diff options
Diffstat (limited to 'engines/tony/inventory.cpp')
-rw-r--r-- | engines/tony/inventory.cpp | 953 |
1 files changed, 953 insertions, 0 deletions
diff --git a/engines/tony/inventory.cpp b/engines/tony/inventory.cpp new file mode 100644 index 0000000000..81d62a035c --- /dev/null +++ b/engines/tony/inventory.cpp @@ -0,0 +1,953 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Tony Tough source code + * + * Copyright (c) 1997-2003 Nayma Software + */ + +#include "common/textconsole.h" +#include "tony/mpal/mpalutils.h" +#include "tony/inventory.h" +#include "tony/game.h" +#include "tony/tony.h" + +namespace Tony { + + +/****************************************************************************\ +* RMInventory Methods +\****************************************************************************/ + +RMInventory::RMInventory() { + _items = NULL; + _state = CLOSED; + _bCombining = false; + _csModifyInterface = g_system->createMutex(); + _nItems = 0; + + Common::fill(_inv, _inv + 256, 0); + _nInv = 0; + _curPutY = 0; + _curPutTime = 0; + _curPos = 0; + _bHasFocus = false; + _nSelectObj = 0; + _nCombine = 0; + _bBlinkingRight = false; + _bBlinkingLeft = false; + _miniAction = 0; +} + +RMInventory::~RMInventory() { + close(); + g_system->deleteMutex(_csModifyInterface); +} + +bool RMInventory::checkPointInside(const RMPoint &pt) { + if (!GLOBALS._bCfgInvUp) + return pt._y > RM_SY - 70; + else + return pt._y < 70; +} + + +void RMInventory::init() { + int i, j; + int curres; + + // Create the main buffer + create(RM_SX, 68); + setPriority(185); + + // Setup the inventory + _nInv = 0; + _curPos = 0; + _bCombining = false; + + // New items + _nItems = 78; // @@@ Number of takeable items + _items = new RMInventoryItem[_nItems + 1]; + + curres = 10500; + + // Loop through the items + for (i = 0; i <= _nItems; i++) { + // Load the items from the resource + RMRes res(curres); + assert(res.isValid()); + Common::SeekableReadStream *ds = res.getReadStream(); + + // Initialize the MPAL inventory item by reading it in. + _items[i]._icon.setInitCurPattern(false); + _items[i]._icon.readFromStream(*ds); + delete ds; + + // Puts in the default pattern 1 + _items[i]._pointer = NULL; + _items[i]._status = 1; + _items[i]._icon.setPattern(1); + _items[i]._icon.doFrame(this, false); + + curres++; + if (i == 0 || i == 28 || i == 29) + continue; + + _items[i]._pointer = new RMGfxSourceBuffer8RLEByteAA[_items[i]._icon.numPattern()]; + + for (j = 0; j < _items[i]._icon.numPattern(); j++) { + RMResRaw raw(curres); + + assert(raw.isValid()); + + _items[i]._pointer[j].init((const byte *)raw, raw.width(), raw.height(), true); + curres++; + } + } + + _items[28]._icon.setPattern(1); + _items[29]._icon.setPattern(1); + + // Download interface + RMRes res(RES_I_MINIINTER); + assert(res.isValid()); + Common::SeekableReadStream *ds = res.getReadStream(); + _miniInterface.readFromStream(*ds); + _miniInterface.setPattern(1); + delete ds; + + // Create the text for hints on the mini interface + _hints[0].setAlignType(RMText::HCENTER, RMText::VTOP); + _hints[1].setAlignType(RMText::HCENTER, RMText::VTOP); + _hints[2].setAlignType(RMText::HCENTER, RMText::VTOP); + + // The text is taken from MPAL for translation + RMMessage msg1(15); + RMMessage msg2(13); + RMMessage msg3(14); + + _hints[0].writeText(msg1[0], 1); // Examine + _hints[1].writeText(msg2[0], 1); // Take + _hints[2].writeText(msg3[0], 1); // Use + + + // Prepare initial inventory + prepare(); + drawOT(Common::nullContext); + clearOT(); +} + +void RMInventory::close() { + // Has