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-rw-r--r--engines/tony/sound.cpp246
1 files changed, 123 insertions, 123 deletions
diff --git a/engines/tony/sound.cpp b/engines/tony/sound.cpp
index 2c2c280eb2..2844e0d925 100644
--- a/engines/tony/sound.cpp
+++ b/engines/tony/sound.cpp
@@ -45,7 +45,7 @@ namespace Tony {
*
*/
FPSound::FPSound() {
- _bSoundSupported = false;
+ _soundSupported = false;
}
/**
@@ -54,8 +54,8 @@ FPSound::FPSound() {
* @returns True is everything is OK, False otherwise
*/
bool FPSound::init() {
- _bSoundSupported = g_system->getMixer()->isReady();
- return _bSoundSupported;
+ _soundSupported = g_system->getMixer()->isReady();
+ return _soundSupported;
}
/**
@@ -69,55 +69,55 @@ FPSound::~FPSound() {
/**
* Allocates an object of type FPStream, and return its pointer
*
- * @param lplpStream Will contain a pointer to the object you just created.
+ * @param streamPtr Will contain a pointer to the object you just created.
*
* @returns True is everything is OK, False otherwise
*/
-bool FPSound::createStream(FPStream **lplpStream) {
- (*lplpStream) = new FPStream(_bSoundSupported);
+bool FPSound::createStream(FPStream **streamPtr) {
+ (*streamPtr) = new FPStream(_soundSupported);
- return (*lplpStream != NULL);
+ return (*streamPtr != NULL);
}
/**
* Allocates an object of type FpSfx, and return its pointer
*
- * @param lplpSfx Will contain a pointer to the object you just created.
+ * @param soundPtr Will contain a pointer to the object you just created.
*
* @returns True is everything is OK, False otherwise
*/
-bool FPSound::createSfx(FPSfx **lplpSfx) {
- (*lplpSfx) = new FPSfx(_bSoundSupported);
+bool FPSound::createSfx(FPSfx **sfxPtr) {
+ (*sfxPtr) = new FPSfx(_soundSupported);
- return (*lplpSfx != NULL);
+ return (*sfxPtr != NULL);
}
/**
* Set the general volume
*
- * @param dwVolume Volume to set (0-63)
+ * @param volume Volume to set (0-63)
*/
-void FPSound::setMasterVolume(int dwVolume) {
- if (!_bSoundSupported)
+void FPSound::setMasterVolume(int volume) {
+ if (!_soundSupported)
return;
- g_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, CLIP<int>(dwVolume, 0, 63) * Audio::Mixer::kMaxChannelVolume / 63);
+ g_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, CLIP<int>(volume, 0, 63) * Audio::Mixer::kMaxChannelVolume / 63);
}
/**
* Get the general volume
*
- * @param lpdwVolume Variable that will contain the volume (0-63)
+ * @param volumePtr Variable that will contain the volume (0-63)
*/
-void FPSound::getMasterVolume(int *lpdwVolume) {
- if (!_bSoundSupported)
+void FPSound::getMasterVolume(int *volumePtr) {
+ if (!_soundSupported)
return;
- *lpdwVolume = g_system->getMixer()->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) * 63 / Audio::Mixer::kMaxChannelVolume;
+ *volumePtr = g_system->getMixer()->getVolumeForSoundType(Audio::Mixer::kPlainSoundType) * 63 / Audio::Mixer::kMaxChannelVolume;
}
/**
@@ -128,15 +128,15 @@ void FPSound::getMasterVolume(int *lpdwVolume) {
*
*/
-FPSfx::FPSfx(bool bSoundOn) {
- _bSoundSupported = bSoundOn;
- _bFileLoaded = false;
+FPSfx::FPSfx(bool soundOn) {
+ _soundSupported = soundOn;
+ _fileLoaded = false;
_lastVolume = 63;
