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-rw-r--r--engines/toon/picture.cpp300
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diff --git a/engines/toon/picture.cpp b/engines/toon/picture.cpp
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* $URL$
+* $Id$
+*
+*/
+
+#include "picture.h"
+#include "tools.h"
+#include "common/stack.h"
+
+namespace Toon {
+
+bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
+ debugC(1, kDebugPicture, "loadPicture(%s, %d)", file.c_str(), (totalPalette) ? 1 : 0);
+
+ uint32 size = 0;
+ uint8 *fileData = _vm->resources()->getFileData(file, &size);
+ if (!fileData)
+ return false;
+
+ _useFullPalette = totalPalette;
+
+ uint32 compId = READ_BE_UINT32(fileData);
+
+ switch (compId) {
+ case kCompLZSS: {
+ uint32 dstsize = READ_LE_UINT32(fileData + 4);
+ _data = new uint8[dstsize];
+ decompressLZSS(fileData + 8, _data, dstsize);
+
+ // size can only be 640x400 or 1280x400
+ if (dstsize > 640 * 400 + 768)
+ _width = 1280;
+ else
+ _width = 640;
+
+ _height = 400;
+
+ // do we have a palette ?
+ _paletteEntries = (dstsize & 0x7ff) / 3;
+ if (_paletteEntries) {
+ _palette = new uint8[_paletteEntries * 3];
+ memcpy(_palette, _data + dstsize - (dstsize & 0x7ff), _paletteEntries * 3);
+ _vm->fixPaletteEntries(_palette, _paletteEntries);
+ } else {
+ _palette = 0;
+ }
+ return true;
+ break;
+ }
+ case kCompSPCN: {
+ uint32 decSize = READ_LE_UINT32(fileData + 10);
+ _data = new uint8[decSize+100];
+ _paletteEntries = READ_LE_UINT16(fileData + 14) / 3;
+
+ if (_paletteEntries) {
+ _palette = new uint8[_paletteEntries * 3];
+ memcpy(_palette, fileData + 16, _paletteEntries * 3);
+ _vm->fixPaletteEntries(_palette, _paletteEntries);
+ }
+
+ // size can only be 640x400 or 1280x400
+ if (decSize > 640 * 400 + 768)
+ _width = 1280;
+ else
+ _width = 640;
+
+ _height = 400;
+
+ // decompress the picture into our buffer
+ decompressSPCN(fileData + 16 + _paletteEntries * 3, _data, decSize);
+ return true;
+ break;
+ }
+ case kCompRNC1: {
+ Toon::RncDecoder rnc;
+
+ // allocate enough place
+ uint32 decSize = READ_BE_UINT32(fileData + 4);
+
+ _data = new uint8[decSize];
+ rnc.unpackM1(fileData, _data);
+
+ // size can only be 640x400 or 1280x400
+ if (decSize > 640 * 400 + 768)
+ _width = 1280;
+ else
+ _width = 640;
+
+ _height = 400;
+ return true;
+ break;
+ }
+ case kCompRNC2: {
+ Toon::RncDecoder rnc;
+
+ // allocate enough place
+ uint32 decSize = READ_BE_UINT32(fileData + 4);
+
+ _data = new uint8[decSize];
+
+ decSize = rnc.unpackM2(fileData, _data);
+
+ if (decSize > 640 * 400 + 768)
+ _width = 1280;
+ else
+ _width = 640;
+
+ _height = 400;
+ return true;
+ break;
+ }
+ }
+ return false;
+}
+
+Picture::Picture(ToonEngine *vm) : _vm(vm) {
+
+}
+
+void Picture::setupPalette() {
+ debugC(1, kDebugPicture, "setupPalette()");
+
+ if (_useFullPalette)
+ _vm->setPaletteEntries(_palette, 0, 255);
+ else
+ _vm->setPaletteEntries(_palette, 1, 128);
+}
+
+void Picture::drawMask(Graphics::Surface &surface, int32 x, int32 y, int32 dx, int32 dy) {
+ debugC(1, kDebugPicture, "drawMask(surface, %d, %d, %d, %d)", x, y, dx, dy);
+
+ for (int32 i = 0; i < 128; i++) {
+ byte color[3];
+ color[0] = i * 2;
+ color[1] = i * 2;
+ color[2] = 255 - i * 2;
+ _vm->setPaletteEntries(color, i, 1);
+ }
+
+ int32 rx = MIN(_width, surface.w - x);
+ int32 ry = MIN(_height, surface.h - y);
+
+ if (rx < 0 || ry < 0)
+ return;
+