memory + if (_items != NULL) { + // Delete the item pointers + for (int i = 0; i <= _nItems; i++) + delete[] _items[i]._pointer; + + // Delete the items array + delete[] _items; + _items = NULL; + } + + destroy(); +} + +void RMInventory::reset() { + _state = CLOSED; + endCombine(); +} + +void RMInventory::draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + CORO_BEGIN_CONTEXT; + RMPoint pos; + RMPoint pos2; + RMGfxPrimitive *p; + RMGfxPrimitive *p2; + CORO_END_CONTEXT(_ctx); + + CORO_BEGIN_CODE(_ctx); + + prim->setDst(RMPoint(0, _curPutY)); + g_system->lockMutex(_csModifyInterface); + CORO_INVOKE_2(RMGfxWoodyBuffer::draw, bigBuf, prim); + g_system->unlockMutex(_csModifyInterface); + + if (_state == SELECTING) { + + if (!GLOBALS._bCfgInvUp) { + _ctx->pos.set((_nSelectObj + 1) * 64 - 20, RM_SY - 113); + _ctx->pos2.set((_nSelectObj + 1) * 64 + 34, RM_SY - 150); + } else { + _ctx->pos.set((_nSelectObj + 1) * 64 - 20, 72 - 4); // The brown part is at the top :( + _ctx->pos2.set((_nSelectObj + 1) * 64 + 34, 119 - 4); + } + + _ctx->p = new RMGfxPrimitive(prim->_task, _ctx->pos); + _ctx->p2 = new RMGfxPrimitive(prim->_task, _ctx->pos2); + + // Draw the mini interface + CORO_INVOKE_2(_miniInterface.draw, bigBuf, _ctx->p); + + if (GLOBALS._bCfgInterTips) { + if (_miniAction == 1) // Examine + CORO_INVOKE_2(_hints[0].draw, bigBuf, _ctx->p2); + else if (_miniAction == 2) // Talk + CORO_INVOKE_2(_hints[1].draw, bigBuf, _ctx->p2); + else if (_miniAction == 3) // Use + CORO_INVOKE_2(_hints[2].draw, bigBuf, _ctx->p2); + } + + delete _ctx->p; + delete _ctx->p2; + } + + CORO_END_CODE; +} + +void RMInventory::removeThis(CORO_PARAM, bool &result) { + if (_state == CLOSED) + result = true; + else + result = false; +} + +void RMInventory::removeItem(int code) { + int i; + + for (i = 0; i < _nInv; i++) + if (_inv[i] == code - 10000) { + g_system->lockMutex(_csModifyInterface); + + Common::copy(&_inv[i + 1], &_inv[i + 1] + (_nInv - i), &_inv[i]); + _nInv--; + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + return; + } +} + +void RMInventory::addItem(int code) { + if (code <= 10000 || code >= 10101) { + // If we are here, it means that we are adding an item that should not be in the inventory + warning("RMInventory::addItem(%d) - Cannot find a valid icon for this item, and then it will not be added to the inventory", code); + } else { + g_system->lockMutex(_csModifyInterface); + if (_curPos + 8 == _nInv) { + // Break through the inventory! On the flashing pattern + _items[28]._icon.setPattern(2); + } + + _inv[_nInv++] = code - 10000; + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + } +} + +void RMInventory::changeItemStatus(uint32 code, uint32 dwStatus) { + if (code <= 10000 || code >= 10101) { + error("RMInventory::changeItemStatus(%d) - Specified object code is not valid", code); + } else { + g_system->lockMutex(_csModifyInterface); + _items[code - 10000]._icon.setPattern(dwStatus); + _items[code - 10000]._status = dwStatus; + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + } +} + + +void RMInventory::prepare() { + int i; + + for (i = 1; i < RM_SX / 64 - 1; i++) { + if (i - 1 + _curPos < _nInv) + addPrim(new RMGfxPrimitive(&_items[_inv[i - 1 + _curPos]]._icon, RMPoint(i * 64, 0))); + else + addPrim(new RMGfxPrimitive(&_items[0]._icon, RMPoint(i * 64, 0))); + } + + // Frecce + addPrim(new RMGfxPrimitive(&_items[29]._icon, RMPoint(0, 0))); + addPrim(new RMGfxPrimitive(&_items[28]._icon, RMPoint(640 - 64, 0))); +} + +bool RMInventory::miniActive() { + return _state == SELECTING; +} + +bool RMInventory::haveFocus(const RMPoint &mpos) { + // When we combine, have the focus only if we are on an arrow (to scroll) + if (_state == OPENED && _bCombining && checkPointInside(mpos) && (mpos._x < 64 || mpos._x > RM_SX - 64)) + return true; + + // If the inventory is open, focus we we go over it + if (_state == OPENED && !