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Diffstat (limited to 'engines/tony/sound.cpp')
-rw-r--r--engines/tony/sound.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/tony/sound.cpp b/engines/tony/sound.cpp
index 2f55bfad42..93b5e90706 100644
--- a/engines/tony/sound.cpp
+++ b/engines/tony/sound.cpp
@@ -307,7 +307,7 @@ CODECADPCM::CODECADPCM(bool loop, byte *lpTempBuffer) : CODECRAW(loop) {
if (lpTempBuffer != NULL) {
lpTemp = lpTempBuffer;
} else {
- lpTemp = (byte *)GlobalAlloc(GMEM_FIXED | GMEM_ZEROINIT, MAXDECODESIZE);
+ lpTemp = (byte *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, MAXDECODESIZE);
if (lpTemp == NULL) {
error("Insufficient memory!");
@@ -344,7 +344,7 @@ CODECADPCMSTEREO::~CODECADPCMSTEREO() {
\****************************************************************************/
CODECADPCM::~CODECADPCM() {
- GlobalFree(lpTemp);
+ globalFree(lpTemp);
}
@@ -1148,7 +1148,7 @@ bool FPSFX::LoadFile(byte *lpBuf, uint32 dwCodec) {
}
/* Decomprime i dati dello stream direttamente dentro il buffer lockato */
- CopyMemory(lpLock, lpBuf, dwSize);
+ copyMemory(lpLock, lpBuf, dwSize);
/* Unlocka il buffer */
lpDSBuffer->Unlock(lpLock, dwSize, NULL, NULL);
@@ -2111,7 +2111,7 @@ void FPSTREAM::PlayThread(FPSTREAM *This) {
This->lpDSBuffer->Lock(This->dwBufferSize / 2, This->dwBufferSize / 2, (void **)&lpLockBuf, &dwResult, (void **)&lpLockBuf2, &dwResult2, 0);
// sprintf(buf, "LockedBuf: dwResult=%x, dwBufferSize/2=%x, lpLockBuf2=%x, dwResult2=%x\n", dwResult, This->dwBufferSize/2, lpLockBuf2, dwResult2);
// warning(buf);
- CopyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2);
+ copyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2);
This->lpDSBuffer->Unlock(lpLockBuf, This->dwBufferSize / 2, lpLockBuf2, 0);
bPrecache = true;
}
@@ -2124,7 +2124,7 @@ void FPSTREAM::PlayThread(FPSTREAM *This) {
// sprintf(buf, "Seconda metà buffer: %x\n", This->lpDSBuffer);
// warning(buf);
This->lpDSBuffer->Lock(0, This->dwBufferSize / 2, (void **)&lpLockBuf, &dwResult, NULL, NULL, 0);
- CopyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2);
+ copyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2);
This->lpDSBuffer->Unlock(lpLockBuf, This->dwBufferSize / 2, NULL, NULL);
bPrecache = true;
}