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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Data structures used by the process scheduler
+ */
+
+#ifndef TONY_SCHED_H
+#define TONY_SCHED_H
+
+#include "tony/coroutine.h"
+
+namespace Tony {
+
+// the size of process specific info
+#define PARAM_SIZE 32
+
+// the maximum number of processes
+#define NUM_PROCESS 100
+#define MAX_PROCESSES 100
+
+typedef void (*CORO_ADDR)(CoroContext &, const void *);
+
+/** process structure */
+struct PROCESS {
+ PROCESS *pNext; ///< pointer to next process in active or free list
+ PROCESS *pPrevious; ///< pointer to previous process in active or free list
+
+ CoroContext state; ///< the state of the coroutine
+ CORO_ADDR coroAddr; ///< the entry point of the coroutine
+
+ int sleepTime; ///< number of scheduler cycles to sleep
+ int pid; ///< process ID
+ char param[PARAM_SIZE]; ///< process specific info
+};
+typedef PROCESS *PPROCESS;
+
+struct INT_CONTEXT;
+
+/**
+ * Create and manage "processes" (really coroutines).
+ */
+class Scheduler {
+public:
+ /** Pointer to a function of the form "void function(PPROCESS)" */
+ typedef void (*VFPTRPP)(PROCESS *);
+
+private:
+
+ /** list of all processes */
+ PROCESS *processList;
+
+ /** active process list - also saves scheduler state */
+ PROCESS *active;
+
+ /** pointer to free process list */
+ PROCESS *pFreeProcesses;
+
+ /** the currently active process */
+ PROCESS *pCurrent;
+
+#ifdef DEBUG
+ // diagnostic process counters
+ int numProcs;
+ int maxProcs;
+
+ void CheckStack();
+#endif
+
+ /**
+ * Called from killProcess() to enable other resources
+ * a process may be allocated to be released.
+ */
+ VFPTRPP pRCfunction;
+
+
+public:
+
+ Scheduler();
+ ~Scheduler();
+
+ void reset();
+
+ #ifdef DEBUG
+ void printStats();
+ #endif
+
+ void schedule();
+ void rescheduleAll();
+ void reschedule(PPROCESS pReSchedProc = NULL);
+ void giveWay(PPROCESS pReSchedProc = NULL);
+
+ PROCESS *createProcess(int pid, CORO_ADDR coroAddr, const void *pParam, int sizeParam);
+ PROCESS *createProcess(CORO_ADDR coroAddr, const void *pParam) {
+ return createProcess(0, coroAddr, &pParam, sizeof(void *));
+ }
+ void killProcess(PROCESS *pKillProc);
+
+ PROCESS *getCurrentProcess();
+ int getCurrentPID() const;
+ int killMatchingProcess(int pidKill, int pidMask = -1);
+
+
+ void setResourceCallback(VFPTRPP pFunc);
+
+};
+
+extern Scheduler *g_scheduler; // FIXME: Temporary global var, to be used until everything has been OOifyied
+
+} // End of namespace Tony
+
+#endif // TONY_SCHED_H