diff options
Diffstat (limited to 'engines/toon')
-rw-r--r-- | engines/toon/path.cpp | 4 | ||||
-rw-r--r-- | engines/toon/tools.cpp | 2 | ||||
-rw-r--r-- | engines/toon/toon.cpp | 2 | ||||
-rw-r--r-- | engines/toon/toon.h | 6 |
4 files changed, 7 insertions, 7 deletions
diff --git a/engines/toon/path.cpp b/engines/toon/path.cpp index c116d63663..dde7be07d0 100644 --- a/engines/toon/path.cpp +++ b/engines/toon/path.cpp @@ -406,8 +406,8 @@ void PathFinding::init(Picture *mask) { _height = mask->getHeight(); _currentMask = mask; _heap->unload(); - // In order to reduce memory fragmentation on small devices, we use the maximum - // possible size here which is TOON_BACKBUFFER_WIDTH. Even though this is + // In order to reduce memory fragmentation on small devices, we use the maximum + // possible size here which is TOON_BACKBUFFER_WIDTH. Even though this is // 1280 as opposed to the possible 640, it actually helps memory allocation on // those devices. _heap->init(TOON_BACKBUFFER_WIDTH * _height); // should really be _width diff --git a/engines/toon/tools.cpp b/engines/toon/tools.cpp index c9aa470deb..c2ee8acf8a 100644 --- a/engines/toon/tools.cpp +++ b/engines/toon/tools.cpp @@ -372,7 +372,7 @@ int32 RncDecoder::unpackM1(const void *input, uint16 inputSize, void *output) { _dstPtr += inputLength; _srcPtr += inputLength; _inputByteLeft -= inputLength; - uint16 a; + uint16 a; if (_inputByteLeft <= 0) a = 0; else if (_inputByteLeft == 1) diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 0e0978b3d6..cb41db1967 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -114,7 +114,7 @@ void ToonEngine::init() { _drew = _characters[0]; _flux = _characters[1]; - + // preload walk anim for flux and drew _drew->loadWalkAnimation("STNDWALK.CAF"); diff --git a/engines/toon/toon.h b/engines/toon/toon.h index 65c6ba0234..cad684d590 100644 --- a/engines/toon/toon.h +++ b/engines/toon/toon.h @@ -204,7 +204,7 @@ public: void viewInventoryItem(Common::String str, int32 lineId, int32 itemDest); void storePalette(); void restorePalette(); - const char *getSpecialConversationMusic(int32 locationId); + const char *getSpecialConversationMusic(int32 locationId); void playRoomMusic(); void waitForScriptStep(); void doMagnifierEffect(); @@ -320,7 +320,7 @@ public: } Common::Error saveGameState(int slot, const Common::String &desc) { - + return (saveGame(slot, desc) ? Common::kWritingFailed : Common::kNoError); } @@ -381,7 +381,7 @@ protected: Common::Array<Common::Rect> _oldDirtyRects; bool _dirtyAll; - + AnimationInstance *_cursorAnimationInstance; Animation *_cursorAnimation; |