigBuf, m_loc, m_point, m_inv);
}
// Interface & Inventory
- m_inter.DoFrame(m_bigBuf, m_input.MousePos());
- m_inv.DoFrame(m_bigBuf, m_point, m_input.MousePos(), (!m_tony.InAction() && !m_inter.Active() && m_bGUIInventory));
+ m_inter.DoFrame(m_bigBuf, m_input.mousePos());
+ m_inv.DoFrame(m_bigBuf, m_point, m_input.mousePos(), (!m_tony.InAction() && !m_inter.Active() && m_bGUIInventory));
}
// Animate Tony
@@ -305,7 +305,7 @@ SKIPCLICKSINISTRO:
m_tony.SetScrollPosition(m_loc.ScrollPosition());
if ((!m_tony.InAction() && m_bInput) || m_bAlwaysDrawMouse) {
- m_point.SetCoord(m_input.MousePos());
+ m_point.SetCoord(m_input.mousePos());
m_point.DoFrame(&m_bigBuf);
}
@@ -498,7 +498,7 @@ void RMGfxEngine::Init() {
mpalInstallItemIrq(ItemIrq);
// Initialise the input
- m_input.Init();
+ m_input.init();
// Initialise the mouse pointer
m_point.Init();
@@ -527,7 +527,7 @@ void RMGfxEngine::Close(void) {
m_inv.Close();
m_tony.Close();
m_point.Close();
- m_input.Close();
+ m_input.close();
}
void RMGfxEngine::SwitchFullscreen(bool bFull) {