diff options
Diffstat (limited to 'engines/tony/sound.cpp')
-rw-r--r-- | engines/tony/sound.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/tony/sound.cpp b/engines/tony/sound.cpp index 2f55bfad42..93b5e90706 100644 --- a/engines/tony/sound.cpp +++ b/engines/tony/sound.cpp @@ -307,7 +307,7 @@ CODECADPCM::CODECADPCM(bool loop, byte *lpTempBuffer) : CODECRAW(loop) { if (lpTempBuffer != NULL) { lpTemp = lpTempBuffer; } else { - lpTemp = (byte *)GlobalAlloc(GMEM_FIXED | GMEM_ZEROINIT, MAXDECODESIZE); + lpTemp = (byte *)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, MAXDECODESIZE); if (lpTemp == NULL) { error("Insufficient memory!"); @@ -344,7 +344,7 @@ CODECADPCMSTEREO::~CODECADPCMSTEREO() { \****************************************************************************/ CODECADPCM::~CODECADPCM() { - GlobalFree(lpTemp); + globalFree(lpTemp); } @@ -1148,7 +1148,7 @@ bool FPSFX::LoadFile(byte *lpBuf, uint32 dwCodec) { } /* Decomprime i dati dello stream direttamente dentro il buffer lockato */ - CopyMemory(lpLock, lpBuf, dwSize); + copyMemory(lpLock, lpBuf, dwSize); /* Unlocka il buffer */ lpDSBuffer->Unlock(lpLock, dwSize, NULL, NULL); @@ -2111,7 +2111,7 @@ void FPSTREAM::PlayThread(FPSTREAM *This) { This->lpDSBuffer->Lock(This->dwBufferSize / 2, This->dwBufferSize / 2, (void **)&lpLockBuf, &dwResult, (void **)&lpLockBuf2, &dwResult2, 0); // sprintf(buf, "LockedBuf: dwResult=%x, dwBufferSize/2=%x, lpLockBuf2=%x, dwResult2=%x\n", dwResult, This->dwBufferSize/2, lpLockBuf2, dwResult2); // warning(buf); - CopyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2); + copyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2); This->lpDSBuffer->Unlock(lpLockBuf, This->dwBufferSize / 2, lpLockBuf2, 0); bPrecache = true; } @@ -2124,7 +2124,7 @@ void FPSTREAM::PlayThread(FPSTREAM *This) { // sprintf(buf, "Seconda metà buffer: %x\n", This->lpDSBuffer); // warning(buf); This->lpDSBuffer->Lock(0, This->dwBufferSize / 2, (void **)&lpLockBuf, &dwResult, NULL, NULL, 0); - CopyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2); + copyMemory(lpLockBuf, This->lpTempBuffer, This->dwBufferSize / 2); This->lpDSBuffer->Unlock(lpLockBuf, This->dwBufferSize / 2, NULL, NULL); bPrecache = true; } |