_hEndOfBuffer = CoroScheduler.createEvent(true, false);
- _bIsVoice = false;
+ _isVoice = false;
_loopStream = 0;
_rewindableStream = 0;
- _bPaused = false;
+ _paused = false;
g_vm->_activeSfx.push_back(this);
}
@@ -150,7 +150,7 @@ FPSfx::FPSfx(bool bSoundOn) {
*/
FPSfx::~FPSfx() {
- if (!_bSoundSupported)
+ if (!_soundSupported)
return;
g_system->getMixer()->stopHandle(_handle);
@@ -187,22 +187,22 @@ bool FPSfx::loadWave(Common::SeekableReadStream *stream) {
if (!_rewindableStream)
return false;
- _bFileLoaded = true;
+ _fileLoaded = true;
setVolume(_lastVolume);
return true;
}
bool FPSfx::loadVoiceFromVDB(Common::File &vdbFP) {
- if (!_bSoundSupported)
+ if (!_soundSupported)
return true;
uint32 size = vdbFP.readUint32LE();
uint32 rate = vdbFP.readUint32LE();
- _bIsVoice = true;
+ _isVoice = true;
_rewindableStream = Audio::makeADPCMStream(vdbFP.readStream(size), DisposeAfterUse::YES, 0, Audio::kADPCMDVI, rate, 1);
- _bFileLoaded = true;
+ _fileLoaded = true;
setVolume(62);
return true;
}
@@ -210,18 +210,18 @@ bool FPSfx::loadVoiceFromVDB(Common::File &vdbFP) {
/**
* Opens a file and loads a sound effect.
*
- * @param lpszFileName Sfx filename
- * @param dwCodec CODEC used to uncompress the samples
+ * @param fileName Sfx filename
+ * @param codec CODEC used to uncompress the samples
*
* @returns True is everything is OK, False otherwise
*/
-bool FPSfx::loadFile(const char *lpszFileName, uint32 dwCodec) {
- if (!_bSoundSupported)
+bool FPSfx::loadFile(const char *fileName, uint32 codec) {
+ if (!_soundSupported)
return true;
Common::File file;
- if (!file.open(lpszFileName)) {
+ if (!file.open(fileName)) {
warning("FPSfx::LoadFile(): Cannot open sfx file!");
return false;
}
@@ -236,7 +236,7 @@ bool FPSfx::loadFile(const char *lpszFileName, uint32 dwCodec) {
Common::SeekableReadStream *buffer = file.readStream(file.size() - file.pos());
- if (dwCodec == FPCODEC_ADPCM) {
+ if (codec == FPCODEC_ADPCM) {
_rewindableStream = Audio::makeADPCMStream(buffer, DisposeAfterUse::YES, 0, Audio::kADPCMDVI, rate, channels);
} else {
byte flags = Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN;
@@ -247,7 +247,7 @@ bool FPSfx::loadFile(const char *lpszFileName, uint32 dwCodec) {
_rewindableStream = Audio::makeRawStream(buffer, rate, flags, DisposeAfterUse::YES);
}
- _bFileLoaded = true;
+ _fileLoaded = true;
return true;
}
@@ -260,14 +260,14 @@ bool FPSfx::loadFile(const char *lpszFileName, uint32 dwCodec) {
bool FPSfx::play() {
stop(); // sanity check
- if (_bFileLoaded) {
+ if (_fileLoaded) {
CoroScheduler.resetEvent(_hEndOfBuffer);
_rewindableStream->rewind();
Audio::AudioStream *stream = _rewindableStream;
- if (_bLoop) {
+ if (_loop) {
if (!_loopStream)
_loopStream = Audio::makeLoopingAudioStream(_rewindableStream, 0);
@@ -279,7 +279,7 @@ bool FPSfx::play() {
setVolume(_lastVolume);
- if (_bPaused)
+ if (_paused)
g_system->getMixer()->pauseHandle(_handle, true);
}
@@ -293,9 +293,9 @@ bool FPSfx::play() {
*/
bool FPSfx::stop() {
- if (_bFileLoaded) {
+ if (_fileLoaded) {
g_system->getMixer()->stopHandle(_handle);
- _bPaused = false;
+ _paused = false;
}
return true;
@@ -304,15 +304,15 @@ bool FPSfx::stop() {
/**
* Enables or disables the Sfx loop.