_bCombining && checkPointInside(mpos)) + return true; + + // If we are selecting a verb (and then right down), we always focus + if (_state == SELECTING) + return true; + + return false; +} + +void RMInventory::endCombine() { + _bCombining = false; +} + +bool RMInventory::leftClick(const RMPoint &mpos, int &nCombineObj) { + int n; + + // The left click picks an item from your inventory to use it with the background + n = mpos._x / 64; + + if (_state == OPENED) { + if (n > 0 && n < RM_SX / 64 - 1 && _inv[n - 1 + _curPos] != 0) { + _bCombining = true; //m_state = COMBINING; + _nCombine = _inv[n - 1 + _curPos]; + nCombineObj = _nCombine + 10000; + + g_vm->playUtilSFX(1); + return true; + } + } + + // Click the right arrow + if ((_state == OPENED) && _bBlinkingRight) { + g_system->lockMutex(_csModifyInterface); + _curPos++; + + if (_curPos + 8 >= _nInv) { + _bBlinkingRight = false; + _items[28]._icon.setPattern(1); + } + + if (_curPos > 0) { + _bBlinkingLeft = true; + _items[29]._icon.setPattern(2); + } + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + } + // Click the left arrow + else if ((_state == OPENED) && _bBlinkingLeft) { + assert(_curPos > 0); + g_system->lockMutex(_csModifyInterface); + _curPos--; + + if (_curPos == 0) { + _bBlinkingLeft = false; + _items[29]._icon.setPattern(1); + } + + if (_curPos + 8 < _nInv) { + _bBlinkingRight = true; + _items[28]._icon.setPattern(2); + } + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + } + + + return false; +} + +void RMInventory::rightClick(const RMPoint &mpos) { + assert(checkPointInside(mpos)); + + if (_state == OPENED && !_bCombining) { + // Open the context interface + int n = mpos._x / 64; + + if (n > 0 && n < RM_SX / 64 - 1 && _inv[n - 1 + _curPos] != 0) { + _state = SELECTING; + _miniAction = 0; + _nSelectObj = n - 1; + + g_vm->playUtilSFX(0); + } + } + + if ((_state == OPENED) && _bBlinkingRight) { + g_system->lockMutex(_csModifyInterface); + _curPos += 7; + if (_curPos + 8 > _nInv) + _curPos = _nInv - 8; + + if (_curPos + 8 <= _nInv) { + _bBlinkingRight = false; + _items[28]._icon.setPattern(1); + } + + if (_curPos > 0) { + _bBlinkingLeft = true; + _items[29]._icon.setPattern(2); + } + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + } else if ((_state == OPENED) && _bBlinkingLeft) { + assert(_curPos > 0); + g_system->lockMutex(_csModifyInterface); + _curPos -= 7; + if (_curPos < 0) + _curPos = 0; + + if (_curPos == 0) { + _bBlinkingLeft = false; + _items[29]._icon.setPattern(1); + } + + if (_curPos + 8 < _nInv) { + _bBlinkingRight = true; + _items[28]._icon.setPattern(2); + } + + prepare(); + drawOT(Common::nullContext); + clearOT(); + g_system->unlockMutex(_csModifyInterface); + } +} + +bool RMInventory::rightRelease(const RMPoint &mpos, RMTonyAction &curAction) { + if (_state == SELECTING) { + _state = OPENED; + + if (_miniAction == 1) { // Examine + curAction = TA_EXAMINE; + return true; + } else if (_miniAction == 2) { // Talk + curAction = TA_TALK; + return true; + } else if (_miniAction == 3) { // Use + curAction = TA_USE; + return true; + } + } + + return false; +} + +#define INVSPEED 20 + +void RMInventory::doFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpos, bool bCanOpen) { + bool