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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* $URL$
+* $Id$
+*
+*/
+
+#ifndef TOON_MOVIE_H
+#define TOON_MOVIE_H
+
+#include "toon/toon.h"
+#include "graphics/video/smk_decoder.h"
+
+namespace Toon {
+
+class ToonstruckSmackerDecoder : public Graphics::SmackerDecoder {
+public:
+ ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
+ void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
+ bool loadFile(const Common::String &filename, int forcedflags) ;
+};
+
+class Movie {
+public:
+ Movie(ToonEngine *vm, ToonstruckSmackerDecoder *decoder);
+ ~Movie(void);
+
+ void init() const;
+ void play(Common::String video, int32 flags = 0);
+
+protected:
+ bool playVideo();
+ ToonEngine *_vm;
+ Audio::Mixer *_mixer;
+ ToonstruckSmackerDecoder *_decoder;
+};
+
+} // End of namespace Toon
+
+#endif