*
- * @param _bLoop True to enable the loop, False to disable
+ * @param loop True to enable the loop, False to disable
*
* @remarks The loop must be activated BEFORE the sfx starts
* playing. Any changes made during the play will have
* no effect until the sfx is stopped then played again.
*/
-void FPSfx::setLoop(bool bLop) {
- _bLoop = bLop;
+void FPSfx::setLoop(bool loop) {
+ _loop = loop;
}
/**
@@ -320,65 +320,65 @@ void FPSfx::setLoop(bool bLop) {
*
*/
-void FPSfx::pause(bool bPause) {
- if (_bFileLoaded) {
- if (g_system->getMixer()->isSoundHandleActive(_handle) && (bPause ^ _bPaused))
- g_system->getMixer()->pauseHandle(_handle, bPause);
+void FPSfx::setPause(bool pause) {
+ if (_fileLoaded) {
+ if (g_system->getMixer()->isSoundHandleActive(_handle) && (pause ^ _paused))
+ g_system->getMixer()->pauseHandle(_handle, pause);
- _bPaused = bPause;
+ _paused = pause;
}
}
/**
* Change the volume of Sfx
*
- * @param dwVolume Volume to be set (0-63)
+ * @param volume Volume to be set (0-63)
*
*/
-void FPSfx::setVolume(int dwVolume) {
- if (dwVolume > 63)
- dwVolume = 63;
+void FPSfx::setVolume(int volume) {
+ if (volume > 63)
+ volume = 63;
- if (dwVolume < 0)
- dwVolume = 0;
+ if (volume < 0)
+ volume = 0;
- _lastVolume = dwVolume;
+ _lastVolume = volume;
- if (_bIsVoice) {
+ if (_isVoice) {
if (!GLOBALS._bCfgDubbing)
- dwVolume = 0;
+ volume = 0;
else {
- dwVolume -= (10 - GLOBALS._nCfgDubbingVolume) * 2;
- if (dwVolume < 0)
- dwVolume = 0;
+ volume -= (10 - GLOBALS._nCfgDubbingVolume) * 2;
+ if (volume < 0)
+ volume = 0;
}
} else {
if (!GLOBALS._bCfgSFX)
- dwVolume = 0;
+ volume = 0;
else {
- dwVolume -= (10 - GLOBALS._nCfgSFXVolume) * 2;
- if (dwVolume < 0)
- dwVolume = 0;
+ volume -= (10 - GLOBALS._nCfgSFXVolume) * 2;
+ if (volume < 0)
+ volume = 0;
}
}
if (g_system->getMixer()->isSoundHandleActive(_handle))
- g_system->getMixer()->setChannelVolume(_handle, dwVolume * Audio::Mixer::kMaxChannelVolume / 63);
+ g_system->getMixer()->setChannelVolume(_handle, volume * Audio::Mixer::kMaxChannelVolume / 63);
}
/**
* Gets the Sfx volume
*
- * @param lpdwVolume Will contain the current Sfx volume
+ * @param volumePtr Will contain the current Sfx volume
*
*/
-void FPSfx::getVolume(int *lpdwVolume) {
+void FPSfx::getVolume(int *volumePtr) {
if (g_system->getMixer()->isSoundHandleActive(_handle))
- *lpdwVolume = g_system->getMixer()->getChannelVolume(_handle) * 63 / Audio::Mixer::kMaxChannelVolume;
+ *volumePtr = g_system->getMixer()->getChannelVolume(_handle) * 63 / Audio::Mixer::kMaxChannelVolume;
else
- *lpdwVolume = 0;
+ *volumePtr = 0;
}
/**
@@ -421,14 +421,14 @@ void FPSfx::soundCheckProcess(CORO_PARAM, const void *param) {
* @remarks Do *NOT* declare an object directly, but rather
* create it using FPSound::CreateStream()
*/
-FPStream::FPStream(bool bSoundOn) {
- _bSoundSupported = bSoundOn;
- _bFileLoaded = false;
- _bPaused = false;
- _bLoop = false;
- _bDoFadeOut = false;
