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-rw-r--r--engines/touche/detection.cpp62
1 files changed, 62 insertions, 0 deletions
diff --git a/engines/touche/detection.cpp b/engines/touche/detection.cpp
index d2798d7060..89655ac9ab 100644
--- a/engines/touche/detection.cpp
+++ b/engines/touche/detection.cpp
@@ -25,6 +25,7 @@
#include "common/config-manager.h"
#include "common/advancedDetector.h"
+#include "common/savefile.h"
#include "base/plugins.h"
@@ -135,9 +136,19 @@ public:
return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software";
}
+ virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
+ virtual SaveStateList listSaves(const char *target) const;
};
+bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsRTL) ||
+ (f == kSupportsListSaves) ||
+ (f == kSupportsDirectLoad) ||
+ (f == kSupportsDeleteSave);
+}
+
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
const Common::ADGameDescription *gd = desc;
if (gd) {
@@ -146,6 +157,57 @@ bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Comm
return gd != 0;
}
+SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringList filenames;
+ char saveDesc[Touche::kGameStateDescriptionLen];
+ Common::String pattern = target;
+ pattern += ".?";
+
+ filenames = saveFileMan->listSavefiles(pattern.c_str());
+ sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ SaveStateList saveList;
+ for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ // Obtain the last digit of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 1);
+
+ if (slotNum >= 0 && slotNum <= 9) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
+ if (in) {
+ in->readUint16LE();
+ in->readUint16LE();
+ in->read(saveDesc, Touche::kGameStateDescriptionLen);
+ saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
+ delete in;
+ }
+ }
+ }
+
+ pattern += "?";
+
+ filenames = saveFileMan->listSavefiles(pattern.c_str());
+ sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ // Obtain the last 2 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 2);
+
+ if (slotNum >= 10 && slotNum <= 99) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
+ if (in) {
+ in->readUint16LE();
+ in->readUint16LE();
+ in->read(saveDesc, Touche::kGameStateDescriptionLen);
+ saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
+ delete in;
+ }
+ }
+ }
+
+ return saveList;
+}
+
#if PLUGIN_ENABLED_DYNAMIC(TOUCHE)
REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#else