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-rw-r--r--engines/toon/conversation.cpp49
1 files changed, 49 insertions, 0 deletions
diff --git a/engines/toon/conversation.cpp b/engines/toon/conversation.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* $URL$
+* $Id$
+*
+*/
+
+#include "toon/conversation.h"
+
+namespace Toon {
+
+void Conversation::save(Common::WriteStream *stream, int16 *conversationDataBase) {
+ stream->writeSint32BE(_enable);
+ for (int32 i = 0; i < 10; i++) {
+ stream->writeSint32BE(state[i]._data2);
+ stream->writeSint16BE(state[i]._data3);
+ stream->writeSint32BE((int16 *)state[i]._data4 - conversationDataBase);
+ }
+}
+
+void Conversation::load(Common::ReadStream *stream, int16 *conversationDataBase) {
+ _enable = stream->readSint32BE();
+ for (int32 i = 0; i < 10; i++) {
+ state[i]._data2 = stream->readSint32BE();
+ state[i]._data3 = stream->readSint16BE();
+ state[i]._data4 = conversationDataBase + stream->readSint32BE();
+ }
+}
+
+
+}