- _bSyncExit = false;
- _dwBufferSize = _dwSize = 0;
+FPStream::FPStream(bool soundOn) {
+ _soundSupported = soundOn;
+ _fileLoaded = false;
+ _paused = false;
+ _loop = false;
+ _doFadeOut = false;
+ _syncExit = false;
+ _bufferSize = _size = 0;
_lastVolume = 0;
_syncToPlay = NULL;
_loopStream = NULL;
@@ -442,13 +442,13 @@ FPStream::FPStream(bool bSoundOn) {
*/
FPStream::~FPStream() {
- if (!_bSoundSupported)
+ if (!_soundSupported)
return;
if (g_system->getMixer()->isSoundHandleActive(_handle))
stop();
- if (_bFileLoaded)
+ if (_fileLoaded)
unloadFile();
_syncToPlay = NULL;
@@ -470,19 +470,19 @@ void FPStream::release() {
* Opens a file stream
*
* @param fileName Filename to be opened
- * @param dwCodec CODEC to be used to uncompress samples
+ * @param codec CODEC to be used to uncompress samples
*
* @returns True is everything is OK, False otherwise
*/
-bool FPStream::loadFile(const Common::String &fileName, uint32 dwCodType, int nBufSize) {
- if (!_bSoundSupported)
+bool FPStream::loadFile(const Common::String &fileName, uint32 codec, int bufSize) {
+ if (!_soundSupported)
return true;
- if (_bFileLoaded)
+ if (_fileLoaded)
unloadFile();
// Save the codec type
- _dwCodec = dwCodType;
+ _codec = codec;
// Open the file stream for reading
if (!_file.open(fileName)) {
@@ -492,9 +492,9 @@ bool FPStream::loadFile(const Common::String &fileName, uint32 dwCodType, int nB
}
// Save the size of the stream
- _dwSize = _file.size();
+ _size = _file.size();
- switch (_dwCodec) {
+ switch (_codec) {
case FPCODEC_RAW:
_rewindableStream = Audio::makeRawStream(&_file, 44100, Audio::FLAG_16BITS | Audio::FLAG_LITTLE_ENDIAN | Audio::FLAG_STEREO, DisposeAfterUse::NO);
break;
@@ -509,8 +509,8 @@ bool FPStream::loadFile(const Common::String &fileName, uint32 dwCodType, int nB
}
// All done
- _bFileLoaded = true;
- _bPaused = false;
+ _fileLoaded = true;
+ _paused = false;
setVolume(63);
@@ -527,7 +527,7 @@ bool FPStream::loadFile(const Common::String &fileName, uint32 dwCodType, int nB
* memory used by the stream.
*/
bool FPStream::unloadFile() {
- if (!_bSoundSupported || !_bFileLoaded)
+ if (!_soundSupported || !_fileLoaded)
return true;
assert(!g_system->getMixer()->isSoundHandleActive(_handle));
@@ -540,7 +540,7 @@ bool FPStream::unloadFile() {
_file.close();
// Flag that the file is no longer in memory
- _bFileLoaded = false;
+ _fileLoaded = false;
return true;
}
@@ -552,7 +552,7 @@ bool FPStream::unloadFile() {
*/
bool FPStream::play() {
- if (!_bSoundSupported || !_bFileLoaded)
+ if (!_soundSupported || !_fileLoaded)
return false;
stop();
@@ -561,7 +561,7 @@ bool FPStream::play() {
Audio::AudioStream *stream = _rewindableStream;
- if (_bLoop) {
+ if (_loop) {
if (!_loopStream)
_loopStream = new Audio::LoopingAudioStream(_rewindableStream, 0, DisposeAfterUse::NO);
@@ -571,7 +571,7 @@ bool FPStream::play() {
// FIXME: Should this be kMusicSoundType or KPlainSoundType?