bNeedRedraw = false; + + if (_state != CLOSED) { + // Clean up the OT list + g_system->lockMutex(_csModifyInterface); + clearOT(); + + // DoFrame makes all the objects currently in the inventory be displayed + // @@@ Maybe we should do all takeable objects? Please does not help + for (int i = 0; i < _nInv; i++) { + if (_items[_inv[i]]._icon.doFrame(this, false) && (i >= _curPos && i <= _curPos + 7)) + bNeedRedraw = true; + } + + if ((_state == CLOSING || _state == OPENING || _state == OPENED) && checkPointInside(mpos)) { + if (mpos._x > RM_SX - 64) { + if (_curPos + 8 < _nInv && !_bBlinkingRight) { + _items[28]._icon.setPattern(3); + _bBlinkingRight = true; + bNeedRedraw = true; + } + } else if (_bBlinkingRight) { + _items[28]._icon.setPattern(2); + _bBlinkingRight = false; + bNeedRedraw = true; + } + + if (mpos._x < 64) { + if (_curPos > 0 && !_bBlinkingLeft) { + _items[29]._icon.setPattern(3); + _bBlinkingLeft = true; + bNeedRedraw = true; + } + } else if (_bBlinkingLeft) { + _items[29]._icon.setPattern(2); + _bBlinkingLeft = false; + bNeedRedraw = true; + } + } + + if (_items[28]._icon.doFrame(this, false)) + bNeedRedraw = true; + + if (_items[29]._icon.doFrame(this, false)) + bNeedRedraw = true; + + if (bNeedRedraw) + prepare(); + + g_system->unlockMutex(_csModifyInterface); + } + + if (g_vm->getEngine()->getInput().getAsyncKeyState(Common::KEYCODE_i)) { + GLOBALS._bCfgInvLocked = !GLOBALS._bCfgInvLocked; + } + + if (_bCombining) {//m_state == COMBINING) + ptr.setCustomPointer(&_items[_nCombine]._pointer[_items[_nCombine]._status - 1]); + ptr.setSpecialPointer(RMPointer::PTR_CUSTOM); + } + + if (!GLOBALS._bCfgInvUp) { + if ((_state == CLOSED) && (mpos._y > RM_SY - 10 || GLOBALS._bCfgInvLocked) && bCanOpen) { + if (!GLOBALS._bCfgInvNoScroll) { + _state = OPENING; + _curPutY = RM_SY - 1; + _curPutTime = g_vm->getTime(); + } else { + _state = OPENED; + _curPutY = RM_SY - 68; + } + } else if (_state == OPENED) { + if ((mpos._y < RM_SY - 70 && !GLOBALS._bCfgInvLocked) || !bCanOpen) { + if (!GLOBALS._bCfgInvNoScroll) { + _state = CLOSING; + _curPutY = RM_SY - 68; + _curPutTime = g_vm->getTime(); + } else { + _state = CLOSED; + } + } + } else if (_state == OPENING) { + while (_curPutTime + INVSPEED < g_vm->getTime()) { + _curPutY -= 3; + _curPutTime += INVSPEED; + } + + if (_curPutY <= RM_SY - 68) { + _state = OPENED; + _curPutY = RM_SY - 68; + } + + } else if (_state == CLOSING) { + while (_curPutTime + INVSPEED < g_vm->getTime()) { + _curPutY += 3; + _curPutTime += INVSPEED; + } + + if (_curPutY > 480) + _state = CLOSED; + } + } else { + if ((_state == CLOSED) && (mpos._y < 10 || GLOBALS._bCfgInvLocked) && bCanOpen) { + if (!GLOBALS._bCfgInvNoScroll) { + _state = OPENING; + _curPutY = - 68; + _curPutTime = g_vm->getTime(); + } else { + _state = OPENED; + _curPutY = 0; + } + } else if (_state == OPENED) { + if ((mpos._y > 70 && !GLOBALS._bCfgInvLocked) || !bCanOpen) { + if (!GLOBALS._bCfgInvNoScroll) { + _state = CLOSING; + _curPutY = -2; + _curPutTime = g_vm->getTime(); + } else { + _state = CLOSED; + } + } + } else if (_state == OPENING) { + while (_curPutTime + INVSPEED < g_vm->getTime()) { + _curPutY += 3; + _curPutTime += INVSPEED; + } + + if (_curPutY >= 0) { + _state = OPENED; + _curPutY = 0; + } + } else if (_state == CLOSING) { + while (_curPutTime + INVSPEED < g_vm->getTime()) { + _curPutY -= 3; + _curPutTime += INVSPEED; + } + + if (_curPutY < -68) + _state = CLOSED; + } + } + + if (_state == SELECTING) { + int startx = (_nSelectObj + 1) * 64 - 20; + int starty; + + if (!GLOBALS._bCfgInvUp) + starty = RM_SY - 109; + else + starty = 70; + + // Make sure it is on one of the verbs + if (mpos._y > starty && mpos._y < starty + 45) { + if (mpos._x > startx && mpos._x < startx + 40) { + if (_miniAction != 1) { + _miniInterface.setPattern(2); + _miniAction = 1; + g_vm->playUtilSFX(1); + } + } else if (mpos._x >= startx + 40 && mpos._x < startx + 80) { + if (_miniAction != 2) { + _miniInterface.setPattern(3); + _miniAction = 2; + g_vm->playUtilSFX(1); + } + } else if (mpos._x >= startx + 80 && mpos._x < startx + 108) { + if (_miniAction != 3) { + _miniInterface.setPattern(4); + _miniAction = 3; + g_vm->playUtilSFX(1); + } + } else { + _miniInterface.setPattern(1); + _miniAction = 0; + } + } else { + _miniInterface.setPattern(1); + _miniAction = 0; + } + + // Update the mini-interface + _miniInterface.doFrame(&bigBuf, false); + } + + if ((_state != CLOSED) && !_nInList) { + bigBuf.addPrim(new RMGfxPrimitive(this)); + } +} + +bool RMInventory::itemInFocus(const RMPoint &mpt) { + if ((_state == OPENED || _state == OPENING) && checkPointInside(mpt)) + return true; + else + return false; +} + +RMItem *RMInventory::whichItemIsIn(const RMPoint &mpt) { + if (_state == OPENED) { + if (checkPointInside(mpt)) { + int n = mpt._x / 64; + if (n > 0 && n < RM_SX / 64 - 1 && _inv[n - 1 + _curPos] != 0 && (!_bCombining || _inv[n - 1 + _curPos] != _nCombine)) + return &_items[_inv[n - 1 + _curPos]]._icon; + } + } + + return NULL; +} + +int RMInventory::getSaveStateSize() { + // m_inv pattern m_nInv + return 256 * 4 + 256 * 4 + 4 ; +} + +void RMInventory::saveState(byte *state) { + int i, x; + + WRITE_LE_UINT32(state, _nInv); + state += 4; + Common::copy(_inv, _inv + 256, (uint32 *)state); + state += 256 * 4; + + for (i = 0; i < 256; i++) { + if (i < _nItems) + x = _items[i]._status; + else + x = 0; + + WRITE_LE_UINT32(state, x); + state += 4; + } +} + +int RMInventory::loadState(byte *state) { + int i, x; + + _nInv = READ_LE_UINT32(state); + state += 4; + Common::copy((uint32 *)state, (uint32 *)state + 256, _inv); + state += 256 * 4; + + for (i = 0; i < 256; i++) { + x = READ_LE_UINT32(state); + state += 4; + + if (i < _nItems) { + _items[i]._status = x; + _items[i]._icon.setPattern(x); + } + } + + _curPos = 0; + _bCombining = false; + + _items[29]._icon.setPattern(1); + + if (_nInv > 8) + _items[28]._icon.setPattern(2); + else + _items[28]._icon.setPattern(1); + + prepare(); + drawOT(Common::nullContext); + clearOT(); + + return getSaveStateSize(); +} + +RMInventory &RMInventory::operator+=(RMItem *item) { + addItem(item->mpalCode()); + return *this; +} + +RMInventory &RMInventory::operator+=(RMItem &item) { + addItem(item.mpalCode()); + return *this; +} + +RMInventory &RMInventory::operator+=(int code) { + addItem(code); + return *this; +} + +/****************************************************************************\ +* RMInterface methods +\****************************************************************************/ + +RMInterface::RMInterface() : RMGfxSourceBuffer8RLEByte() { + _bActive = _bPerorate = false; + _lastHotZone = -1; +} + +RMInterface::~RMInterface() { +} + +bool RMInterface::active() { + return _bActive; +} + +int RMInterface::onWhichBox(RMPoint pt) { + int max, i; + + pt -= _openStart; + + // Check how many verbs you have to consider + max = 4; + if (_bPerorate) + max = 5; + + // Find the verb + for (i = 0; i < max; i++) { + if (_hotbbox[i].ptInRect(pt)) + return i; + } + + // Found no verb + return -1; +} + +void RMInterface::draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + CORO_BEGIN_CONTEXT; + int h; + CORO_END_CONTEXT(_ctx); + + CORO_BEGIN_CODE(_ctx); + + prim->getDst().topLeft() = _openStart; + CORO_INVOKE_2(RMGfxSourceBuffer8RLEByte::draw, bigBuf, prim); + + // Check if there is a draw hot zone + _ctx->h = onWhichBox(_mpos); + if (_ctx->h != -1) { + prim->getDst().topLeft() = _openStart; + CORO_INVOKE_2(_hotzone[_ctx->h].draw, bigBuf, prim); + + if (_lastHotZone != _ctx->h) { + _lastHotZone = _ctx->h; + g_vm->playUtilSFX(1); + } + + if (GLOBALS._bCfgInterTips) { + prim->getDst().topLeft() = _openStart + RMPoint(70, 177); + CORO_INVOKE_2(_hints[_ctx->h].draw, bigBuf, prim); + } + } else + _lastHotZone = -1; + + CORO_END_CODE; +} + +void RMInterface::doFrame(RMGfxTargetBuffer &bigBuf, RMPoint mousepos) { + // If needed, add to the OT schedule list + if (!_nInList && _bActive) + bigBuf.addPrim(new RMGfxPrimitive(this)); + + _mpos = mousepos; +} + +void RMInterface::clicked(const RMPoint &mousepos) { + _bActive = true; + _openPos = mousepos; + + // Calculate the top left corner of the interface + _openStart = _openPos - RMPoint(_dimx / 2, _dimy / 2); + _lastHotZone = -1; + + // Keep it inside the screen + if (_openStart._x < 0) + _openStart._x = 0; + if (_openStart._y < 0) + _openStart._y = 0; + if (_openStart._x + _dimx > RM_SX) + _openStart._x = RM_SX - _dimx; + if (_openStart._y + _dimy > RM_SY) + _openStart._y = RM_SY - _dimy; + + // Play the sound effect + g_vm->playUtilSFX(0); +} + +bool RMInterface::released(const RMPoint &mousepos, RMTonyAction &action) { + if (!_bActive) + return false; + + _bActive = false; + + switch (onWhichBox(mousepos)) { + case 0: + action = TA_TAKE; + break; + + case 1: + action = TA_TALK; + break; + + case 2: + action = TA_USE; + break; + + case 3: + action = TA_EXAMINE; + break; + + case 4: + action = TA_PERORATE; + break; + + default: // No verb + return false; + } + + return true; +} + +void RMInterface::reset() { + _bActive = false; +} + +void RMInterface::setPerorate(bool bOn) { + _bPerorate = bOn; +} + +bool RMInterface::getPerorate() { + return _bPerorate; +} + +void RMInterface::init() { + int i; + RMResRaw inter(RES_I_INTERFACE); + RMRes pal(RES_I_INTERPPAL); + + setPriority(191); + + RMGfxSourceBuffer::init(inter, inter.width(), inter.height()); + loadPaletteWA(RES_I_INTERPAL); + + for (i = 0; i < 5; i++) { + RMResRaw part(RES_I_INTERP1 + i); + + _hotzone[i].init(part, part.width(), part.height()); + _hotzone[i].loadPaletteWA(pal); + } + + _hotbbox[0].setRect(126, 123, 159, 208); // Take + _hotbbox[1].setRect(90, 130, 125, 186); // About + _hotbbox[2].setRect(110, 60, 152, 125); + _hotbbox[3].setRect(56, 51, 93, 99); + _hotbbox[4].setRect(51, 105, 82, 172); + + _hints[0].setAlignType(RMText::HRIGHT, RMText::VTOP); + _hints[1].setAlignType(RMText::HRIGHT, RMText::VTOP); + _hints[2].setAlignType(RMText::HRIGHT, RMText::VTOP); + _hints[3].setAlignType(RMText::HRIGHT, RMText::VTOP); + _hints[4].setAlignType(RMText::HRIGHT, RMText::VTOP); + + // The text is taken from MPAL for translation + RMMessage msg0(12); + RMMessage msg1(13); + RMMessage msg2(14); + RMMessage msg3(15); + RMMessage msg4(16); + + _hints[0].writeText(msg0[0], 1); // Take + _hints[1].writeText(msg1[0], 1); // Talk + _hints[2].writeText(msg2[0], 1); // Use + _hints[3].writeText(msg3[0], 1); // Examine + _hints[4].writeText(msg4[0], 1); // Show Yourself + + _bActive = false; + _bPerorate = false; + _lastHotZone = 0; +} + +void RMInterface::close() { + int i; + + destroy(); + + for (i = 0; i < 5; i++) + _hotzone[i].destroy(); +} + +} // End of namespace Tony |