+ int32 destPitch = surface.pitch;
+ int32 srcPitch = _width;
+ uint8 *c = _data + _width * dy + dx ;
+ uint8 *curRow = (uint8 *)surface.pixels + y * destPitch + x;
+
+ for (int32 yy = 0; yy < ry; yy++) {
+ uint8 *curSrc = c;
+ uint8 *cur = curRow;
+ for (int32 xx = 0; xx < rx; xx++) {
+ //*cur = (*curSrc >> 5) * 8; // & 0x1f;
+ *cur = (*curSrc & 0x1f) ? 127 : 0;
+
+ curSrc++;
+ cur++;
+ }
+ curRow += destPitch;
+ c += srcPitch;
+ }
+}
+
+void Picture::draw(Graphics::Surface &surface, int32 x, int32 y, int32 dx, int32 dy) {
+ debugC(6, kDebugPicture, "draw(surface, %d, %d, %d, %d)", x, y, dx, dy);
+
+ int32 rx = MIN(_width, surface.w - x);
+ int32 ry = MIN(_height, surface.h - y);
+
+ if (rx < 0 || ry < 0)
+ return;
+
+ int32 destPitch = surface.pitch;
+ int32 srcPitch = _width;
+ uint8 *c = _data + _width * dy + dx ;
+ uint8 *curRow = (uint8 *)surface.pixels + y * destPitch + x;
+
+ for (int32 yy = 0; yy < ry; yy++) {
+ uint8 *curSrc = c;
+ uint8 *cur = curRow;
+ for (int32 xx = 0; xx < rx; xx++) {
+ *cur = *curSrc ;
+ curSrc++;
+ cur++;
+ }
+ curRow += destPitch;
+ c += srcPitch;
+ }
+}
+
+uint8 Picture::getData(int32 x, int32 y) {
+ debugC(6, kDebugPicture, "getData(%d, %d)", x, y);
+
+ if (!_data)
+ return 0;
+
+ return _data[y * _width + x];
+}
+
+// use original work from johndoe
+void Picture::floodFillNotWalkableOnMask( int32 x, int32 y ) {
+ debugC(1, kDebugPicture, "floodFillNotWalkableOnMask(%d, %d)", x, y);
+
+ // Stack-based floodFill algorithm based on
+ // http://student.kuleuven.be/~m0216922/CG/files/floodfill.cpp
+ Common::Stack<Common::Point> stack;
+ bool spanLeft, spanRight;
+ stack.push(Common::Point(x, y));
+ while (!stack.empty()) {
+ Common::Point pt = stack.pop();
+ while (_data[pt.x + pt.y * _width] & 0x1F && pt.y >= 0)
+ pt.y--;
+ pt.y++;
+ spanLeft = false;
+ spanRight = false;
+ while (_data[pt.x + pt.y * _width] & 0x1F && pt.y < _height) {
+ _data[pt.x + pt.y * _width] &= 0xE0;
+ if (!spanLeft && pt.x > 0 && _data[pt.x - 1 + pt.y * _width] & 0x1F) {
+ stack.push(Common::Point(pt.x - 1, pt.y));
+ spanLeft = 1;
+ } else if (spanLeft && pt.x > 0 && !(_data[pt.x - 1 + pt.y * _width] & 0x1F)) {
+ spanLeft = 0;
+ }
+ if (!spanRight && pt.x < _width - 1 && _data[pt.x + 1 + pt.y * _width] & 0x1F) {
+ stack.push(Common::Point(pt.x + 1, pt.y));
+ spanRight = 1;
+ } else if (spanRight && pt.x < _width - 1 && !(_data[pt.x + 1 + pt.y * _width] & 0x1F)) {
+ spanRight = 0;
+ }
+ pt.y++;
+ }
+ }
+}
+
+void Picture::drawLineOnMask( int32 x, int32 y, int32 x2, int32 y2, bool walkable ) {
+ debugC(1, kDebugPicture, "drawLineOnMask(%d, %d, %d, %d, %d)", x, y, x2, y2, (walkable) ? 1 : 0);
+
+ static int32 lastX = 0;
+ static int32 lastY = 0;
+
+ if (x == -1) {
+ x = lastX;
+ y = lastY;
+ }
+
+ uint32 bx = x << 16;
+ int32 dx = x2 - x;
+ uint32 by = y << 16;
+ int32 dy = y2 - y;
+ uint32 adx = abs(dx);
+ uint32 ady = abs(dy);
+ int32 t = 0;
+ if (adx <= ady)
+ t = ady;
+ else
+ t = adx;
+
+
+ int32 cdx = (dx << 16) / t;
+ int32 cdy = (dy << 16) / t;
+
+ int32 i = t;
+ while (i) {
+ if (!walkable) {
+ _data[_width * (by >> 16) + (bx >> 16)] &= 0xe0;
+ _data[_width * (by >> 16) + (bx >> 16)+1] &= 0xe0;
+ } else {
+ int32 v = _data[_width * (by >> 16) + (bx >> 16) - 1];
+ _data[_width * (by >> 16) + (bx >> 16)] = v;
+ _data[_width * (by >> 16) + (bx >> 16)+1] = v;
+ }
+
+ bx += cdx;
+ by += cdy;
+ i--;
+ }
+}
+} // End of namespace Toon