g_system->getMixer()->playStream(Audio::Mixer::kMusicSoundType, &_handle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
setVolume(_lastVolume);
- _bPaused = false;
+ _paused = false;
return true;
}
@@ -584,10 +584,10 @@ bool FPStream::play() {
*/
bool FPStream::stop() {
- if (!_bSoundSupported)
+ if (!_soundSupported)
return true;
- if (!_bFileLoaded)
+ if (!_fileLoaded)
return false;
if (!g_system->getMixer()->isSoundHandleActive(_handle))
@@ -595,49 +595,49 @@ bool FPStream::stop() {
g_system->getMixer()->stopHandle(_handle);
- _bPaused = false;
+ _paused = false;
return true;
}
-void FPStream::waitForSync(FPStream *toplay) {
+void FPStream::waitForSync(FPStream *toPlay) {
// FIXME: The idea here is that you wait for this stream to reach
// a buffer which is a multiple of nBufSize/nSync, and then the
// thread stops it and immediately starts the 'toplay' stream.
stop();
- toplay->play();
+ toPlay->play();
}
/**
* Unables or disables stream loop.
*
- * @param _bLoop True enable loop, False disables it
+ * @param loop True enable loop, False disables it
*
* @remarks The loop must be activated BEFORE the stream starts
* playing. Any changes made during the play will have no
* effect until the stream is stopped then played again.
*/
void FPStream::setLoop(bool loop) {
- _bLoop = loop;
+ _loop = loop;
}
/**
* Pause sound effect
*
- * @param bPause True enables pause, False disables it
+ * @param pause True enables pause, False disables it
*/
-void FPStream::pause(bool bPause) {
- if (!_bFileLoaded)
+void FPStream::setPause(bool pause) {
+ if (!_fileLoaded)
return;
- if (bPause == _bPaused)
+ if (pause == _paused)
return;
if (g_system->getMixer()->isSoundHandleActive(_handle))
- g_system->getMixer()->pauseHandle(_handle, bPause);
+ g_system->getMixer()->pauseHandle(_handle, pause);
- _bPaused = bPause;
+ _paused = pause;
// Trick to reset the volume after a possible new sound configuration
setVolume(_lastVolume);
@@ -646,43 +646,43 @@ void FPStream::pause(bool bPause) {
/**
* Change the volume of the stream
*
- * @param dwVolume Volume to be set (0-63)
+ * @param volume Volume to be set (0-63)
*
*/
-void FPStream::setVolume(int dwVolume) {
- if (dwVolume > 63)
- dwVolume = 63;
+void FPStream::setVolume(int volume) {
+ if (volume > 63)
+ volume = 63;
- if (dwVolume < 0)
- dwVolume = 0;
+ if (volume < 0)
+ volume = 0;
- _lastVolume = dwVolume;
+ _lastVolume = volume;
if (!GLOBALS._bCfgMusic)
- dwVolume = 0;
+ volume = 0;
else {
- dwVolume -= (10 - GLOBALS._nCfgMusicVolume) * 2;
- if (dwVolume < 0)
- dwVolume = 0;
+ volume -= (10 - GLOBALS._nCfgMusicVolume) * 2;
+ if (volume < 0)
+ volume = 0;
}
if (g_system->getMixer()->isSoundHandleActive(_handle))
- g_system->getMixer()->setChannelVolume(_handle, dwVolume * Audio::Mixer::kMaxChannelVolume / 63);
+ g_system->getMixer()->setChannelVolume(_handle, volume * Audio::Mixer::kMaxChannelVolume / 63);
}
/**
* Gets the volume of the stream
*
- * @param lpdwVolume Variable that will contain the current volume
+ * @param volumePtr Variable that will contain the current volume
*
*/
-void FPStream::getVolume(int *lpdwVolume) {
+void FPStream::getVolume(int *volumePtr) {
if (g_system->getMixer()->isSoundHandleActive(_handle))
- *lpdwVolume = g_system->getMixer()->getChannelVolume(_handle) * 63 / Audio::Mixer::kMaxChannelVolume;
+ *volumePtr = g_system->getMixer()->getChannelVolume(_handle) * 63 / Audio::Mixer::kMaxChannelVolume;
else
- *lpdwVolume = 0;
+ *volumePtr = 0;
}
} // End of namespace Tony